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-rw-r--r--src/gui/models/questsmodel.h40
-rw-r--r--src/gui/windows/questswindow.cpp15
2 files changed, 41 insertions, 14 deletions
diff --git a/src/gui/models/questsmodel.h b/src/gui/models/questsmodel.h
new file mode 100644
index 000000000..d9421f402
--- /dev/null
+++ b/src/gui/models/questsmodel.h
@@ -0,0 +1,40 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_MODELS_QUESTSMODEL_H
+#define GUI_MODELS_QUESTSMODEL_H
+
+#include "gui/models/extendednamesmodel.h"
+
+class QuestsModel final : public ExtendedNamesModel
+{
+ public:
+ QuestsModel() :
+ ExtendedNamesModel()
+ {
+ }
+
+ A_DELETE_COPY(QuestsModel)
+
+ ~QuestsModel()
+ { }
+};
+
+#endif // GUI_MODELS_QUESTSMODEL_H
diff --git a/src/gui/windows/questswindow.cpp b/src/gui/windows/questswindow.cpp
index 1ee78e563..319bf5df0 100644
--- a/src/gui/windows/questswindow.cpp
+++ b/src/gui/windows/questswindow.cpp
@@ -30,6 +30,7 @@
#include "gui/gui.h"
#include "gui/models/extendednamesmodel.h"
+#include "gui/models/questsmodel.h"
#include "gui/widgets/browserbox.h"
#include "gui/widgets/button.h"
@@ -89,20 +90,6 @@ struct QuestItem final
bool broken;
};
-class QuestsModel final : public ExtendedNamesModel
-{
- public:
- QuestsModel() :
- ExtendedNamesModel()
- {
- }
-
- A_DELETE_COPY(QuestsModel)
-
- ~QuestsModel()
- { }
-};
-
struct QuestEffect final
{
QuestEffect() :