diff options
-rw-r--r-- | src/configmanager.cpp | 4 | ||||
-rw-r--r-- | src/game.cpp | 4 | ||||
-rw-r--r-- | src/graphicsmanager.cpp | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/src/configmanager.cpp b/src/configmanager.cpp index 8358aa995..98916ebbd 100644 --- a/src/configmanager.cpp +++ b/src/configmanager.cpp @@ -263,7 +263,7 @@ void ConfigManager::storeSafeParameters() enableMumble = config.getBoolValue("enableMumble"); enableMapReduce = config.getBoolValue("enableMapReduce"); - if (!settings.options.safeMode && tmpOpengl == RenderType::RENDER_SOFTWARE) + if (!settings.options.safeMode && tmpOpengl == RENDER_SOFTWARE) { // if video mode configured reset most settings to safe config.setValue("hwaccel", false); @@ -306,7 +306,7 @@ void ConfigManager::storeSafeParameters() } config.setValue("safemode", false); - if (tmpOpengl == RenderType::RENDER_SOFTWARE) + if (tmpOpengl == RENDER_SOFTWARE) { config.setValue("hwaccel", tmpHwaccel); config.setValue("opengl", CAST_S32(tmpOpengl)); diff --git a/src/game.cpp b/src/game.cpp index 69333841f..dfbfeb5a1 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -402,7 +402,7 @@ Game::Game() : viewport->requestMoveToBottom(); AnimatedSprite::setEnableCache( - mainGraphics->getOpenGL() != RenderType::RENDER_SOFTWARE && + mainGraphics->getOpenGL() != RENDER_SOFTWARE && config.getBoolValue("enableDelayedAnimations")); CompoundSprite::setEnableDelay( @@ -657,7 +657,7 @@ void Game::slowLogic() effectManager->logic(); } - if (mainGraphics->getOpenGL() != RenderType::RENDER_SOFTWARE) + if (mainGraphics->getOpenGL() != RENDER_SOFTWARE) DelayedManager::delayedLoad(); #ifdef TMWA_SUPPORT diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index 3508f335b..b3b956cfe 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -527,9 +527,9 @@ void GraphicsManager::initGraphics() #endif // ANDROID SurfaceImageHelper::SDLSetEnableAlphaCache( config.getBoolValue("alphaCache") && - openGLMode == RenderType::RENDER_SOFTWARE); + openGLMode == RENDER_SOFTWARE); ImageHelper::setEnableAlpha((config.getFloatValue("guialpha") != 1.0F || - openGLMode != RenderType::RENDER_SOFTWARE) && + openGLMode != RENDER_SOFTWARE) && config.getBoolValue("enableGuiOpacity")); #else // USE_OPENGL SurfaceImageHelper::SDLSetEnableAlphaCache( |