diff options
Diffstat (limited to 'src/actions')
-rw-r--r-- | src/actions/actions.cpp | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index 288c866f0..b76b64108 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -236,18 +236,19 @@ static Being *findBeing(const std::string &name, const bool npc) return being; } -static Item *getItemByInvIndex(const InputEvent &event, const int invType) +static Item *getItemByInvIndex(const InputEvent &event, + const InventoryTypeT invType) { const int index = atoi(event.args.c_str()); const Inventory *inv = nullptr; switch (invType) { - case InventoryType::STORAGE: + case InventoryType::Storage: inv = PlayerInfo::getStorageInventory(); break; default: - case InventoryType::INVENTORY: + case InventoryType::Inventory: inv = PlayerInfo::getInventory(); break; } @@ -258,7 +259,7 @@ static Item *getItemByInvIndex(const InputEvent &event, const int invType) static int getAmountFromEvent(const InputEvent &event, Item *&item0, - const int invType) + const InventoryTypeT invType) { Item *const item = getItemByInvIndex(event, invType); item0 = item; @@ -453,7 +454,7 @@ impHandler(dropItemId) impHandler(dropItemInv) { - Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY); + Item *const item = getItemByInvIndex(event, InventoryType::Inventory); if (item && !PlayerInfo::isItemProtected(item->getId())) { ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop, @@ -479,7 +480,7 @@ impHandler(dropItemIdAll) impHandler(dropItemInvAll) { - Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY); + Item *const item = getItemByInvIndex(event, InventoryType::Inventory); if (item && !PlayerInfo::isItemProtected(item->getId())) PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true); return true; @@ -1518,7 +1519,7 @@ impHandler(useItem) impHandler(useItemInv) { - Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY); + Item *const item = getItemByInvIndex(event, InventoryType::Inventory); PlayerInfo::useEquipItem(item, Sfx_true); return true; } @@ -1527,17 +1528,17 @@ impHandler(invToStorage) { Item *item = nullptr; const int amount = getAmountFromEvent(event, item, - InventoryType::INVENTORY); + InventoryType::Inventory); if (!item) return true; if (amount) { if (inventoryHandler) { - inventoryHandler->moveItem2(InventoryType::INVENTORY, + inventoryHandler->moveItem2(InventoryType::Inventory, item->getInvIndex(), amount, - InventoryType::STORAGE); + InventoryType::Storage); } } else @@ -1552,7 +1553,7 @@ impHandler(tradeAdd) { Item *item = nullptr; const int amount = getAmountFromEvent(event, item, - InventoryType::INVENTORY); + InventoryType::Inventory); if (!item || PlayerInfo::isItemProtected(item->getId())) return true; @@ -1572,15 +1573,15 @@ impHandler(tradeAdd) impHandler(storageToInv) { Item *item = nullptr; - const int amount = getAmountFromEvent(event, item, InventoryType::STORAGE); + const int amount = getAmountFromEvent(event, item, InventoryType::Storage); if (amount) { if (inventoryHandler && item) { - inventoryHandler->moveItem2(InventoryType::STORAGE, + inventoryHandler->moveItem2(InventoryType::Storage, item->getInvIndex(), amount, - InventoryType::INVENTORY); + InventoryType::Inventory); } } else |