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-rw-r--r--data/graphics/shaders/texture_frag.glsl9
1 files changed, 0 insertions, 9 deletions
diff --git a/data/graphics/shaders/texture_frag.glsl b/data/graphics/shaders/texture_frag.glsl
deleted file mode 100644
index db6c7176f..000000000
--- a/data/graphics/shaders/texture_frag.glsl
+++ /dev/null
@@ -1,9 +0,0 @@
-#version 150 core
-in vec2 Texcoord;
-out vec4 outColor;
-uniform sampler2D tex;
-uniform float color;
-void main()
-{
- outColor = texture(tex, Texcoord) * vec4(1.0, 1.0, 1.0, color);
-}