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Diffstat (limited to 'src/gui/debugwindow.cpp')
-rw-r--r-- | src/gui/debugwindow.cpp | 248 |
1 files changed, 248 insertions, 0 deletions
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp new file mode 100644 index 000000000..2feb30c80 --- /dev/null +++ b/src/gui/debugwindow.cpp @@ -0,0 +1,248 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/debugwindow.h" + +#include "client.h" +#include "game.h" +#include "localplayer.h" +#include "main.h" +#include "map.h" +#include "particle.h" + +#include "gui/setup.h" +#include "gui/setup_video.h" +#include "gui/viewport.h" + +#include "gui/widgets/label.h" +#include "gui/widgets/layout.h" +#include "gui/widgets/chattab.h" + +#include "resources/image.h" + +#include "net/packetcounters.h" + +#include "utils/gettext.h" +#include "utils/stringutils.h" + +DebugWindow::DebugWindow(): + Window(_("Debug")) +{ + setWindowName("Debug"); + if (setupWindow) + setupWindow->registerWindowForReset(this); + + mUpdateTime = 0; + setResizable(true); + setCloseButton(true); + setSaveVisible(true); + setDefaultSize(500, 150, ImageRect::CENTER); + +#ifdef USE_OPENGL + switch (Image::getLoadAsOpenGL()) + { + case 0: + mFPSText = _("%d FPS (Software)"); + break; + case 1: + default: + mFPSText = _("%d FPS (fast OpenGL)"); + break; + case 2: + mFPSText = _("%d FPS (old OpenGL)"); + break; + }; +#else + mFPSText = _("%d FPS (Software)"); +#endif + + mFPSLabel = new Label(strprintf(_("%d FPS"), 0)); + mMusicFileLabel = new Label(strprintf(_("Music:"))); + mMapLabel = new Label(strprintf(_("Map:"))); + mMinimapLabel = new Label(strprintf(_("Minimap:"))); + mTileMouseLabel = new Label(strprintf(_("Cursor: (%d, %d)"), 0, 0)); + mParticleCountLabel = new Label(strprintf(_("Particle count: %d"), 88888)); + mMapActorCountLabel = new Label(strprintf( + _("Map actors count: %d"), 88888)); + + mPingLabel = new Label(" "); + mInPackets1Label = new Label(" "); + mOutPackets1Label = new Label(" "); + + mXYLabel = new Label(strprintf("%s (?,?)", _("Player Position:"))); + mTargetLabel = new Label(strprintf("%s ?", _("Target:"))); + mTargetIdLabel = new Label(strprintf("%s ? ", _("Target Id:"))); + mTargetLevelLabel = new Label(strprintf("%s ?", _("Target Level:"))); + mTargetPartyLabel = new Label(strprintf("%s ?", _("Target Party:"))); + mTargetGuildLabel = new Label(strprintf("%s ?", _("Target Guild:"))); + + place(0, 0, mFPSLabel, 3); + place(4, 0, mTileMouseLabel, 2); + place(0, 1, mMusicFileLabel, 3); + place(4, 1, mParticleCountLabel, 2); + place(4, 2, mMapActorCountLabel, 2); + place(0, 2, mMapLabel, 4); + place(0, 3, mMinimapLabel, 4); + place(0, 4, mXYLabel, 4); + place(4, 3, mPingLabel, 2); + place(4, 4, mInPackets1Label, 2); + place(4, 5, mOutPackets1Label, 2); + place(0, 5, mTargetLabel, 4); + place(0, 6, mTargetIdLabel, 4); + place(0, 7, mTargetLevelLabel, 4); + place(0, 8, mTargetPartyLabel, 4); + place(0, 9, mTargetGuildLabel, 4); + + loadWindowState(); +} + +void DebugWindow::logic() +{ + if (!isVisible()) + return; + + mFPSLabel->setCaption(strprintf(mFPSText.c_str(), fps)); + + if (player_node) + { + mXYLabel->setCaption(strprintf("%s (%d, %d)", _("Player Position:"), + player_node->getTileX(), player_node->getTileY())); + } + else + { + mXYLabel->setCaption(strprintf("%s (?, ?)", _("Player Position:"))); + } + + if (player_node && player_node->getTarget()) + { + Being *target = player_node->getTarget(); + + mTargetLabel->setCaption(strprintf("%s %s (%d, %d)", _("Target:"), + target->getName().c_str(), target->getTileX(), + target->getTileY())); + + mTargetIdLabel->setCaption(strprintf("%s %d", + _("Target Id:"), target->getId())); + if (target->getLevel()) + { + mTargetLevelLabel->setCaption(strprintf("%s %d", + _("Target Level:"), target->getLevel())); + } + else + { + mTargetLevelLabel->setCaption(strprintf("%s ?", + _("Target Level:"))); + } + + mTargetPartyLabel->setCaption(strprintf("%s %s", _("Target Party:"), + target->getPartyName().c_str())); + + mTargetGuildLabel->setCaption(strprintf("%s %s", _("Target Guild:"), + target->getGuildName().c_str())); + } + else + { + mTargetLabel->setCaption(strprintf("%s ?", _("Target:"))); + mTargetIdLabel->setCaption(strprintf("%s ?", _("Target Id:"))); + mTargetLevelLabel->setCaption(strprintf("%s ?", _("Target Level:"))); + mTargetPartyLabel->setCaption(strprintf("%s ?", _("Target Party:"))); + mTargetGuildLabel->setCaption(strprintf("%s ?", _("Target Guild:"))); + } + + const Map *map = Game::instance()->getCurrentMap(); + if (map && viewport) + { + // Get the current mouse position + int mouseTileX = (viewport->getMouseX() + viewport->getCameraX()) + / map->getTileWidth(); + int mouseTileY = (viewport->getMouseY() + viewport->getCameraY()) + / map->getTileHeight(); + mTileMouseLabel->setCaption(strprintf("%s (%d, %d)", + _("Cursor:"), mouseTileX, mouseTileY)); + + mMusicFileLabel->setCaption(strprintf("%s %s", _("Music:"), + map->getProperty("music").c_str())); + mMinimapLabel->setCaption(strprintf("%s %s", _("Minimap:"), + map->getProperty("minimap").c_str())); + mMapLabel->setCaption(strprintf("%s %s", _("Map:"), + map->getProperty("_filename").c_str())); + + + if (mUpdateTime != cur_time) + { + mUpdateTime = cur_time; + mParticleCountLabel->setCaption(strprintf(_("Particle count: %d"), + Particle::particleCount)); + + mMapActorCountLabel->setCaption( + strprintf("%s %d", _("Map actors count:"), + map->getActorsCount())); + } + } + else + { + mTileMouseLabel->setCaption(strprintf("%s (?, ?)", _("Cursor:"))); + + mMusicFileLabel->setCaption(strprintf("%s ?", _("Music:"))); + mMinimapLabel->setCaption(strprintf("%s ?", _("Minimap:"))); + mMapLabel->setCaption(strprintf("%s ?", _("Map:"))); + + mMapActorCountLabel->setCaption( + strprintf("%s ?", _("Map actors count:"))); + } + + mMapActorCountLabel->adjustSize(); + mParticleCountLabel->adjustSize(); + + if (player_node && player_node->getPingTime() != 0) + { + mPingLabel->setCaption(strprintf(_("Ping: %d ms"), + player_node->getPingTime())); + } + else + { + mPingLabel->setCaption(_("Ping: ? ms")); + } + + mInPackets1Label->setCaption(strprintf(_("In: %d bytes/s"), + PacketCounters::getInBytes())); + mOutPackets1Label->setCaption(strprintf(_("Out: %d bytes/s"), + PacketCounters::getOutBytes())); + + if (player_node) + player_node->tryPingRequest(); +} + +void DebugWindow::draw(gcn::Graphics *g) +{ + Window::draw(g); + + if (player_node) + { + Being *target = player_node->getTarget(); + if (target) + { + Graphics *g2 = static_cast<Graphics*>(g); + target->draw(g2, -target->getPixelX() + 16 + getWidth() / 2, + -target->getPixelY() + 32 + getHeight() / 2); + } + } +} |