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-/*
- * The ManaPlus Client
- * Copyright (C) 2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef BEING_ACTOR_H
-#define BEING_ACTOR_H
-
-#include "vector.h"
-
-#include "utils/cast.h"
-
-#include <list>
-
-#include "localconsts.h"
-
-class Actor;
-class Graphics;
-class Map;
-
-typedef std::list<Actor*> Actors;
-typedef Actors::const_iterator ActorsCIter;
-
-class Actor notfinal
-{
- public:
- A_DELETE_COPY(Actor)
-
- virtual ~Actor();
-
- /**
- * Draws the Actor to the given graphics context.
- *
- * Note: this function could be simplified if the graphics context
- * would support setting a translation offset. It already does this
- * partly with the clipping rectangle support.
- */
- virtual void draw(Graphics *const graphics,
- const int offsetX,
- const int offsetY) const A_NONNULL(2) = 0;
-
- /**
- * Returns the horizontal size of the actors graphical representation
- * in pixels or 0 when it is undefined.
- */
- virtual int getWidth() const A_WARN_UNUSED
- { return 0; }
-
- /**
- * Returns the vertical size of the actors graphical representation
- * in pixels or 0 when it is undefined.
- */
- virtual int getHeight() const A_WARN_UNUSED
- { return 0; }
-
- /**
- * Returns the pixel position of this actor.
- */
- const Vector &getPixelPositionF() const noexcept2 A_WARN_UNUSED
- { return mPos; }
-
- /**
- * Sets the pixel position of this actor.
- */
- virtual void setPixelPositionF(const Vector &restrict pos) restrict2;
-
- /**
- * Returns the pixels X coordinate of the actor.
- */
- int getPixelX() const noexcept2 A_WARN_UNUSED
- { return CAST_S32(mPos.x); }
-
- /**
- * Returns the pixel Y coordinate of the actor.
- */
- virtual int getPixelY() const A_WARN_UNUSED
- { return CAST_S32(mPos.y); }
-
- /**
- * Returns the pixel Y coordinate of the actor for sorting only.
- */
- virtual int getSortPixelY() const A_WARN_UNUSED
- { return CAST_S32(mPos.y) - mYDiff; }
-
- /**
- * Returns the x coordinate in tiles of the actor.
- */
- virtual int getTileX() const A_WARN_UNUSED;
-
- /**
- * Returns the y coordinate in tiles of the actor.
- */
- virtual int getTileY() const A_WARN_UNUSED;
-
- /**
- * Returns the number of Image layers used to draw the actor.
- */
- virtual int getNumberOfLayers() const A_WARN_UNUSED
- { return 0; }
-
- /**
- * Returns the current alpha value used to draw the actor.
- */
- virtual float getAlpha() const A_WARN_UNUSED = 0;
-
- /**
- * Sets the alpha value used to draw the actor.
- */
- virtual void setAlpha(float alpha) = 0;
-
- virtual void setMap(Map *const map);
-
- const Map* getMap() const noexcept2 A_WARN_UNUSED
- { return mMap; }
-
- int mPixelX;
- int mPixelY;
-
- protected:
- Actor();
-
- Map *mMap;
- Vector mPos; /**< Position in pixels relative to map. */
- int mYDiff;
-
- private:
- Actors::iterator mMapActor;
-};
-
-#endif // BEING_ACTOR_H