diff options
-rw-r--r-- | src/graphicsmanager.cpp | 17 | ||||
-rw-r--r-- | src/render/opengl/mgl.hpp | 1 | ||||
-rw-r--r-- | src/render/opengl/mglemu.cpp | 12 | ||||
-rw-r--r-- | src/render/opengl/mglemu.h | 20 | ||||
-rw-r--r-- | src/render/opengl/mgltypes.h | 11 | ||||
-rw-r--r-- | src/resources/openglimagehelper.cpp | 23 | ||||
-rw-r--r-- | src/resources/safeopenglimagehelper.cpp | 23 |
7 files changed, 70 insertions, 37 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index e6bc335bd..f19f1ee8f 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -984,7 +984,7 @@ void GraphicsManager::deleteFBO(FBOInfo *const fbo) void GraphicsManager::initOpenGLFunctions() { #ifdef __native_client__ - emulateFunction(glTextureSubImage2D); + emulateFunction(glTextureSubImage2DEXT); #else const bool is10 = checkGLVersion(1, 0); const bool is11 = checkGLVersion(1, 1); @@ -1029,11 +1029,11 @@ void GraphicsManager::initOpenGLFunctions() if (!is11) { mSupportModernOpengl = false; - emulateFunction(glTextureSubImage2D); - emulateFunction(glActiveTexture); + emulateFunction(glTextureSubImage2DEXT); return; } +/* if (findI(mGlVendor, "NVIDIA") != std::string::npos || mGlVersionString.find("Mesa 10.6.") != std::string::npos || mGlVersionString.find("Mesa 11.1.1") != std::string::npos || @@ -1048,32 +1048,33 @@ void GraphicsManager::initOpenGLFunctions() { logger->log1("Not checked for DSA because on " "NVIDIA or AMD or in Mesa it broken"); - emulateFunction(glTextureSubImage2D); + emulateFunction(glTextureSubImage2DEXT); } else +*/ { // not for NVIDIA. in NVIDIA atleast in windows drivers DSA is broken // Mesa 10.6.3 show support for DSA, but it broken. Works in 10.7 dev if (is45) { logger->log1("found GL_EXT_direct_state_access"); - assignFunctionEmu2(glTextureSubImage2D, "glTextureSubImage2D"); + assignFunction(glTextureSubImage2D); } else if (supportExtension("GL_EXT_direct_state_access")) { logger->log1("found GL_EXT_direct_state_access"); - assignFunctionEmu2(glTextureSubImage2D, "glTextureSubImage2DEXT"); + assignFunctionEmu2(glTextureSubImage2DEXT, "glTextureSubImage2DEXT"); } else if (supportExtension("GL_ARB_direct_state_access")) { logger->log1("found GL_ARB_direct_state_access"); logger->log1("GL_EXT_direct_state_access not found"); - assignFunctionEmu2(glTextureSubImage2D, "glTextureSubImage2DEXT"); + assignFunction(glTextureSubImage2D); } else { logger->log1("GL_EXT_direct_state_access not found"); logger->log1("GL_ARB_direct_state_access not found"); - emulateFunction(glTextureSubImage2D); + emulateFunction(glTextureSubImage2DEXT); } } diff --git a/src/render/opengl/mgl.hpp b/src/render/opengl/mgl.hpp index 1d8a33f3c..7bc2fa5e8 100644 --- a/src/render/opengl/mgl.hpp +++ b/src/render/opengl/mgl.hpp @@ -134,6 +134,7 @@ defName(glDeleteQueries); defName(glGetQueryObjectiv); defName(glGetQueryObjectui64v); defName(glTextureSubImage2D); +defName(glTextureSubImage2DEXT); defName(glClearTexImage); defName(glClearTexSubImage); #ifdef WIN32 diff --git a/src/render/opengl/mglemu.cpp b/src/render/opengl/mglemu.cpp index 80bc36d6a..297dae3e1 100644 --- a/src/render/opengl/mglemu.cpp +++ b/src/render/opengl/mglemu.cpp @@ -26,12 +26,12 @@ #include "debug.h" -void APIENTRY emuglTextureSubImage2D(GLuint texture, GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const void *pixels) +void APIENTRY emuglTextureSubImage2DEXT(GLuint texture, GLenum target, + GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const void *pixels) { OpenGLImageHelper::bindTexture(texture); glTexSubImage2D(target, level, diff --git a/src/render/opengl/mglemu.h b/src/render/opengl/mglemu.h index 1ae73d67c..eb291dafd 100644 --- a/src/render/opengl/mglemu.h +++ b/src/render/opengl/mglemu.h @@ -24,16 +24,16 @@ #include "render/opengl/mgltypes.h" -void APIENTRY emuglTextureSubImage2D(GLuint texture, - GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const void *pixels); +void APIENTRY emuglTextureSubImage2DEXT(GLuint texture, + GLenum target, + GLint level, + GLint xoffset, + GLint yoffset, + GLsizei width, + GLsizei height, + GLenum format, + GLenum type, + const void *pixels); void APIENTRY emuglActiveTexture(GLenum texture); diff --git a/src/render/opengl/mgltypes.h b/src/render/opengl/mgltypes.h index 96f86bde3..2d02979d4 100644 --- a/src/render/opengl/mgltypes.h +++ b/src/render/opengl/mgltypes.h @@ -187,9 +187,14 @@ typedef void (APIENTRY *glGetQueryObjectiv_t) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRY *glGetQueryObjectui64v_t) (GLuint id, GLenum pname, uint64_t *params); -typedef void (APIENTRY *glTextureSubImage2D_t) (GLuint texture, GLenum target, - GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRY *glTextureSubImage2DEXT_t) (GLuint texture, + GLenum target, GLint level, GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, GLenum format, GLenum type, + const void *pixels); +typedef void (APIENTRY *glTextureSubImage2D_t) (GLuint texture, + GLint level, GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, GLenum format, GLenum type, + const void *pixels); typedef void (APIENTRY *glClearTexImage_t) (GLuint texture, GLint level, GLenum format, GLenum type, const void * data); typedef void (APIENTRY *glClearTexSubImage_t) (GLuint texture, GLint level, diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp index 111dbe58e..9e3e5dc2d 100644 --- a/src/resources/openglimagehelper.cpp +++ b/src/resources/openglimagehelper.cpp @@ -474,11 +474,24 @@ void OpenGLImageHelper::copySurfaceToImage(const Image *const image, if (!surface) return; - mglTextureSubImage2D(image->mGLImage, - mTextureType, 0, - x, y, - surface->w, surface->h, - GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); + // +++ probably need combine + // mglTextureSubImage2D and mglTextureSubImage2DEXT + if (mglTextureSubImage2D) + { + mglTextureSubImage2D(image->mGLImage, + 0, + x, y, + surface->w, surface->h, + GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); + } + else + { + mglTextureSubImage2DEXT(image->mGLImage, + mTextureType, 0, + x, y, + surface->w, surface->h, + GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); + } if (surface != oldSurface) MSDL_FreeSurface(surface); diff --git a/src/resources/safeopenglimagehelper.cpp b/src/resources/safeopenglimagehelper.cpp index 41b2c5d89..c57e2a104 100644 --- a/src/resources/safeopenglimagehelper.cpp +++ b/src/resources/safeopenglimagehelper.cpp @@ -473,11 +473,24 @@ void SafeOpenGLImageHelper::copySurfaceToImage(const Image *const image, if (!surface) return; - mglTextureSubImage2D(image->mGLImage, - mTextureType, 0, - x, y, - surface->w, surface->h, - GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); + // +++ probably need combine + // mglTextureSubImage2D and mglTextureSubImage2DEXT + if (mglTextureSubImage2D) + { + mglTextureSubImage2D(image->mGLImage, + 0, + x, y, + surface->w, surface->h, + GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); + } + else + { + mglTextureSubImage2DEXT(image->mGLImage, + mTextureType, 0, + x, y, + surface->w, surface->h, + GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); + } if (surface != oldSurface) MSDL_FreeSurface(surface); |