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Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp32
1 files changed, 24 insertions, 8 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 939afef18..1287e3789 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1388,11 +1388,15 @@ int Client::gameExec()
BLOCK_START("Client::gameExec STATE_LOGIN_ERROR")
logger->log1("State: LOGIN ERROR");
// TRANSLATORS: error dialog header
- mCurrentDialog = new OkDialog(_("Error"), errorMessage,
+ mCurrentDialog = new OkDialog(_("Error"),
+ errorMessage,
// TRANSLATORS: ok dialog button
_("Close"),
DialogType::ERROR,
- true, true, nullptr, 260);
+ Modal_true,
+ true,
+ nullptr,
+ 260);
mCurrentDialog->addActionListener(&loginListener);
mCurrentDialog = nullptr; // OkDialog deletes itself
BLOCK_END("Client::gameExec STATE_LOGIN_ERROR")
@@ -1402,11 +1406,15 @@ int Client::gameExec()
BLOCK_START("Client::gameExec STATE_ACCOUNTCHANGE_ERROR")
logger->log1("State: ACCOUNT CHANGE ERROR");
// TRANSLATORS: error dialog header
- mCurrentDialog = new OkDialog(_("Error"), errorMessage,
+ mCurrentDialog = new OkDialog(_("Error"),
+ errorMessage,
// TRANSLATORS: ok dialog button
_("Close"),
DialogType::ERROR,
- true, true, nullptr, 260);
+ Modal_true,
+ true,
+ nullptr,
+ 260);
mCurrentDialog->addActionListener(&accountListener);
mCurrentDialog = nullptr; // OkDialog deletes itself
BLOCK_END("Client::gameExec STATE_ACCOUNTCHANGE_ERROR")
@@ -1463,7 +1471,11 @@ int Client::gameExec()
_("Password changed successfully!"),
// TRANSLATORS: ok dialog button
_("OK"),
- DialogType::ERROR, true, true, nullptr, 260);
+ DialogType::ERROR,
+ Modal_true,
+ true,
+ nullptr,
+ 260);
mCurrentDialog->addActionListener(&accountListener);
mCurrentDialog = nullptr; // OkDialog deletes itself
loginData.password = loginData.newPassword;
@@ -1491,7 +1503,10 @@ int Client::gameExec()
// TRANSLATORS: ok dialog button
_("OK"),
DialogType::ERROR,
- true, true, nullptr, 260);
+ Modal_true,
+ true,
+ nullptr,
+ 260);
mCurrentDialog->addActionListener(&accountListener);
mCurrentDialog = nullptr; // OkDialog deletes itself
break;
@@ -1516,7 +1531,8 @@ int Client::gameExec()
// TRANSLATORS: unregister message header
_("Unregister Successful"),
// TRANSLATORS: unregister message text
- _("Farewell, come back any time..."), true);
+ _("Farewell, come back any time..."),
+ Modal_true);
loginData.clear();
// The errorlistener sets the state to STATE_CHOOSE_SERVER
mCurrentDialog->addActionListener(&errorListener);
@@ -1599,7 +1615,7 @@ int Client::gameExec()
mCurrentDialog = DialogsManager::openErrorDialog(
_("Error"),
errorMessage,
- true);
+ Modal_true);
mCurrentDialog->addActionListener(&errorListener);
mCurrentDialog = nullptr; // OkDialog deletes itself
gameHandler->disconnect();