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-rw-r--r--src/being/localplayer.cpp41
1 files changed, 6 insertions, 35 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index aed4a17e2..aaaf2e411 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -119,7 +119,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) :
mPickUpType(config.getIntValue("pickUpType")),
mMagicAttackType(config.getIntValue("magicAttackType")),
mPvpAttackType(config.getIntValue("pvpAttackType")),
- mAttackType(config.getIntValue("attackType")),
mImitationMode(config.getIntValue("imitationMode")),
mLastTargetX(0),
mLastTargetY(0),
@@ -558,7 +557,7 @@ void LocalPlayer::setDestination(const int x, const int y)
{
mActivityTime = cur_time;
- if (getAttackType() == 0 || !mAttackMoving)
+ if (settings.attackType == 0 || !mAttackMoving)
mKeepAttacking = false;
// Only send a new message to the server when destination changes
@@ -1261,34 +1260,6 @@ void LocalPlayer::changeMode(unsigned *restrict const var,
debugMsg(str.substr(4));
}
-const unsigned attackTypeSize = 4;
-
-void LocalPlayer::changeAttackType(const bool forward)
-{
- changeMode(&mAttackType, attackTypeSize, "attackType",
- &LocalPlayer::getAttackTypeString, 0, true, forward);
-}
-
-static const char *const attackTypeStrings[] =
-{
- // TRANSLATORS: attack type in status bar
- N_("(D) default attack"),
- // TRANSLATORS: attack type in status bar
- N_("(G) go and attack"),
- // TRANSLATORS: attack type in status bar
- N_("(A) go, attack, pickup"),
- // TRANSLATORS: attack type in status bar
- N_("(d) without auto attack"),
- // TRANSLATORS: attack type in status bar
- N_("(?) attack")
-};
-
-std::string LocalPlayer::getAttackTypeString()
-{
- return gettext(getVarItem(&attackTypeStrings[0],
- mAttackType, attackTypeSize));
-}
-
const unsigned quickDropCounterSize = 31;
void LocalPlayer::changeQuickDropCounter(const bool forward)
@@ -3121,13 +3092,13 @@ void LocalPlayer::attack2(Being *const target, const bool keep,
changeEquipmentBeforeAttack(target);
// probably need cache getPathLength(target)
- if ((!target || mAttackType == 0 || mAttackType == 3)
+ if ((!target || settings.attackType == 0 || settings.attackType == 3)
|| (withinAttackRange(target, serverVersion < 1,
serverVersion < 1 ? 1 : 0)
&& getPathLength(target) <= getAttackRange2()))
{
attack(target, keep);
- if (mAttackType == 2)
+ if (settings.attackType == 2)
{
if (!target)
{
@@ -3142,7 +3113,7 @@ void LocalPlayer::attack2(Being *const target, const bool keep,
}
else if (!mPickUpTarget)
{
- if (mAttackType == 2)
+ if (settings.attackType == 2)
{
if (pickUpItems())
return;
@@ -3457,7 +3428,7 @@ void LocalPlayer::fixAttackTarget()
if (!mMap || !mTarget)
return;
- if (settings.moveToTargetType == 7 || !mAttackType
+ if (settings.moveToTargetType == 7 || !settings.attackType
|| !config.getBoolValue("autofixPos"))
{
return;
@@ -3557,7 +3528,7 @@ void LocalPlayer::resetYellowBar()
settings.moveToTargetType = config.resetIntValue("moveToTargetType");
settings.followMode = config.resetIntValue("followMode");
settings.attackWeaponType = config.resetIntValue("attackWeaponType");
- mAttackType = config.resetIntValue("attackType");
+ settings.attackType = config.resetIntValue("attackType");
mMagicAttackType = config.resetIntValue("magicAttackType");
mPvpAttackType = config.resetIntValue("pvpAttackType");
mQuickDropCounter = config.resetIntValue("quickDropCounter");