diff options
Diffstat (limited to 'src/being/localplayer.h')
-rw-r--r-- | src/being/localplayer.h | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 735c4b58c..712556ea8 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -44,7 +44,7 @@ class OkDialog; class AwayListener final : public gcn::ActionListener { public: - void action(const gcn::ActionEvent &event) override; + void action(const gcn::ActionEvent &event) override final; }; /** @@ -81,12 +81,12 @@ class LocalPlayer final : public Being, */ ~LocalPlayer(); - void logic() override; + void logic() override final; void slowLogic(); void setAction(const Action &action, - const int attackType = 0) override; + const int attackType = 0) override final; /** * Compute the next pathnode location when walking using keyboard. @@ -101,7 +101,7 @@ class LocalPlayer final : public Being, * Also, when specified, it picks up an item at the end of a path * or attack target. */ - void nextTile() override + void nextTile() override final { nextTile(0); } void nextTile(unsigned char dir); @@ -112,7 +112,8 @@ class LocalPlayer final : public Being, * Called when an ActorSprite has been destroyed. * @param actorSprite the ActorSprite being destroyed. */ - void actorSpriteDestroyed(const ActorSprite &actorSprite) override; + void actorSpriteDestroyed(const ActorSprite &actorSprite) + override final; /** * Gets the attack range. @@ -193,7 +194,7 @@ class LocalPlayer final : public Being, const unsigned char color, const int floorItemId, const unsigned char fail); - int getLevel() const override A_WARN_UNUSED; + int getLevel() const override final A_WARN_UNUSED; /** Tells that the path has been set by mouse. */ void pathSetByMouse() @@ -374,10 +375,10 @@ class LocalPlayer final : public Being, /** * Called when a option (set with config.addListener()) is changed */ - void optionChanged(const std::string &value) override; + void optionChanged(const std::string &value) override final; void processEvent(const Channels channel, - const DepricatedEvent &event) override; + const DepricatedEvent &event) override final; /** * set a following player. @@ -456,7 +457,7 @@ class LocalPlayer final : public Being, void resetYellowBar(); - unsigned char getWalkMask() const override A_WARN_UNUSED; + unsigned char getWalkMask() const override final A_WARN_UNUSED; void saveHomes(); @@ -503,7 +504,7 @@ class LocalPlayer final : public Being, std::string getGameModifiersString(); protected: - void updateCoords() override; + void updateCoords() override final; void handleStatusEffect(StatusEffect *const effect, const int effectId); |