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-rw-r--r--src/being/being.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index e4205a727..2fd83c7b5 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -756,8 +756,11 @@ void Being::handleAttack(Being *const victim, const int damage,
if (!weaponId)
weaponId = -100 - mSubType;
const ItemInfo &info = ItemDB::get(weaponId);
- playSfx(info.getSound((damage > 0) ?
- ItemSoundEvent::HIT : ItemSoundEvent::MISS), victim, true, mX, mY);
+ playSfx(info.getSound(
+ (damage > 0) ? ItemSoundEvent::HIT : ItemSoundEvent::MISS),
+ victim,
+ true,
+ mX, mY);
}
}
else
@@ -1209,7 +1212,10 @@ void Being::setAction(const BeingAction::Action &action, const int attackId)
currentAction = getDeadAction();
if (mInfo)
{
- playSfx(mInfo->getSound(ItemSoundEvent::DIE), this, false, mX, mY);
+ playSfx(mInfo->getSound(ItemSoundEvent::DIE),
+ this,
+ false,
+ mX, mY);
if (mType == ActorType::MONSTER || mType == ActorType::NPC)
mYDiff = mInfo->getDeadSortOffsetY();
}