diff options
Diffstat (limited to 'src/commandhandler.cpp')
-rw-r--r-- | src/commandhandler.cpp | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 084e3b5af..502034fe8 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -388,7 +388,8 @@ void CommandHandler::handleListChannels(const std::string &args A_UNUSED, Net::getChatHandler()->channelList(); } -void CommandHandler::handleCreateParty(const std::string &args, ChatTab *const tab) +void CommandHandler::handleCreateParty(const std::string &args, + ChatTab *const tab) { if (!tab) return; @@ -399,7 +400,8 @@ void CommandHandler::handleCreateParty(const std::string &args, ChatTab *const t Net::getPartyHandler()->create(args); } -void CommandHandler::handleCreateGuild(const std::string &args, ChatTab *const tab) +void CommandHandler::handleCreateGuild(const std::string &args, + ChatTab *const tab) { if (!tab) return; @@ -515,7 +517,8 @@ void CommandHandler::handleFriend(const std::string &args, ChatTab *const tab) changeRelation(args, PlayerRelation::FRIEND, _("friend"), tab); } -void CommandHandler::handleDisregard(const std::string &args, ChatTab *const tab) +void CommandHandler::handleDisregard(const std::string &args, + ChatTab *const tab) { changeRelation(args, PlayerRelation::DISREGARDED, _("disregarded"), tab); } @@ -569,7 +572,8 @@ void CommandHandler::changeRelation(const std::string &args, } } -void CommandHandler::handleUnignore(const std::string &args, ChatTab *const tab) +void CommandHandler::handleUnignore(const std::string &args, + ChatTab *const tab) { if (args.empty()) { @@ -599,7 +603,8 @@ void CommandHandler::handleUnignore(const std::string &args, ChatTab *const tab) } } -void CommandHandler::handleBlackList(const std::string &args, ChatTab *const tab) +void CommandHandler::handleBlackList(const std::string &args, + ChatTab *const tab) { changeRelation(args, PlayerRelation::BLACKLISTED, _("blacklisted"), tab); } @@ -651,7 +656,8 @@ void CommandHandler::handleShowAll(const std::string &args A_UNUSED, actorSpriteManager->printAllToChat(); } -void CommandHandler::handleMove(const std::string &args, ChatTab *const tab A_UNUSED) +void CommandHandler::handleMove(const std::string &args, + ChatTab *const tab A_UNUSED) { int x = 0; int y = 0; @@ -754,7 +760,8 @@ void CommandHandler::handleEmote(const std::string &args, player_node->emote(static_cast<uint8_t>(atoi(args.c_str()))); } -void CommandHandler::handleAway(const std::string &args, ChatTab *const tab A_UNUSED) +void CommandHandler::handleAway(const std::string &args, + ChatTab *const tab A_UNUSED) { if (player_node) player_node->setAway(args); @@ -785,7 +792,8 @@ void CommandHandler::handleFollow(const std::string &args, ChatTab *const tab) } } -void CommandHandler::handleImitation(const std::string &args, ChatTab *const tab) +void CommandHandler::handleImitation(const std::string &args, + ChatTab *const tab) { if (!player_node) return; @@ -798,7 +806,8 @@ void CommandHandler::handleImitation(const std::string &args, ChatTab *const tab player_node->setImitate(""); } -void CommandHandler::handleHeal(const std::string &args, ChatTab *const tab A_UNUSED) +void CommandHandler::handleHeal(const std::string &args, + ChatTab *const tab A_UNUSED) { if (!actorSpriteManager) return; @@ -816,12 +825,14 @@ void CommandHandler::handleHeal(const std::string &args, ChatTab *const tab A_UN } } -void CommandHandler::handleHack(const std::string &args, ChatTab *const tab A_UNUSED) +void CommandHandler::handleHack(const std::string &args, + ChatTab *const tab A_UNUSED) { Net::getChatHandler()->sendRaw(args); } -void CommandHandler::handleMail(const std::string &args, ChatTab *const tab A_UNUSED) +void CommandHandler::handleMail(const std::string &args, + ChatTab *const tab A_UNUSED) { if (auctionManager && auctionManager->getEnableAuctionBot()) auctionManager->sendMail(args); @@ -1143,7 +1154,8 @@ void CommandHandler::handleDumpTests(const std::string &args A_UNUSED, outStringNormal(tab, str, str); } -void CommandHandler::outStringNormal(ChatTab *const tab, const std::string &str, +void CommandHandler::outStringNormal(ChatTab *const tab, + const std::string &str, const std::string &def) { if (!player_node) |