diff options
Diffstat (limited to 'src/actormanager.h')
-rw-r--r-- | src/actormanager.h | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/src/actormanager.h b/src/actormanager.h index df5d7ab38..00be468a1 100644 --- a/src/actormanager.h +++ b/src/actormanager.h @@ -58,7 +58,8 @@ class ActorManager final: public ConfigListener /** * Create a Being and add it to the list of ActorSprites. */ - Being *createBeing(const int id, const ActorSprite::Type type, + Being *createBeing(const int id, + const ActorType::Type type, const uint16_t subtype) A_WARN_UNUSED; /** @@ -87,8 +88,8 @@ class ActorManager final: public ConfigListener /** * Returns a being at specific coordinates. */ - Being *findBeing(const int x, const int y, const ActorSprite::Type - type = ActorSprite::UNKNOWN) const A_WARN_UNUSED; + Being *findBeing(const int x, const int y, const ActorType::Type + type = ActorType::UNKNOWN) const A_WARN_UNUSED; /** * Returns a being at the specific pixel. @@ -130,8 +131,8 @@ class ActorManager final: public ConfigListener */ Being *findNearestLivingBeing(const int x, const int y, int maxTileDist, - const ActorSprite::Type - type = Being::UNKNOWN, + const ActorType::Type + type = ActorType::UNKNOWN, const Being *const excluded = nullptr) const A_WARN_UNUSED; @@ -145,22 +146,22 @@ class ActorManager final: public ConfigListener */ Being *findNearestLivingBeing(const Being *const aroundBeing, const int maxTileDist, - const ActorSprite::Type - type = Being::UNKNOWN) + const ActorType::Type + type = ActorType::UNKNOWN) const A_WARN_UNUSED; /** * Finds a being by name and (optionally) by type. */ Being *findBeingByName(const std::string &name, - const ActorSprite::Type - type = Being::UNKNOWN) const A_WARN_UNUSED; + const ActorType::Type + type = ActorType::UNKNOWN) const A_WARN_UNUSED; /** * Finds a nearest being by name and (optionally) by type. */ Being *findNearestByName(const std::string &name, - const Being::Type &type = Being::UNKNOWN) + const ActorType::Type &type = ActorType::UNKNOWN) const A_WARN_UNUSED; /** @@ -170,7 +171,7 @@ class ActorManager final: public ConfigListener * no being is returned */ // void HealAllTargets(Being *aroundBeing, int maxdist, -// Being::Type type) const; +// ActorType::Type type) const; void healTarget() const; @@ -308,13 +309,13 @@ class ActorManager final: public ConfigListener protected: bool validateBeing(const Being *const aroundBeing, Being *const being, - const Being::Type &type, + const ActorType::Type &type, const Being *const excluded = nullptr, const int maxCost = 20) const A_WARN_UNUSED; Being *findNearestLivingBeing(const Being *const aroundBeing, const int maxdist, - const Being::Type &type, + const ActorType::Type &type, const int x, const int y, const Being *const excluded = nullptr) const A_WARN_UNUSED; |