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-rw-r--r--src/actorsprite.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index d87156285..aa288e377 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -79,8 +79,12 @@ bool ActorSprite::draw(Graphics *graphics, int offsetX, int offsetY) const
// best where their base point should be.
const int px = getPixelX() + offsetX - 16;
// Temporary fix to the Y offset.
+#ifdef MANASERV_SUPPORT
const int py = getPixelY() + offsetY -
((Net::getNetworkType() == ServerInfo::MANASERV) ? 15 : 32);
+#else
+ const int py = getPixelY() + offsetY - 32;
+#endif
if (mUsedTargetCursor)
{