diff options
-rw-r--r-- | src/actormanager.cpp | 12 | ||||
-rw-r--r-- | src/net/eathena/beingrecv.cpp | 48 | ||||
-rw-r--r-- | src/net/eathena/charserverrecv.cpp | 13 | ||||
-rw-r--r-- | src/net/tmwa/beingrecv.cpp | 74 | ||||
-rw-r--r-- | src/net/tmwa/charserverrecv.cpp | 14 |
5 files changed, 138 insertions, 23 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp index 020d3a9f5..82be50ea8 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -2043,8 +2043,16 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing, const int hairSlot = charServerHandler->hairSprite(); const int hairStyle = -srcBeing->getSpriteID(hairSlot); const ItemColor hairColor = srcBeing->getHairColor(); - dstBeing->setSprite(hairSlot, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle != 0) + { + dstBeing->setSprite(hairSlot, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } + else + { + dstBeing->setSprite(hairSlot, 0, std::string()); + } dstBeing->setHairColor(hairColor); return dstBeing; } diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp index 5c5e18ce8..5d4c59d00 100644 --- a/src/net/eathena/beingrecv.cpp +++ b/src/net/eathena/beingrecv.cpp @@ -380,8 +380,20 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg) dstBeing->setGender(Being::intToGender(gender)); dstBeing->setHairColor(hairColor); // Set these after the gender, as the sprites may be gender-specific - Ea::BeingRecv::setSprite(dstBeing, SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle == 0) + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + 0, + std::string()); + } + else + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } Ea::BeingRecv::setSprite(dstBeing, SPRITE_WEAPON, headBottom); Ea::BeingRecv::setSprite(dstBeing, SPRITE_HEAD_BOTTOM, headMid); Ea::BeingRecv::setSprite(dstBeing, SPRITE_CLOTHES_COLOR, headTop); @@ -568,8 +580,20 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg) dstBeing->setGender(Being::intToGender(gender)); dstBeing->setHairColor(hairColor); // Set these after the gender, as the sprites may be gender-specific - Ea::BeingRecv::setSprite(dstBeing, SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle == 0) + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + 0, + std::string()); + } + else + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } if (!serverFeatures->haveMove3()) { Ea::BeingRecv::setSprite(dstBeing, SPRITE_WEAPON, headBottom); @@ -758,8 +782,20 @@ void BeingRecv::processBeingSpawn(Net::MessageIn &msg) dstBeing->setGender(Being::intToGender(gender)); dstBeing->setHairColor(hairColor); // Set these after the gender, as the sprites may be gender-specific - Ea::BeingRecv::setSprite(dstBeing, SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle == 0) + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + 0, + std::string()); + } + else + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } Ea::BeingRecv::setSprite(dstBeing, SPRITE_WEAPON, headBottom); Ea::BeingRecv::setSprite(dstBeing, SPRITE_HEAD_BOTTOM, headMid); Ea::BeingRecv::setSprite(dstBeing, SPRITE_CLOTHES_COLOR, headTop); diff --git a/src/net/eathena/charserverrecv.cpp b/src/net/eathena/charserverrecv.cpp index a1417b9c8..fcf90acc9 100644 --- a/src/net/eathena/charserverrecv.cpp +++ b/src/net/eathena/charserverrecv.cpp @@ -141,9 +141,16 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, const ItemColor color = fromInt(msg.readInt16("hair color"), ItemColor); tempPlayer->setHairColor(color); - tempPlayer->setSprite(SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString( - color)); + if (hairStyle == 0) + { + tempPlayer->setSprite(SPRITE_HAIR_COLOR, 0, std::string()); + } + else + { + tempPlayer->setSprite(SPRITE_HAIR_COLOR, hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString( + color)); + } const uint16_t look = msg.readInt16("clothes color"); tempPlayer->setSubtype(fromInt(race, BeingTypeId), look); diff --git a/src/net/tmwa/beingrecv.cpp b/src/net/tmwa/beingrecv.cpp index 04c4a0444..cb5eefd92 100644 --- a/src/net/tmwa/beingrecv.cpp +++ b/src/net/tmwa/beingrecv.cpp @@ -316,8 +316,18 @@ void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg) dstBeing->updateSprite(SPRITE_WEAPON, headBottom); dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid); dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop); - dstBeing->updateSprite(SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle == 0) + { + dstBeing->updateSprite(SPRITE_HAIR_COLOR, + 0, + std::string()); + } + else + { + dstBeing->updateSprite(SPRITE_HAIR_COLOR, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } dstBeing->setHairColor(hairColor); } localPlayer->imitateOutfit(dstBeing); @@ -448,8 +458,18 @@ void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg) dstBeing->updateSprite(SPRITE_WEAPON, headBottom); dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid); dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop); - dstBeing->updateSprite(SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle == 0) + { + dstBeing->updateSprite(SPRITE_HAIR_COLOR, + 0, + std::string()); + } + else + { + dstBeing->updateSprite(SPRITE_HAIR_COLOR, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } dstBeing->setHairColor(hairColor); } localPlayer->imitateOutfit(dstBeing); @@ -580,8 +600,18 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg) dstBeing->updateSprite(SPRITE_WEAPON, headBottom); dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid); dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop); - dstBeing->updateSprite(SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle == 0) + { + dstBeing->updateSprite(SPRITE_HAIR_COLOR, + 0, + std::string()); + } + else + { + dstBeing->updateSprite(SPRITE_HAIR_COLOR, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } dstBeing->setHairColor(hairColor); } localPlayer->imitateOutfit(dstBeing); @@ -794,8 +824,20 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg) gender &= 3; dstBeing->setGender(Being::intToGender(gender)); // Set these after the gender, as the sprites may be gender-specific - Ea::BeingRecv::setSprite(dstBeing, SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle == 0) + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + 0, + std::string()); + } + else + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } dstBeing->setHairColor(hairColor); Ea::BeingRecv::setSprite(dstBeing, SPRITE_WEAPON, headBottom); Ea::BeingRecv::setSprite(dstBeing, SPRITE_HEAD_BOTTOM, headMid); @@ -995,8 +1037,20 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg) gender &= 3; dstBeing->setGender(Being::intToGender(gender)); // Set these after the gender, as the sprites may be gender-specific - Ea::BeingRecv::setSprite(dstBeing, SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle == 0) + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + 0, + std::string()); + } + else + { + Ea::BeingRecv::setSprite(dstBeing, + SPRITE_HAIR_COLOR, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } dstBeing->setHairColor(hairColor); Ea::BeingRecv::setSprite(dstBeing, SPRITE_WEAPON, headBottom); Ea::BeingRecv::setSprite(dstBeing, SPRITE_HEAD_BOTTOM, headMid); diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp index 5032e4c39..428693678 100644 --- a/src/net/tmwa/charserverrecv.cpp +++ b/src/net/tmwa/charserverrecv.cpp @@ -118,8 +118,18 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, const ItemColor hairColor = fromInt( msg.readUInt8("hair color"), ItemColor); msg.readUInt8("unused"); - tempPlayer->setSprite(SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + if (hairStyle == 0) + { + tempPlayer->setSprite(SPRITE_HAIR_COLOR, + 0, + std::string()); + } + else + { + tempPlayer->setSprite(SPRITE_HAIR_COLOR, + hairStyle * -1, + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + } tempPlayer->setHairColor(hairColor); const int misc2 = msg.readInt16("misc2"); |