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-rw-r--r--src/actions/actions.cpp29
1 files changed, 15 insertions, 14 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
index 288c866f0..b76b64108 100644
--- a/src/actions/actions.cpp
+++ b/src/actions/actions.cpp
@@ -236,18 +236,19 @@ static Being *findBeing(const std::string &name, const bool npc)
return being;
}
-static Item *getItemByInvIndex(const InputEvent &event, const int invType)
+static Item *getItemByInvIndex(const InputEvent &event,
+ const InventoryTypeT invType)
{
const int index = atoi(event.args.c_str());
const Inventory *inv = nullptr;
switch (invType)
{
- case InventoryType::STORAGE:
+ case InventoryType::Storage:
inv = PlayerInfo::getStorageInventory();
break;
default:
- case InventoryType::INVENTORY:
+ case InventoryType::Inventory:
inv = PlayerInfo::getInventory();
break;
}
@@ -258,7 +259,7 @@ static Item *getItemByInvIndex(const InputEvent &event, const int invType)
static int getAmountFromEvent(const InputEvent &event,
Item *&item0,
- const int invType)
+ const InventoryTypeT invType)
{
Item *const item = getItemByInvIndex(event, invType);
item0 = item;
@@ -453,7 +454,7 @@ impHandler(dropItemId)
impHandler(dropItemInv)
{
- Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY);
+ Item *const item = getItemByInvIndex(event, InventoryType::Inventory);
if (item && !PlayerInfo::isItemProtected(item->getId()))
{
ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop,
@@ -479,7 +480,7 @@ impHandler(dropItemIdAll)
impHandler(dropItemInvAll)
{
- Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY);
+ Item *const item = getItemByInvIndex(event, InventoryType::Inventory);
if (item && !PlayerInfo::isItemProtected(item->getId()))
PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true);
return true;
@@ -1518,7 +1519,7 @@ impHandler(useItem)
impHandler(useItemInv)
{
- Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY);
+ Item *const item = getItemByInvIndex(event, InventoryType::Inventory);
PlayerInfo::useEquipItem(item, Sfx_true);
return true;
}
@@ -1527,17 +1528,17 @@ impHandler(invToStorage)
{
Item *item = nullptr;
const int amount = getAmountFromEvent(event, item,
- InventoryType::INVENTORY);
+ InventoryType::Inventory);
if (!item)
return true;
if (amount)
{
if (inventoryHandler)
{
- inventoryHandler->moveItem2(InventoryType::INVENTORY,
+ inventoryHandler->moveItem2(InventoryType::Inventory,
item->getInvIndex(),
amount,
- InventoryType::STORAGE);
+ InventoryType::Storage);
}
}
else
@@ -1552,7 +1553,7 @@ impHandler(tradeAdd)
{
Item *item = nullptr;
const int amount = getAmountFromEvent(event, item,
- InventoryType::INVENTORY);
+ InventoryType::Inventory);
if (!item || PlayerInfo::isItemProtected(item->getId()))
return true;
@@ -1572,15 +1573,15 @@ impHandler(tradeAdd)
impHandler(storageToInv)
{
Item *item = nullptr;
- const int amount = getAmountFromEvent(event, item, InventoryType::STORAGE);
+ const int amount = getAmountFromEvent(event, item, InventoryType::Storage);
if (amount)
{
if (inventoryHandler && item)
{
- inventoryHandler->moveItem2(InventoryType::STORAGE,
+ inventoryHandler->moveItem2(InventoryType::Storage,
item->getInvIndex(),
amount,
- InventoryType::INVENTORY);
+ InventoryType::Inventory);
}
}
else