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-rw-r--r--src/gui/windows/ministatuswindow.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 65bef8e5c..c6341f972 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -38,6 +38,7 @@
#include "gui/windows/statuswindow.h"
+#include "gui/widgets/createwidget.h"
#include "gui/widgets/progressbar.h"
#include "net/playerhandler.h"
@@ -111,14 +112,12 @@ MiniStatusWindow::MiniStatusWindow() :
"statusprogressbar.xml", "statusprogressbar_fill.xml",
// TRANSLATORS: status bar name
"status bar", _("status bar"))),
- mStatusPopup(new StatusPopup),
+ mStatusPopup(CREATEWIDGETR0(StatusPopup)),
mSpacing(mSkin ? mSkin->getOption("spacing", 3) : 3),
mIconPadding(mSkin ? mSkin->getOption("iconPadding", 3) : 3),
mIconSpacing(mSkin ? mSkin->getOption("iconSpacing", 2) : 2),
mMaxX(0)
{
- mStatusPopup->postInit();
-
StatusWindow::updateHPBar(mHpBar);
if (gameHandler->canUseMagicBar() && statusWindow)