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-rw-r--r--src/game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 250028b88..95e450dbf 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -804,7 +804,8 @@ void Game::handleMoveAndAttack()
{
Being *target = nullptr;
- bool newTarget = !inputManager.isActionActive(Input::KEY_TARGET);
+ bool newTarget = !inputManager.isActionActive(
+ Input::KEY_TARGET);
// A set target has highest priority
if (!player_node->getTarget())
{