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-rw-r--r--src/eventsmanager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/eventsmanager.cpp b/src/eventsmanager.cpp
index ae0cf0650..090cfdb82 100644
--- a/src/eventsmanager.cpp
+++ b/src/eventsmanager.cpp
@@ -627,7 +627,7 @@ void EventsManager::handleActive(const SDL_Event &event)
if ((event.active.state & SDL_APPACTIVE) != 0)
{
- if (event.active.gain != 0u)
+ if (event.active.gain != 0U)
{ // window restore
WindowManager::setIsMinimized(false);
#ifndef DYECMD
@@ -670,11 +670,11 @@ void EventsManager::handleActive(const SDL_Event &event)
if ((event.active.state & SDL_APPINPUTFOCUS) != 0)
{
- settings.inputFocused = (event.active.gain != 0u) ?
+ settings.inputFocused = (event.active.gain != 0U) ?
KeyboardFocus::Focused : KeyboardFocus::Unfocused;
}
if ((event.active.state & SDL_APPMOUSEFOCUS) != 0)
- settings.mouseFocused = (event.active.gain != 0u);
+ settings.mouseFocused = (event.active.gain != 0U);
#ifndef DYECMD
if (inGame)
Game::instance()->updateFrameRate(fpsLimit);