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-rw-r--r--src/actormanager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index 0ffed88be..518a65553 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -317,7 +317,7 @@ Being *ActorManager::findBeingByPixel(const int x, const int y,
return nullptr;
const bool targetDead = mTargetDeadPlayers;
- const bool modActive = inputManager.isActionActive(Input::KEY_STOP_ATTACK);
+ const bool modActive = inputManager.isActionActive(InputAction::STOP_ATTACK);
if (mExtMouseTargeting)
{
@@ -427,7 +427,7 @@ void ActorManager::findBeingsByPixel(std::vector<ActorSprite*> &beings,
const int xtol = mapTileSize / 2;
const int uptol = mapTileSize;
- const bool modActive = inputManager.isActionActive(Input::KEY_STOP_ATTACK);
+ const bool modActive = inputManager.isActionActive(InputAction::STOP_ATTACK);
for_actors
{
@@ -875,7 +875,7 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
const bool filtered = config.getBoolValue("enableAttackFilter")
&& type == ActorType::MONSTER;
- const bool modActive = inputManager.isActionActive(Input::KEY_STOP_ATTACK);
+ const bool modActive = inputManager.isActionActive(InputAction::STOP_ATTACK);
bool ignoreDefault = false;
if (filtered)