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-rw-r--r--src/graphicsvertexes.cpp30
-rw-r--r--src/graphicsvertexes.h10
-rw-r--r--src/render/mobileopenglgraphics.cpp6
-rw-r--r--src/render/mobileopenglgraphics.h2
-rw-r--r--src/render/modernopenglgraphics.cpp4
-rw-r--r--src/render/modernopenglgraphics.h2
-rw-r--r--src/render/normalopenglgraphics.cpp6
-rw-r--r--src/render/normalopenglgraphics.h2
-rw-r--r--src/render/nullopenglgraphics.cpp6
-rw-r--r--src/render/nullopenglgraphics.h2
-rw-r--r--src/render/openglgraphicsdefadvanced.hpp2
11 files changed, 36 insertions, 36 deletions
diff --git a/src/graphicsvertexes.cpp b/src/graphicsvertexes.cpp
index f15a16d9a..7b3e66f98 100644
--- a/src/graphicsvertexes.cpp
+++ b/src/graphicsvertexes.cpp
@@ -40,7 +40,7 @@ SDLGraphicsVertexes::~SDLGraphicsVertexes()
}
#ifdef USE_OPENGL
-NormalOpenGLGraphicsVertexes::NormalOpenGLGraphicsVertexes() :
+OpenGLGraphicsVertexes::OpenGLGraphicsVertexes() :
ptr(0),
mFloatTexArray(nullptr),
mIntTexArray(nullptr),
@@ -59,12 +59,12 @@ NormalOpenGLGraphicsVertexes::NormalOpenGLGraphicsVertexes() :
mVp.reserve(30);
}
-NormalOpenGLGraphicsVertexes::~NormalOpenGLGraphicsVertexes()
+OpenGLGraphicsVertexes::~OpenGLGraphicsVertexes()
{
clear();
}
-void NormalOpenGLGraphicsVertexes::clear()
+void OpenGLGraphicsVertexes::clear()
{
for (std::vector<GLfloat*>::iterator it = mFloatTexPool.begin();
it != mFloatTexPool.end(); ++ it)
@@ -109,45 +109,45 @@ void NormalOpenGLGraphicsVertexes::clear()
}
}
-void NormalOpenGLGraphicsVertexes::init()
+void OpenGLGraphicsVertexes::init()
{
clear();
}
-GLfloat *NormalOpenGLGraphicsVertexes::switchFloatTexArray()
+GLfloat *OpenGLGraphicsVertexes::switchFloatTexArray()
{
mFloatTexArray = new GLfloat[static_cast<size_t>(vertexBufSize * 4 + 30)];
mFloatTexPool.push_back(mFloatTexArray);
return mFloatTexArray;
}
-GLint *NormalOpenGLGraphicsVertexes::switchIntVertArray()
+GLint *OpenGLGraphicsVertexes::switchIntVertArray()
{
mIntVertArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)];
mIntVertPool.push_back(mIntVertArray);
return mIntVertArray;
}
-GLshort *NormalOpenGLGraphicsVertexes::switchShortVertArray()
+GLshort *OpenGLGraphicsVertexes::switchShortVertArray()
{
mShortVertArray = new GLshort[static_cast<size_t>(vertexBufSize * 4 + 30)];
mShortVertPool.push_back(mShortVertArray);
return mShortVertArray;
}
-GLint *NormalOpenGLGraphicsVertexes::switchIntTexArray()
+GLint *OpenGLGraphicsVertexes::switchIntTexArray()
{
mIntTexArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)];
mIntTexPool.push_back(mIntTexArray);
return mIntTexArray;
}
-void NormalOpenGLGraphicsVertexes::switchVp(const int n)
+void OpenGLGraphicsVertexes::switchVp(const int n)
{
mVp.push_back(n);
}
-int NormalOpenGLGraphicsVertexes::continueVp()
+int OpenGLGraphicsVertexes::continueVp()
{
if (mVp.empty())
{
@@ -161,14 +161,14 @@ int NormalOpenGLGraphicsVertexes::continueVp()
}
}
-void NormalOpenGLGraphicsVertexes::updateVp(const int n)
+void OpenGLGraphicsVertexes::updateVp(const int n)
{
if (!mVp.empty())
mVp.pop_back();
mVp.push_back(n);
}
-GLfloat *NormalOpenGLGraphicsVertexes::continueFloatTexArray()
+GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray()
{
if (mFloatTexPool.empty())
{
@@ -183,7 +183,7 @@ GLfloat *NormalOpenGLGraphicsVertexes::continueFloatTexArray()
return mFloatTexArray;
}
-GLint *NormalOpenGLGraphicsVertexes::continueIntVertArray()
+GLint *OpenGLGraphicsVertexes::continueIntVertArray()
{
if (mIntVertPool.empty())
{
@@ -197,7 +197,7 @@ GLint *NormalOpenGLGraphicsVertexes::continueIntVertArray()
return mIntVertArray;
}
-GLshort *NormalOpenGLGraphicsVertexes::continueShortVertArray()
+GLshort *OpenGLGraphicsVertexes::continueShortVertArray()
{
if (mShortVertPool.empty())
{
@@ -212,7 +212,7 @@ GLshort *NormalOpenGLGraphicsVertexes::continueShortVertArray()
return mShortVertArray;
}
-GLint *NormalOpenGLGraphicsVertexes::continueIntTexArray()
+GLint *OpenGLGraphicsVertexes::continueIntTexArray()
{
if (mIntTexPool.empty())
{
diff --git a/src/graphicsvertexes.h b/src/graphicsvertexes.h
index 8746bcce3..84597ad73 100644
--- a/src/graphicsvertexes.h
+++ b/src/graphicsvertexes.h
@@ -63,14 +63,14 @@ class SDLGraphicsVertexes final
};
#ifdef USE_OPENGL
-class NormalOpenGLGraphicsVertexes final
+class OpenGLGraphicsVertexes final
{
public:
- NormalOpenGLGraphicsVertexes();
+ OpenGLGraphicsVertexes();
- A_DELETE_COPY(NormalOpenGLGraphicsVertexes)
+ A_DELETE_COPY(OpenGLGraphicsVertexes)
- ~NormalOpenGLGraphicsVertexes();
+ ~OpenGLGraphicsVertexes();
GLfloat *switchFloatTexArray();
@@ -140,7 +140,7 @@ class ImageVertexes final
const Image *image;
#ifdef USE_OPENGL
- NormalOpenGLGraphicsVertexes ogl;
+ OpenGLGraphicsVertexes ogl;
#endif
DoubleRects sdl;
};
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp
index bd8c38d5e..35b99c43a 100644
--- a/src/render/mobileopenglgraphics.cpp
+++ b/src/render/mobileopenglgraphics.cpp
@@ -580,7 +580,7 @@ void MobileOpenGLGraphics::drawRescaledPattern(const Image *const image,
}
inline void MobileOpenGLGraphics::drawVertexes(const
- NormalOpenGLGraphicsVertexes
+ OpenGLGraphicsVertexes
&ogl)
{
const std::vector<GLshort*> &shortVertPool = ogl.mShortVertPool;
@@ -638,7 +638,7 @@ void MobileOpenGLGraphics::calcPatternInline(ImageVertexes *const vert,
const unsigned int vLimit = mMaxVertices * 4;
- NormalOpenGLGraphicsVertexes &ogl = vert->ogl;
+ OpenGLGraphicsVertexes &ogl = vert->ogl;
unsigned int vp = ogl.continueVp();
// Draw a set of textured rectangles
@@ -768,7 +768,7 @@ void MobileOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert,
const unsigned int vLimit = mMaxVertices * 4;
- NormalOpenGLGraphicsVertexes &ogl = vert->ogl;
+ OpenGLGraphicsVertexes &ogl = vert->ogl;
// std::vector<int> *vps = ogl.getVp();
unsigned int vp = ogl.continueVp();
diff --git a/src/render/mobileopenglgraphics.h b/src/render/mobileopenglgraphics.h
index 813bcc987..8f8fae9dc 100644
--- a/src/render/mobileopenglgraphics.h
+++ b/src/render/mobileopenglgraphics.h
@@ -45,7 +45,7 @@
#include <set>
-class NormalOpenGLGraphicsVertexes;
+class OpenGLGraphicsVertexes;
class MobileOpenGLGraphics final : public Graphics
{
diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp
index fc21fd622..11fda1b41 100644
--- a/src/render/modernopenglgraphics.cpp
+++ b/src/render/modernopenglgraphics.cpp
@@ -529,8 +529,7 @@ void ModernOpenGLGraphics::drawRescaledPattern(const Image *const image,
}
inline void ModernOpenGLGraphics::drawVertexes(const
- NormalOpenGLGraphicsVertexes
- &ogl)
+ OpenGLGraphicsVertexes &ogl)
{
}
@@ -547,6 +546,7 @@ void ModernOpenGLGraphics::calcPatternInline(ImageVertexes *const vert,
const int x, const int y,
const int w, const int h) const
{
+
}
void ModernOpenGLGraphics::calcTileCollection(ImageCollection *const vertCol,
diff --git a/src/render/modernopenglgraphics.h b/src/render/modernopenglgraphics.h
index ada964ee9..651a9462f 100644
--- a/src/render/modernopenglgraphics.h
+++ b/src/render/modernopenglgraphics.h
@@ -45,7 +45,7 @@
#include <set>
-class NormalOpenGLGraphicsVertexes;
+class OpenGLGraphicsVertexes;
class ShaderProgram;
class ModernOpenGLGraphics final : public Graphics
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index 54d773cc4..2348fa22b 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -776,7 +776,7 @@ void NormalOpenGLGraphics::drawRescaledPattern(const Image *const image,
}
inline void NormalOpenGLGraphics::drawVertexes(const
- NormalOpenGLGraphicsVertexes
+ OpenGLGraphicsVertexes
&ogl)
{
const std::vector<GLint*> &intVertPool = ogl.mIntVertPool;
@@ -848,7 +848,7 @@ void NormalOpenGLGraphics::calcPatternInline(ImageVertexes* const vert,
const unsigned int vLimit = mMaxVertices * 4;
- NormalOpenGLGraphicsVertexes &ogl = vert->ogl;
+ OpenGLGraphicsVertexes &ogl = vert->ogl;
unsigned int vp = ogl.continueVp();
// Draw a set of textured rectangles
@@ -1007,7 +1007,7 @@ void NormalOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert,
const unsigned int vLimit = mMaxVertices * 4;
- NormalOpenGLGraphicsVertexes &ogl = vert->ogl;
+ OpenGLGraphicsVertexes &ogl = vert->ogl;
// std::vector<int> *vps = ogl.getVp();
unsigned int vp = ogl.continueVp();
diff --git a/src/render/normalopenglgraphics.h b/src/render/normalopenglgraphics.h
index bc77b6563..361093183 100644
--- a/src/render/normalopenglgraphics.h
+++ b/src/render/normalopenglgraphics.h
@@ -45,7 +45,7 @@
#include <set>
-class NormalOpenGLGraphicsVertexes;
+class OpenGLGraphicsVertexes;
class NormalOpenGLGraphics final : public Graphics
{
diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp
index d6f724f06..bfe9172c8 100644
--- a/src/render/nullopenglgraphics.cpp
+++ b/src/render/nullopenglgraphics.cpp
@@ -516,7 +516,7 @@ void NullOpenGLGraphics::drawRescaledPattern(const Image *const image,
}
inline void NullOpenGLGraphics::drawVertexes(const
- NormalOpenGLGraphicsVertexes
+ OpenGLGraphicsVertexes
&ogl)
{
const std::vector<GLint*> &intVertPool = ogl.mIntVertPool;
@@ -588,7 +588,7 @@ void NullOpenGLGraphics::calcPatternInline(ImageVertexes* const vert,
const unsigned int vLimit = mMaxVertices * 4;
- NormalOpenGLGraphicsVertexes &ogl = vert->ogl;
+ OpenGLGraphicsVertexes &ogl = vert->ogl;
unsigned int vp = ogl.continueVp();
// Draw a set of textured rectangles
@@ -788,7 +788,7 @@ void NullOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert,
const unsigned int vLimit = mMaxVertices * 4;
- NormalOpenGLGraphicsVertexes &ogl = vert->ogl;
+ OpenGLGraphicsVertexes &ogl = vert->ogl;
// std::vector<int> *vps = ogl.getVp();
unsigned int vp = ogl.continueVp();
diff --git a/src/render/nullopenglgraphics.h b/src/render/nullopenglgraphics.h
index e01e3b2ef..9667a483b 100644
--- a/src/render/nullopenglgraphics.h
+++ b/src/render/nullopenglgraphics.h
@@ -45,7 +45,7 @@
#include <set>
-class NormalOpenGLGraphicsVertexes;
+class OpenGLGraphicsVertexes;
class NullOpenGLGraphics final : public Graphics
{
diff --git a/src/render/openglgraphicsdefadvanced.hpp b/src/render/openglgraphicsdefadvanced.hpp
index bb45035c3..321fcdb69 100644
--- a/src/render/openglgraphicsdefadvanced.hpp
+++ b/src/render/openglgraphicsdefadvanced.hpp
@@ -21,7 +21,7 @@
*/
public:
- inline void drawVertexes(const NormalOpenGLGraphicsVertexes &ogl);
+ inline void drawVertexes(const OpenGLGraphicsVertexes &ogl);
void initArrays(const int vertCount) override final;