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-rw-r--r--src/game.cpp4
-rw-r--r--src/gui/viewport.h2
-rw-r--r--src/net/ea/chatrecv.h1
3 files changed, 4 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 789f87120..d9ad1cb47 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -151,7 +151,7 @@ QuitDialog *quitDialog = nullptr;
Window *disconnectedDialog = nullptr;
bool mStatsReUpdated = false;
-const unsigned adjustDelay = 10;
+const time_t adjustDelay = 10;
/**
* Initialize every game sub-engines in the right order
@@ -730,7 +730,7 @@ void Game::adjustPerfomance()
{
mNextAdjustTime = time + adjustDelay;
}
- else if (mNextAdjustTime < CAST_U32(time))
+ else if (mNextAdjustTime < time)
{
mNextAdjustTime = time + adjustDelay;
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 802ba8ffe..cbe48c7c4 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -238,7 +238,7 @@ class Viewport final : public WindowContainer,
int mViewXmax;
int mViewYmax;
- time_t mLocalWalkTime; /**< Timestamp before the next walk can be sent. */
+ time_t mLocalWalkTime;
int mCameraRelativeX;
int mCameraRelativeY;
diff --git a/src/net/ea/chatrecv.h b/src/net/ea/chatrecv.h
index 2904fc58b..c7e1c3aca 100644
--- a/src/net/ea/chatrecv.h
+++ b/src/net/ea/chatrecv.h
@@ -33,6 +33,7 @@
#include <string>
#include <queue>
+#include <time.h>
namespace Net
{