diff options
Diffstat (limited to 'src/being')
-rw-r--r-- | src/being/localplayer.cpp | 35 | ||||
-rw-r--r-- | src/being/localplayer.h | 9 |
2 files changed, 2 insertions, 42 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 035697a73..84768e443 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -115,7 +115,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) : mGMLevel(0), mCrazyMoveState(0), mMoveState(0), - mMagicAttackType(config.getIntValue("magicAttackType")), mPvpAttackType(config.getIntValue("pvpAttackType")), mImitationMode(config.getIntValue("imitationMode")), mLastTargetX(0), @@ -1287,36 +1286,6 @@ std::string LocalPlayer::getMapDrawTypeString() viewport->getMapDrawType(), debugPathSize)); } -const unsigned magicAttackSize = 5; - -void LocalPlayer::switchMagicAttack(const bool forward) -{ - changeMode(&mMagicAttackType, magicAttackSize, "magicAttackType", - &LocalPlayer::getMagicAttackString, 0, true, forward); -} - -static const char *const magicAttackStrings[] = -{ - // TRANSLATORS: magic attack in status bar - N_("(f) use #flar for magic attack"), - // TRANSLATORS: magic attack in status bar - N_("(c) use #chiza for magic attack"), - // TRANSLATORS: magic attack in status bar - N_("(I) use #ingrav for magic attack"), - // TRANSLATORS: magic attack in status bar - N_("(F) use #frillyar for magic attack"), - // TRANSLATORS: magic attack in status bar - N_("(U) use #upmarmu for magic attack"), - // TRANSLATORS: magic attack in status bar - N_("(?) magic attack") -}; - -std::string LocalPlayer::getMagicAttackString() -{ - return gettext(getVarItem(&magicAttackStrings[0], - mMagicAttackType, magicAttackSize)); -} - const unsigned pvpAttackSize = 4; void LocalPlayer::switchPvpAttack(const bool forward) @@ -2445,7 +2414,7 @@ void LocalPlayer::magicAttack() const return; } - switch (mMagicAttackType) + switch (settings.magicAttackType) { // flar W00 case 0: @@ -3463,7 +3432,7 @@ void LocalPlayer::resetYellowBar() settings.followMode = config.resetIntValue("followMode"); settings.attackWeaponType = config.resetIntValue("attackWeaponType"); settings.attackType = config.resetIntValue("attackType"); - mMagicAttackType = config.resetIntValue("magicAttackType"); + settings.magicAttackType = config.resetIntValue("magicAttackType"); mPvpAttackType = config.resetIntValue("pvpAttackType"); settings.quickDropCounter = config.resetIntValue("quickDropCounter"); settings.pickUpType = config.resetIntValue("pickUpType"); diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 835e85dbe..354339016 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -203,13 +203,8 @@ class LocalPlayer final : public Being, void setCrazyMoveState(const unsigned int n) { mCrazyMoveState = n; } - void switchMagicAttack(const bool forward); - void switchPvpAttack(const bool forward); - int getMagicAttackType() const A_WARN_UNUSED - { return mMagicAttackType; } - int getPvpAttackType() const A_WARN_UNUSED { return mPvpAttackType; } @@ -414,8 +409,6 @@ class LocalPlayer final : public Being, static std::string getMapDrawTypeString(); - std::string getMagicAttackString(); - std::string getPvpAttackString(); std::string getImitationModeString(); @@ -486,8 +479,6 @@ class LocalPlayer final : public Being, unsigned int mCrazyMoveState; // move state. used if mMoveType == 2 unsigned int mMoveState; - // magic attack type - unsigned int mMagicAttackType; // pvp attack type unsigned int mPvpAttackType; unsigned int mImitationMode; |