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-rw-r--r--src/gui/windows/equipmentwindow.cpp23
-rw-r--r--src/gui/windows/equipmentwindow.h1
2 files changed, 10 insertions, 14 deletions
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp
index 5600de741..a3f3d103f 100644
--- a/src/gui/windows/equipmentwindow.cpp
+++ b/src/gui/windows/equipmentwindow.cpp
@@ -63,7 +63,6 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment,
Window(_("Equipment"), false, nullptr, "equipment.xml"),
ActionListener(),
mEquipment(equipment),
- mItemPopup(new ItemPopup),
mPlayerBox(new PlayerBox(this,
"equipment_playerbox.xml",
"equipment_selectedplayerbox.xml")),
@@ -89,7 +88,6 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment,
mMaxY(0),
mForing(foring)
{
- mItemPopup->postInit();
if (setupWindow)
setupWindow->registerWindowForReset(this);
@@ -137,7 +135,6 @@ void EquipmentWindow::postInit()
EquipmentWindow::~EquipmentWindow()
{
- delete2(mItemPopup);
if (this == beingEquipmentWindow)
{
if (mEquipment)
@@ -349,8 +346,8 @@ void EquipmentWindow::mousePressed(MouseEvent& event)
{
if (Item *const item = getItem(x, y))
{
- if (mItemPopup)
- mItemPopup->setVisible(false);
+ if (itemPopup)
+ itemPopup->setVisible(false);
/* Convert relative to the window coordinates to absolute screen
* coordinates.
@@ -430,7 +427,7 @@ void EquipmentWindow::mouseMoved(MouseEvent &event)
{
Window::mouseMoved(event);
- if (!mItemPopup)
+ if (!itemPopup)
return;
const int x = event.getX();
@@ -440,20 +437,20 @@ void EquipmentWindow::mouseMoved(MouseEvent &event)
if (item)
{
- mItemPopup->setItem(item);
- mItemPopup->position(x + getX(), y + getY());
+ itemPopup->setItem(item);
+ itemPopup->position(x + getX(), y + getY());
}
else
{
- mItemPopup->setVisible(false);
+ itemPopup->setVisible(false);
}
}
// Hide ItemTooltip
void EquipmentWindow::mouseExited(MouseEvent &event A_UNUSED)
{
- if (mItemPopup)
- mItemPopup->setVisible(false);
+ if (itemPopup)
+ itemPopup->setVisible(false);
}
void EquipmentWindow::setSelected(const int index)
@@ -462,8 +459,8 @@ void EquipmentWindow::setSelected(const int index)
mRedraw = true;
if (mUnequip)
mUnequip->setEnabled(mSelected != -1);
- if (mItemPopup)
- mItemPopup->setVisible(false);
+ if (itemPopup)
+ itemPopup->setVisible(false);
}
void EquipmentWindow::setBeing(Being *const being)
diff --git a/src/gui/windows/equipmentwindow.h b/src/gui/windows/equipmentwindow.h
index 1f9dbcbcd..b90c39d81 100644
--- a/src/gui/windows/equipmentwindow.h
+++ b/src/gui/windows/equipmentwindow.h
@@ -116,7 +116,6 @@ class EquipmentWindow final : public Window,
Equipment *mEquipment;
- ItemPopup *mItemPopup;
PlayerBox *mPlayerBox;
Button *mUnequip;