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-rw-r--r--src/actormanager.h27
1 files changed, 14 insertions, 13 deletions
diff --git a/src/actormanager.h b/src/actormanager.h
index df5d7ab38..00be468a1 100644
--- a/src/actormanager.h
+++ b/src/actormanager.h
@@ -58,7 +58,8 @@ class ActorManager final: public ConfigListener
/**
* Create a Being and add it to the list of ActorSprites.
*/
- Being *createBeing(const int id, const ActorSprite::Type type,
+ Being *createBeing(const int id,
+ const ActorType::Type type,
const uint16_t subtype) A_WARN_UNUSED;
/**
@@ -87,8 +88,8 @@ class ActorManager final: public ConfigListener
/**
* Returns a being at specific coordinates.
*/
- Being *findBeing(const int x, const int y, const ActorSprite::Type
- type = ActorSprite::UNKNOWN) const A_WARN_UNUSED;
+ Being *findBeing(const int x, const int y, const ActorType::Type
+ type = ActorType::UNKNOWN) const A_WARN_UNUSED;
/**
* Returns a being at the specific pixel.
@@ -130,8 +131,8 @@ class ActorManager final: public ConfigListener
*/
Being *findNearestLivingBeing(const int x, const int y,
int maxTileDist,
- const ActorSprite::Type
- type = Being::UNKNOWN,
+ const ActorType::Type
+ type = ActorType::UNKNOWN,
const Being *const
excluded = nullptr) const A_WARN_UNUSED;
@@ -145,22 +146,22 @@ class ActorManager final: public ConfigListener
*/
Being *findNearestLivingBeing(const Being *const aroundBeing,
const int maxTileDist,
- const ActorSprite::Type
- type = Being::UNKNOWN)
+ const ActorType::Type
+ type = ActorType::UNKNOWN)
const A_WARN_UNUSED;
/**
* Finds a being by name and (optionally) by type.
*/
Being *findBeingByName(const std::string &name,
- const ActorSprite::Type
- type = Being::UNKNOWN) const A_WARN_UNUSED;
+ const ActorType::Type
+ type = ActorType::UNKNOWN) const A_WARN_UNUSED;
/**
* Finds a nearest being by name and (optionally) by type.
*/
Being *findNearestByName(const std::string &name,
- const Being::Type &type = Being::UNKNOWN)
+ const ActorType::Type &type = ActorType::UNKNOWN)
const A_WARN_UNUSED;
/**
@@ -170,7 +171,7 @@ class ActorManager final: public ConfigListener
* no being is returned
*/
// void HealAllTargets(Being *aroundBeing, int maxdist,
-// Being::Type type) const;
+// ActorType::Type type) const;
void healTarget() const;
@@ -308,13 +309,13 @@ class ActorManager final: public ConfigListener
protected:
bool validateBeing(const Being *const aroundBeing,
Being *const being,
- const Being::Type &type,
+ const ActorType::Type &type,
const Being *const excluded = nullptr,
const int maxCost = 20) const A_WARN_UNUSED;
Being *findNearestLivingBeing(const Being *const aroundBeing,
const int maxdist,
- const Being::Type &type,
+ const ActorType::Type &type,
const int x, const int y,
const Being *const
excluded = nullptr) const A_WARN_UNUSED;