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-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/resources/image.cpp7
-rw-r--r--src/resources/image.h15
-rw-r--r--src/resources/music.cpp5
-rw-r--r--src/resources/music.h5
-rw-r--r--src/resources/resourcemanager.cpp39
-rw-r--r--src/resources/resourcemanager.h4
-rw-r--r--src/resources/soundeffect.cpp8
-rw-r--r--src/resources/soundeffect.h5
-rw-r--r--src/utils/physfsrwops.h88
11 files changed, 124 insertions, 56 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index fd56c9cba..d2c003559 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -452,6 +452,8 @@ SET(SRCS
utils/mathutils.h
utils/paths.cpp
utils/paths.h
+ utils/physfsrwops.cpp
+ utils/physfsrwops.h
utils/process.cpp
utils/process.h
utils/stringutils.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index 6948bfcc4..b39145c63 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -459,6 +459,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
utils/mkdir.h \
utils/paths.cpp \
utils/paths.h \
+ utils/physfsrwops.cpp \
+ utils/physfsrwops.h \
utils/process.cpp \
utils/process.h \
utils/specialfolder.cpp \
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index d94967631..9e9124ab6 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -119,10 +119,8 @@ Image::~Image()
unload();
}
-Resource *Image::load(void *buffer, unsigned bufferSize)
+Resource *Image::load(SDL_RWops *rw)
{
- // Load the raw file data from the buffer in an RWops structure
- SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize);
SDL_Surface *tmpImage = IMG_Load_RW(rw, 1);
if (!tmpImage)
@@ -137,9 +135,8 @@ Resource *Image::load(void *buffer, unsigned bufferSize)
return image;
}
-Resource *Image::load(void *buffer, unsigned bufferSize, Dye const &dye)
+Resource *Image::load(SDL_RWops *rw, Dye const &dye)
{
- SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize);
SDL_Surface *tmpImage = IMG_Load_RW(rw, 1);
if (!tmpImage)
diff --git a/src/resources/image.h b/src/resources/image.h
index a9f5722cd..d22ed4be2 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -66,28 +66,25 @@ class Image : public Resource
virtual ~Image();
/**
- * Loads an image from a buffer in memory.
+ * Loads an image from an SDL_RWops structure.
*
- * @param buffer The memory buffer containing the image data.
- * @param bufferSize The size of the memory buffer in bytes.
+ * @param rw The SDL_RWops to load the image from.
*
* @return <code>NULL</code> if an error occurred, a valid pointer
* otherwise.
*/
- static Resource *load(void *buffer, unsigned bufferSize);
+ static Resource *load(SDL_RWops *rw);
/**
- * Loads an image from a buffer in memory and recolors it.
+ * Loads an image from an SDL_RWops structure and recolors it.
*
- * @param buffer The memory buffer containing the image data.
- * @param bufferSize The size of the memory buffer in bytes.
+ * @param rw The SDL_RWops to load the image from.
* @param dye The dye used to recolor the image.
*
* @return <code>NULL</code> if an error occurred, a valid pointer
* otherwise.
*/
- static Resource *load(void *buffer, unsigned bufferSize,
- Dye const &dye);
+ static Resource *load(SDL_RWops *rw, Dye const &dye);
/**
* Loads an image from an SDL surface.
diff --git a/src/resources/music.cpp b/src/resources/music.cpp
index 6e752ab60..7bdd51d36 100644
--- a/src/resources/music.cpp
+++ b/src/resources/music.cpp
@@ -38,11 +38,8 @@ Music::~Music()
Mix_FreeChunk(mChunk);
}
-Resource *Music::load(void *buffer, unsigned bufferSize)
+Resource *Music::load(SDL_RWops *rw)
{
- // Load the raw file data from the buffer in an RWops structure
- SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize);
-
// Use Mix_LoadMUS to load the raw music data
//Mix_Music* music = Mix_LoadMUS_RW(rw); Need to be implemeted
Mix_Chunk *tmpMusic = Mix_LoadWAV_RW(rw, 1);
diff --git a/src/resources/music.h b/src/resources/music.h
index 428c02572..6df63b2ac 100644
--- a/src/resources/music.h
+++ b/src/resources/music.h
@@ -41,13 +41,12 @@ class Music : public Resource
/**
* Loads a music from a buffer in memory.
*
- * @param buffer The memory buffer containing the music data.
- * @param bufferSize The size of the memory buffer in bytes.
+ * @param rw The SDL_RWops to load the music data from.
*
* @return <code>NULL</code> if the an error occurred, a valid pointer
* otherwise.
*/
- static Resource *load(void *buffer, unsigned bufferSize);
+ static Resource *load(SDL_RWops *rw);
/**
* Plays the music.
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index 3376394bc..c26526b97 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -35,6 +35,7 @@
#include "resources/spritedef.h"
#include "utils/mkdir.h"
+#include "utils/physfsrwops.h"
#include <physfs.h>
#include <SDL_image.h>
@@ -42,6 +43,7 @@
#include <fstream>
#include <iostream>
#include <sstream>
+#include <zlib.h>
#include <sys/stat.h>
#include <sys/time.h>
@@ -397,19 +399,16 @@ struct ResourceLoader
ResourceManager *manager;
std::string path;
ResourceManager::loader fun;
+
static Resource *load(void *v)
{
if (!v)
return nullptr;
ResourceLoader *l = static_cast< ResourceLoader * >(v);
- int fileSize;
- if (!l->manager)
+ SDL_RWops *rw = PHYSFSRWOPS_openRead(l->path.c_str());
+ if (!rw)
return nullptr;
- void *buffer = l->manager->loadFile(l->path, fileSize);
- if (!buffer)
- return nullptr;
- Resource *res = l->fun(buffer, fileSize);
- free(buffer);
+ Resource *res = l->fun(rw);
return res;
}
};
@@ -451,16 +450,14 @@ struct DyedImageLoader
d = new Dye(path.substr(p + 1));
path = path.substr(0, p);
}
- int fileSize;
- void *buffer = l->manager->loadFile(path, fileSize);
- if (!buffer)
+ SDL_RWops *rw = PHYSFSRWOPS_openRead(path.c_str());
+ if (!rw)
{
delete d;
return nullptr;
}
- Resource *res = d ? Image::load(buffer, fileSize, *d)
- : Image::load(buffer, fileSize);
- free(buffer);
+ Resource *res = d ? Image::load(rw, *d)
+ : Image::load(rw);
delete d;
return res;
}
@@ -695,18 +692,10 @@ void ResourceManager::saveTextFile(std::string path, std::string name,
SDL_Surface *ResourceManager::loadSDLSurface(const std::string &filename)
{
- int fileSize;
- void *buffer = loadFile(filename, fileSize);
- SDL_Surface *tmp = nullptr;
-
- if (buffer)
- {
- SDL_RWops *rw = SDL_RWFromMem(buffer, fileSize);
- tmp = IMG_Load_RW(rw, 1);
- ::free(buffer);
- }
-
- return tmp;
+ SDL_Surface *surface = nullptr;
+ if (SDL_RWops *rw = PHYSFSRWOPS_openRead(filename.c_str()))
+ surface = IMG_Load_RW(rw, 1);
+ return surface;
}
void ResourceManager::scheduleDelete(SDL_Surface* surface)
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index f0146b8b4..7b61e2eaa 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -37,7 +37,9 @@ class Music;
class Resource;
class SoundEffect;
class SpriteDef;
+
struct SDL_Surface;
+struct SDL_RWops;
/**
* A class for loading and managing resources.
@@ -48,7 +50,7 @@ class ResourceManager
public:
- typedef Resource *(*loader)(void *, unsigned);
+ typedef Resource *(*loader)(SDL_RWops *);
typedef Resource *(*generator)(void *);
ResourceManager();
diff --git a/src/resources/soundeffect.cpp b/src/resources/soundeffect.cpp
index eaa323bd6..6a3a980a7 100644
--- a/src/resources/soundeffect.cpp
+++ b/src/resources/soundeffect.cpp
@@ -31,14 +31,10 @@ SoundEffect::~SoundEffect()
Mix_FreeChunk(mChunk);
}
-Resource *SoundEffect::load(void *buffer, unsigned bufferSize)
+Resource *SoundEffect::load(SDL_RWops *rw)
{
- if (!buffer)
+ if (!rw)
return nullptr;
-
- // Load the raw file data from the buffer in an RWops structure
- SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize);
-
// Load the music data and free the RWops structure
Mix_Chunk *tmpSoundEffect = Mix_LoadWAV_RW(rw, 1);
diff --git a/src/resources/soundeffect.h b/src/resources/soundeffect.h
index 91ca3bb59..0df7f50d5 100644
--- a/src/resources/soundeffect.h
+++ b/src/resources/soundeffect.h
@@ -41,13 +41,12 @@ class SoundEffect : public Resource
/**
* Loads a sample from a buffer in memory.
*
- * @param buffer The memory buffer containing the sample data.
- * @param bufferSize The size of the memory buffer in bytes.
+ * @param rw The SDL_RWops to load the sample data from.
*
* @return <code>NULL</code> if the an error occurred, a valid pointer
* otherwise.
*/
- static Resource *load(void *buffer, unsigned bufferSize);
+ static Resource *load(SDL_RWops *rw);
/**
* Plays the sample.
diff --git a/src/utils/physfsrwops.h b/src/utils/physfsrwops.h
new file mode 100644
index 000000000..406fba6f6
--- /dev/null
+++ b/src/utils/physfsrwops.h
@@ -0,0 +1,88 @@
+/*
+ * This code provides a glue layer between PhysicsFS and Simple Directmedia
+ * Layer's (SDL) RWops i/o abstraction.
+ *
+ * License: this code is public domain. I make no warranty that it is useful,
+ * correct, harmless, or environmentally safe.
+ *
+ * This particular file may be used however you like, including copying it
+ * verbatim into a closed-source project, exploiting it commercially, and
+ * removing any trace of my name from the source (although I hope you won't
+ * do that). I welcome enhancements and corrections to this file, but I do
+ * not require you to send me patches if you make changes. This code has
+ * NO WARRANTY.
+ *
+ * Unless otherwise stated, the rest of PhysicsFS falls under the zlib license.
+ * Please see LICENSE.txt in the root of the source tree.
+ *
+ * SDL falls under the LGPL license. You can get SDL at http://www.libsdl.org/
+ *
+ * This file was written by Ryan C. Gordon. (icculus@icculus.org).
+ */
+
+#ifndef _INCLUDE_PHYSFSRWOPS_H_
+#define _INCLUDE_PHYSFSRWOPS_H_
+
+#include "physfs.h"
+#include "SDL.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Open a platform-independent filename for reading, and make it accessible
+ * via an SDL_RWops structure. The file will be closed in PhysicsFS when the
+ * RWops is closed. PhysicsFS should be configured to your liking before
+ * opening files through this method.
+ *
+ * @param filename File to open in platform-independent notation.
+ * @return A valid SDL_RWops structure on success, NULL on error. Specifics
+ * of the error can be gleaned from PHYSFS_getLastError().
+ */
+__EXPORT__ SDL_RWops *PHYSFSRWOPS_openRead(const char *fname);
+
+/**
+ * Open a platform-independent filename for writing, and make it accessible
+ * via an SDL_RWops structure. The file will be closed in PhysicsFS when the
+ * RWops is closed. PhysicsFS should be configured to your liking before
+ * opening files through this method.
+ *
+ * @param filename File to open in platform-independent notation.
+ * @return A valid SDL_RWops structure on success, NULL on error. Specifics
+ * of the error can be gleaned from PHYSFS_getLastError().
+ */
+__EXPORT__ SDL_RWops *PHYSFSRWOPS_openWrite(const char *fname);
+
+/**
+ * Open a platform-independent filename for appending, and make it accessible
+ * via an SDL_RWops structure. The file will be closed in PhysicsFS when the
+ * RWops is closed. PhysicsFS should be configured to your liking before
+ * opening files through this method.
+ *
+ * @param filename File to open in platform-independent notation.
+ * @return A valid SDL_RWops structure on success, NULL on error. Specifics
+ * of the error can be gleaned from PHYSFS_getLastError().
+ */
+__EXPORT__ SDL_RWops *PHYSFSRWOPS_openAppend(const char *fname);
+
+/**
+ * Make a SDL_RWops from an existing PhysicsFS file handle. You should
+ * dispose of any references to the handle after successful creation of
+ * the RWops. The actual PhysicsFS handle will be destroyed when the
+ * RWops is closed.
+ *
+ * @param handle a valid PhysicsFS file handle.
+ * @return A valid SDL_RWops structure on success, NULL on error. Specifics
+ * of the error can be gleaned from PHYSFS_getLastError().
+ */
+__EXPORT__ SDL_RWops *PHYSFSRWOPS_makeRWops(PHYSFS_File *handle);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* include-once blocker */
+
+/* end of physfsrwops.h ... */
+