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-rw-r--r--src/render/renderers.cpp14
-rw-r--r--src/render/rendererslistsdl.h36
-rw-r--r--src/render/rendererslistsdl2.h39
3 files changed, 87 insertions, 2 deletions
diff --git a/src/render/renderers.cpp b/src/render/renderers.cpp
index ce5174859..91a5680ae 100644
--- a/src/render/renderers.cpp
+++ b/src/render/renderers.cpp
@@ -56,6 +56,20 @@ RenderType intToRenderType(const int mode)
#endif // defined(USE_SDL2)
// with OpenGL + with ANDROID end
+#elif defined(__native_client__)
+
+// with OpenGL + with nacl start
+#if defined(USE_SDL2)
+ && mode != RENDER_SAFE_OPENGL
+ && mode != RENDER_GLES2_OPENGL
+ && mode != RENDER_SDL2_DEFAULT)
+#else // defined(USE_SDL2)
+
+ && mode != RENDER_SAFE_OPENGL
+ && mode != RENDER_GLES2_OPENGL)
+#endif // defined(USE_SDL2)
+// with OpenGL + with nacl end
+
#else // defined(ANDROID)
// with OpenGL + without ANDROID start
diff --git a/src/render/rendererslistsdl.h b/src/render/rendererslistsdl.h
index 3c09b5dc8..c90315d4d 100644
--- a/src/render/rendererslistsdl.h
+++ b/src/render/rendererslistsdl.h
@@ -62,7 +62,41 @@ const int renderToIndex[] =
1 // RENDER_GLES2_OPENGL
};
-#else // ANDROID
+#elif defined(__native_client__)
+// defined OPENGL nacl
+
+// map for index to RenderType
+const RenderType indexToRender[] =
+{
+ RENDER_SOFTWARE,
+ RENDER_SAFE_OPENGL,
+ RENDER_GLES2_OPENGL
+};
+
+const char *OPENGL_NAME[] =
+{
+ // TRANSLATORS: draw backend
+ N_("Software"),
+ // TRANSLATORS: draw backend
+ N_("Safe OpenGL"),
+ // TRANSLATORS: draw backend
+ N_("Mobile OpenGL ES 2"),
+};
+
+const int renderModesListSize = 3;
+
+const int renderToIndex[] =
+{
+ 0, // RENDER_SOFTWARE
+ 2, // RENDER_NORMAL_OPENGL
+ 1, // RENDER_SAFE_OPENGL
+ 2, // RENDER_GLES_OPENGL
+ 0, // RENDER_SDL2_DEFAULT
+ 2, // RENDER_MODERN_OPENGL
+ 2 // RENDER_GLES2_OPENGL
+};
+
+#else // ANDROID or nacl
// defined OPENGL
// map for index to RenderType
diff --git a/src/render/rendererslistsdl2.h b/src/render/rendererslistsdl2.h
index d40b8617a..bd010ccec 100644
--- a/src/render/rendererslistsdl2.h
+++ b/src/render/rendererslistsdl2.h
@@ -60,7 +60,44 @@ const int renderToIndex[] =
2 // RENDER_GLES_OPENGL
};
-#else // ANDROID
+#elif defined(__native_client__)
+// defined OPENGL nacl
+
+// map for index to RenderType
+const RenderType indexToRender[] =
+{
+ RENDER_SOFTWARE,
+ RENDER_SDL2_DEFAULT,
+ RENDER_SAFE_OPENGL,
+ RENDER_GLES2_OPENGL
+};
+
+const char *OPENGL_NAME[] =
+{
+ // TRANSLATORS: draw backend
+ N_("Software"),
+ // TRANSLATORS: draw backend
+ N_("SDL2 default"),
+ // TRANSLATORS: draw backend
+ N_("Safe OpenGL"),
+ // TRANSLATORS: draw backend
+ N_("Mobile OpenGL ES 2")
+};
+
+const int renderModesListSize = 4;
+
+const int renderToIndex[] =
+{
+ 0, // RENDER_SOFTWARE
+ 3, // RENDER_NORMAL_OPENGL
+ 2, // RENDER_SAFE_OPENGL
+ 3, // RENDER_GLES_OPENGL
+ 1, // RENDER_SDL2_DEFAULT
+ 3, // RENDER_MODERN_OPENGL
+ 3 // RENDER_GLES2_OPENGL
+};
+
+#else // ANDROID or nacl
// defined OPENGL
// map for index to RenderType