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-rw-r--r--src/being/localplayer.h21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index 735c4b58c..712556ea8 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -44,7 +44,7 @@ class OkDialog;
class AwayListener final : public gcn::ActionListener
{
public:
- void action(const gcn::ActionEvent &event) override;
+ void action(const gcn::ActionEvent &event) override final;
};
/**
@@ -81,12 +81,12 @@ class LocalPlayer final : public Being,
*/
~LocalPlayer();
- void logic() override;
+ void logic() override final;
void slowLogic();
void setAction(const Action &action,
- const int attackType = 0) override;
+ const int attackType = 0) override final;
/**
* Compute the next pathnode location when walking using keyboard.
@@ -101,7 +101,7 @@ class LocalPlayer final : public Being,
* Also, when specified, it picks up an item at the end of a path
* or attack target.
*/
- void nextTile() override
+ void nextTile() override final
{ nextTile(0); }
void nextTile(unsigned char dir);
@@ -112,7 +112,8 @@ class LocalPlayer final : public Being,
* Called when an ActorSprite has been destroyed.
* @param actorSprite the ActorSprite being destroyed.
*/
- void actorSpriteDestroyed(const ActorSprite &actorSprite) override;
+ void actorSpriteDestroyed(const ActorSprite &actorSprite)
+ override final;
/**
* Gets the attack range.
@@ -193,7 +194,7 @@ class LocalPlayer final : public Being,
const unsigned char color, const int floorItemId,
const unsigned char fail);
- int getLevel() const override A_WARN_UNUSED;
+ int getLevel() const override final A_WARN_UNUSED;
/** Tells that the path has been set by mouse. */
void pathSetByMouse()
@@ -374,10 +375,10 @@ class LocalPlayer final : public Being,
/**
* Called when a option (set with config.addListener()) is changed
*/
- void optionChanged(const std::string &value) override;
+ void optionChanged(const std::string &value) override final;
void processEvent(const Channels channel,
- const DepricatedEvent &event) override;
+ const DepricatedEvent &event) override final;
/**
* set a following player.
@@ -456,7 +457,7 @@ class LocalPlayer final : public Being,
void resetYellowBar();
- unsigned char getWalkMask() const override A_WARN_UNUSED;
+ unsigned char getWalkMask() const override final A_WARN_UNUSED;
void saveHomes();
@@ -503,7 +504,7 @@ class LocalPlayer final : public Being,
std::string getGameModifiersString();
protected:
- void updateCoords() override;
+ void updateCoords() override final;
void handleStatusEffect(StatusEffect *const effect,
const int effectId);