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+// -*- Mode: C++; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*-
+// vim:tabstop=4:shiftwidth=4:expandtab:
+
+/*
+ * Copyright (C) 2004-2015 Wu Yongwei <adah at users dot sourceforge dot net>
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any
+ * damages arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute
+ * it freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must
+ * not claim that you wrote the original software. If you use this
+ * software in a product, an acknowledgement in the product
+ * documentation would be appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must
+ * not be misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ * This file is part of Stones of Nvwa:
+ * http://sourceforge.net/projects/nvwa
+ *
+ */
+
+/**
+ * @file fast_mutex.h
+ *
+ * A fast mutex implementation for POSIX, Win32, and modern C++.
+ *
+ * @date 2015-05-19
+ */
+
+#ifndef NVWA_FAST_MUTEX_H
+#define NVWA_FAST_MUTEX_H
+
+#include "debug/nvwa/_nvwa.h" // NVWA_NAMESPACE_*
+#include "debug/nvwa/c++11.h" // HAVE_CXX11_MUTEX
+
+# if !defined(_NOTHREADS)
+# if !defined(NVWA_USE_CXX11_MUTEX) && HAVE_CXX11_MUTEX != 0 && \
+ !defined(_WIN32THREADS) && !defined(NVWA_WIN32THREADS) && \
+ !defined(NVWA_PTHREADS) && !defined(NVWA_NOTHREADS) && \
+ defined(_WIN32) && defined(_MT) && \
+ (!defined(_MSC_VER) || defined(_DLL))
+// Prefer using std::mutex on Windows to avoid the namespace
+// pollution caused by <windows.h>. However, MSVC has a re-entry
+// issue with its std::mutex implementation, and std::mutex should
+// not be used unless /MD or /MDd is used. For more information,
+// check out:
+//
+// https://connect.microsoft.com/VisualStudio/feedback/details/776596/std-mutex-not-a-constexpr-with-mtd-compiler-flag
+// http://stackoverflow.com/questions/14319344/stdmutex-lock-hangs-when-overriding-the-new-operator
+//
+# define NVWA_USE_CXX11_MUTEX 1
+# endif
+
+# if !defined(_WIN32THREADS) && \
+ (defined(_WIN32) && defined(_MT))
+// Automatically use _WIN32THREADS when specifying -MT/-MD in MSVC,
+// or -mthreads in MinGW GCC.
+# define _WIN32THREADS
+# elif !defined(_PTHREADS) && \
+ defined(_REENTRANT)
+// Automatically use _PTHREADS when specifying -pthread in GCC or Clang.
+# define _PTHREADS
+# endif
+# endif
+
+# ifndef NVWA_USE_CXX11_MUTEX
+# if HAVE_CXX11_MUTEX != 0 && \
+ !defined(_NOTHREADS) && !defined(NVWA_NOTHREADS) && \
+ !defined(_PTHREADS) && !defined(NVWA_PTHREADS) && \
+ !defined(_WIN32THREADS) && !defined(NVWA_WIN32THREADS)
+# define NVWA_USE_CXX11_MUTEX 1
+# else
+# define NVWA_USE_CXX11_MUTEX 0
+# endif
+# endif
+
+# if !defined(_PTHREADS) && !defined(_WIN32THREADS) && \
+ !defined(_NOTHREADS) && NVWA_USE_CXX11_MUTEX == 0
+# define _NOTHREADS
+# endif
+
+# if defined(_NOTHREADS)
+# if defined(_PTHREADS) || defined(_WIN32THREADS) || \
+ NVWA_USE_CXX11_MUTEX != 0
+# undef _NOTHREADS
+# error "Cannot define multi-threaded mode with -D_NOTHREADS"
+# endif
+# endif
+
+# if defined(__MINGW32__) && defined(_WIN32THREADS) && !defined(_MT)
+# error "Be sure to specify -mthreads with -D_WIN32THREADS"
+# endif
+
+// With all the heuristics above, things may still go wrong, maybe even
+// due to a specific inclusion order. So they may be overridden by
+// manually defining the NVWA_* macros below.
+# if NVWA_USE_CXX11_MUTEX == 0 && \
+ !defined(NVWA_WIN32THREADS) && \
+ !defined(NVWA_PTHREADS) && \
+ !defined(NVWA_NOTHREADS)
+// _WIN32THREADS takes precedence, as some C++ libraries have _PTHREADS
+// defined even on Win32 platforms.
+# if defined(_WIN32THREADS)
+# define NVWA_WIN32THREADS
+# elif defined(_PTHREADS)
+# define NVWA_PTHREADS
+# else
+# define NVWA_NOTHREADS
+# endif
+# endif
+
+# ifndef _FAST_MUTEX_CHECK_INITIALIZATION
+/**
+ * Macro to control whether to check for initialization status for each
+ * lock/unlock operation. Defining it to a non-zero value will enable
+ * the check, so that the construction/destruction of a static object
+ * using a static fast_mutex not yet constructed or already destroyed
+ * will work (with lock/unlock operations ignored). Defining it to zero
+ * will disable to check.
+ */
+# define _FAST_MUTEX_CHECK_INITIALIZATION 1
+# endif
+
+# ifdef _DEBUG
+# include <stdio.h>
+# include <stdlib.h>
+/** Macro for fast_mutex assertions. Real version (for debug mode). */
+# define _FAST_MUTEX_ASSERT(_Expr, _Msg) \
+ if (!(_Expr)) { \
+ fprintf(stderr, "fast_mutex::%s\n", _Msg); \
+ abort(); \
+ }
+# else
+/** Macro for fast_mutex assertions. Fake version (for release mode). */
+# define _FAST_MUTEX_ASSERT(_Expr, _Msg) \
+ ((void)0)
+# endif
+
+# if NVWA_USE_CXX11_MUTEX != 0
+# include <mutex>
+NVWA_NAMESPACE_BEGIN
+/**
+ * Macro alias to `volatile' semantics. Here it is truly volatile since
+ * it is in a multi-threaded (C++11) environment.
+ */
+# define __VOLATILE volatile
+ /**
+ * Class for non-reentrant fast mutexes. This is the implementation
+ * using the C++11 mutex.
+ */
+ class fast_mutex
+ {
+ std::mutex _M_mtx_impl;
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ bool _M_initialized;
+# endif
+# ifdef _DEBUG
+ bool _M_locked;
+# endif
+ public:
+ fast_mutex()
+# ifdef _DEBUG
+ : _M_locked(false)
+# endif
+ {
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ _M_initialized = true;
+# endif
+ }
+ ~fast_mutex()
+ {
+ _FAST_MUTEX_ASSERT(!_M_locked, "~fast_mutex(): still locked");
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ _M_initialized = false;
+# endif
+ }
+ void lock()
+ {
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ if (!_M_initialized)
+ return;
+# endif
+ _M_mtx_impl.lock();
+# ifdef _DEBUG
+ _FAST_MUTEX_ASSERT(!_M_locked, "lock(): already locked");
+ _M_locked = true;
+# endif
+ }
+ void unlock()
+ {
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ if (!_M_initialized)
+ return;
+# endif
+# ifdef _DEBUG
+ _FAST_MUTEX_ASSERT(_M_locked, "unlock(): not locked");
+ _M_locked = false;
+# endif
+ _M_mtx_impl.unlock();
+ }
+ private:
+ fast_mutex(const fast_mutex&);
+ fast_mutex& operator=(const fast_mutex&);
+ };
+NVWA_NAMESPACE_END
+# elif defined(NVWA_PTHREADS)
+# include <pthread.h>
+NVWA_NAMESPACE_BEGIN
+/**
+ * Macro alias to `volatile' semantics. Here it is truly volatile since
+ * it is in a multi-threaded (POSIX threads) environment.
+ */
+# define __VOLATILE volatile
+ /**
+ * Class for non-reentrant fast mutexes. This is the implementation
+ * for POSIX threads.
+ */
+ class fast_mutex
+ {
+ pthread_mutex_t _M_mtx_impl;
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ bool _M_initialized;
+# endif
+# ifdef _DEBUG
+ bool _M_locked;
+# endif
+ public:
+ fast_mutex()
+# ifdef _DEBUG
+ : _M_locked(false)
+# endif
+ {
+ ::pthread_mutex_init(&_M_mtx_impl, _NULLPTR);
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ _M_initialized = true;
+# endif
+ }
+ ~fast_mutex()
+ {
+ _FAST_MUTEX_ASSERT(!_M_locked, "~fast_mutex(): still locked");
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ _M_initialized = false;
+# endif
+ ::pthread_mutex_destroy(&_M_mtx_impl);
+ }
+ void lock()
+ {
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ if (!_M_initialized)
+ return;
+# endif
+ ::pthread_mutex_lock(&_M_mtx_impl);
+# ifdef _DEBUG
+ // The following assertion should _always_ be true for a
+ // real `fast' pthread_mutex. However, this assertion can
+ // help sometimes, when people forget to use `-lpthread' and
+ // glibc provides an empty implementation. Having this
+ // assertion is also more consistent.
+ _FAST_MUTEX_ASSERT(!_M_locked, "lock(): already locked");
+ _M_locked = true;
+# endif
+ }
+ void unlock()
+ {
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ if (!_M_initialized)
+ return;
+# endif
+# ifdef _DEBUG
+ _FAST_MUTEX_ASSERT(_M_locked, "unlock(): not locked");
+ _M_locked = false;
+# endif
+ ::pthread_mutex_unlock(&_M_mtx_impl);
+ }
+ private:
+ fast_mutex(const fast_mutex&);
+ fast_mutex& operator=(const fast_mutex&);
+ };
+NVWA_NAMESPACE_END
+# elif defined(NVWA_WIN32THREADS)
+# ifndef WIN32_LEAN_AND_MEAN
+# define WIN32_LEAN_AND_MEAN
+# endif /* WIN32_LEAN_AND_MEAN */
+# include <windows.h>
+NVWA_NAMESPACE_BEGIN
+/**
+ * Macro alias to `volatile' semantics. Here it is truly volatile since
+ * it is in a multi-threaded (Win32 threads) environment.
+ */
+# define __VOLATILE volatile
+ /**
+ * Class for non-reentrant fast mutexes. This is the implementation
+ * for Win32 threads.
+ */
+ class fast_mutex
+ {
+ CRITICAL_SECTION _M_mtx_impl;
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ bool _M_initialized;
+# endif
+# ifdef _DEBUG
+ bool _M_locked;
+# endif
+ public:
+ fast_mutex()
+# ifdef _DEBUG
+ : _M_locked(false)
+# endif
+ {
+ ::InitializeCriticalSection(&_M_mtx_impl);
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ _M_initialized = true;
+# endif
+ }
+ ~fast_mutex()
+ {
+ _FAST_MUTEX_ASSERT(!_M_locked, "~fast_mutex(): still locked");
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ _M_initialized = false;
+# endif
+ ::DeleteCriticalSection(&_M_mtx_impl);
+ }
+ void lock()
+ {
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ if (!_M_initialized)
+ return;
+# endif
+ ::EnterCriticalSection(&_M_mtx_impl);
+# ifdef _DEBUG
+ _FAST_MUTEX_ASSERT(!_M_locked, "lock(): already locked");
+ _M_locked = true;
+# endif
+ }
+ void unlock()
+ {
+# if _FAST_MUTEX_CHECK_INITIALIZATION
+ if (!_M_initialized)
+ return;
+# endif
+# ifdef _DEBUG
+ _FAST_MUTEX_ASSERT(_M_locked, "unlock(): not locked");
+ _M_locked = false;
+# endif
+ ::LeaveCriticalSection(&_M_mtx_impl);
+ }
+ private:
+ fast_mutex(const fast_mutex&);
+ fast_mutex& operator=(const fast_mutex&);
+ };
+NVWA_NAMESPACE_END
+# elif defined(NVWA_NOTHREADS)
+NVWA_NAMESPACE_BEGIN
+/**
+ * Macro alias to `volatile' semantics. Here it is not truly volatile
+ * since it is in a single-threaded environment.
+ */
+# define __VOLATILE
+ /**
+ * Class for non-reentrant fast mutexes. This is the null
+ * implementation for single-threaded environments.
+ */
+ class fast_mutex
+ {
+# ifdef _DEBUG
+ bool _M_locked;
+# endif
+ public:
+ fast_mutex()
+# ifdef _DEBUG
+ : _M_locked(false)
+# endif
+ {
+ }
+ ~fast_mutex()
+ {
+ _FAST_MUTEX_ASSERT(!_M_locked, "~fast_mutex(): still locked");
+ }
+ void lock()
+ {
+# ifdef _DEBUG
+ _FAST_MUTEX_ASSERT(!_M_locked, "lock(): already locked");
+ _M_locked = true;
+# endif
+ }
+ void unlock()
+ {
+# ifdef _DEBUG
+ _FAST_MUTEX_ASSERT(_M_locked, "unlock(): not locked");
+ _M_locked = false;
+# endif
+ }
+ private:
+ fast_mutex(const fast_mutex&);
+ fast_mutex& operator=(const fast_mutex&);
+ };
+NVWA_NAMESPACE_END
+# endif // Definition of class fast_mutex
+
+NVWA_NAMESPACE_BEGIN
+/** RAII lock class for fast_mutex. */
+class fast_mutex_autolock
+{
+ fast_mutex& _M_mtx;
+public:
+ explicit fast_mutex_autolock(fast_mutex& mtx) : _M_mtx(mtx)
+ {
+ _M_mtx.lock();
+ }
+ ~fast_mutex_autolock()
+ {
+ _M_mtx.unlock();
+ }
+private:
+ fast_mutex_autolock(const fast_mutex_autolock&);
+ fast_mutex_autolock& operator=(const fast_mutex_autolock&);
+};
+NVWA_NAMESPACE_END
+
+#endif // NVWA_FAST_MUTEX_H