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-rw-r--r--src/actions/actions.cpp2
-rw-r--r--src/actions/move.cpp16
-rw-r--r--src/actormanager.cpp4
-rw-r--r--src/being/being.cpp11
-rw-r--r--src/being/localplayer.cpp72
-rw-r--r--src/being/playerinfo.cpp4
-rw-r--r--src/gui/windows/chatwindow.cpp2
-rw-r--r--src/gui/windows/ministatuswindow.cpp14
-rw-r--r--src/gui/windows/skilldialog.cpp5
-rw-r--r--src/gui/windows/statuswindow.cpp20
-rw-r--r--src/gui/windows/whoisonline.cpp4
-rw-r--r--src/listeners/playerdeathlistener.h4
-rw-r--r--src/net/net.cpp6
-rw-r--r--src/net/net.h2
-rw-r--r--src/net/playerhandler.h2
-rw-r--r--src/spellmanager.cpp2
16 files changed, 79 insertions, 91 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
index 6c8c49ca6..b857f0f10 100644
--- a/src/actions/actions.cpp
+++ b/src/actions/actions.cpp
@@ -347,7 +347,7 @@ impHandler0(itenplz)
{
if (actorManager)
{
- if (Net::getPlayerHandler() && Net::getPlayerHandler()->canUseMagic()
+ if (playerHandler && playerHandler->canUseMagic()
&& PlayerInfo::getAttribute(Attributes::MP) >= 3)
{
actorManager->itenplz();
diff --git a/src/actions/move.cpp b/src/actions/move.cpp
index 28b51cfe2..cc4c27b6c 100644
--- a/src/actions/move.cpp
+++ b/src/actions/move.cpp
@@ -160,8 +160,8 @@ impHandler0(directUp)
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
localPlayer->setDirection(BeingDirection::UP);
- if (Net::getPlayerHandler())
- Net::getPlayerHandler()->setDirection(BeingDirection::UP);
+ if (playerHandler)
+ playerHandler->setDirection(BeingDirection::UP);
}
}
return true;
@@ -178,9 +178,9 @@ impHandler0(directDown)
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
localPlayer->setDirection(BeingDirection::DOWN);
- if (Net::getPlayerHandler())
+ if (playerHandler)
{
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::DOWN);
}
}
@@ -199,9 +199,9 @@ impHandler0(directLeft)
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
localPlayer->setDirection(BeingDirection::LEFT);
- if (Net::getPlayerHandler())
+ if (playerHandler)
{
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::LEFT);
}
}
@@ -220,9 +220,9 @@ impHandler0(directRight)
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
localPlayer->setDirection(BeingDirection::RIGHT);
- if (Net::getPlayerHandler())
+ if (playerHandler)
{
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::RIGHT);
}
}
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index a42e466bc..2b91a30df 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -1180,7 +1180,7 @@ void ActorManager::healTarget() const
void ActorManager::heal(const Being *const target) const
{
if (!localPlayer || !chatWindow || !localPlayer->isAlive()
- || !Net::getPlayerHandler()->canUseMagic())
+ || !playerHandler->canUseMagic())
{
return;
}
@@ -1259,7 +1259,7 @@ void ActorManager::heal(const Being *const target) const
void ActorManager::itenplz() const
{
if (!localPlayer || !chatWindow || !localPlayer->isAlive()
- || !Net::getPlayerHandler()->canUseMagic())
+ || !playerHandler->canUseMagic())
{
return;
}
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 303e9f8f9..e0aa5f29c 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -164,8 +164,8 @@ Being::Being(const int id,
mIsGM(false),
mType(type),
mSpeechBubble(nullptr),
- mWalkSpeed(Net::getPlayerHandler()->getDefaultWalkSpeed()),
- mSpeed(Net::getPlayerHandler()->getDefaultWalkSpeed().x),
+ mWalkSpeed(playerHandler->getDefaultWalkSpeed()),
+ mSpeed(playerHandler->getDefaultWalkSpeed().x),
mIp(),
mSpriteRemap(new int[20]),
mSpriteHide(new int[20]),
@@ -325,14 +325,9 @@ void Being::setSubtype(const uint16_t subtype, const uint8_t look)
mYDiff = mInfo->getSortOffsetY();
const int speed = mInfo->getWalkSpeed();
if (!speed)
- {
- setWalkSpeed(Net::getPlayerHandler()
- ->getDefaultWalkSpeed());
- }
+ setWalkSpeed(playerHandler->getDefaultWalkSpeed());
else
- {
setWalkSpeed(Vector(speed, speed, 0));
- }
}
}
else if (mType == ActorType::Player)
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index a97d56128..23a8063ca 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -561,7 +561,7 @@ void LocalPlayer::setDestination(const int x, const int y)
{
if (settings.moveType != 1)
{
- Net::getPlayerHandler()->setDestination(x, y, mDirection);
+ playerHandler->setDestination(x, y, mDirection);
Being::setDestination(x, y);
}
else
@@ -576,16 +576,16 @@ void LocalPlayer::setDestination(const int x, const int y)
if (mDirection & BeingDirection::RIGHT)
newDir |= BeingDirection::LEFT;
- Net::getPlayerHandler()->setDestination(x, y, newDir);
+ playerHandler->setDestination(x, y, newDir);
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(newDir);
- Net::getPlayerHandler()->setDirection(newDir);
+ playerHandler->setDirection(newDir);
}
Being::setDestination(x, y);
- Net::getPlayerHandler()->setDestination(x, y, mDirection);
+ playerHandler->setDestination(x, y, mDirection);
}
}
}
@@ -647,7 +647,7 @@ void LocalPlayer::startWalking(const unsigned char dir)
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
- Net::getPlayerHandler()->setDirection(dir);
+ playerHandler->setDirection(dir);
setDirection(dir);
}
}
@@ -664,7 +664,7 @@ void LocalPlayer::stopWalking(const bool sendToServer)
static_cast<int>(getPosition().y));
if (sendToServer)
{
- Net::getPlayerHandler()->setDestination(
+ playerHandler->setDestination(
static_cast<int>(getPosition().x),
static_cast<int>(getPosition().y), -1);
}
@@ -701,7 +701,7 @@ bool LocalPlayer::toggleSit() const
return true;
}
- Net::getPlayerHandler()->changeAction(newAction);
+ playerHandler->changeAction(newAction);
return true;
}
@@ -710,7 +710,7 @@ bool LocalPlayer::updateSit() const
if (!PacketLimiter::limitPackets(PACKET_SIT))
return false;
- Net::getPlayerHandler()->changeAction(mAction);
+ playerHandler->changeAction(mAction);
return true;
}
@@ -719,7 +719,7 @@ bool LocalPlayer::emote(const uint8_t emotion)
if (!PacketLimiter::limitPackets(PACKET_EMOTE))
return false;
- Net::getPlayerHandler()->emote(emotion);
+ playerHandler->emote(emotion);
return true;
}
@@ -769,7 +769,7 @@ void LocalPlayer::attack(Being *const target, const bool keep,
if (!dontChangeEquipment)
changeEquipmentBeforeAttack(target);
- Net::getPlayerHandler()->attack(target->getId(), mServerAttack);
+ playerHandler->attack(target->getId(), mServerAttack);
}
if (!keep)
@@ -782,7 +782,7 @@ void LocalPlayer::stopAttack(const bool keepAttack)
return;
if (mServerAttack && mAction == BeingAction::ATTACK)
- Net::getPlayerHandler()->stopAttack();
+ playerHandler->stopAttack();
untarget();
if (!keepAttack || !mAttackNext)
@@ -1035,7 +1035,7 @@ void LocalPlayer::statChanged(const int id,
const int oldVal1,
const int oldVal2)
{
- if (!mShowJobExp || id != Net::getPlayerHandler()->getJobLocation())
+ if (!mShowJobExp || id != playerHandler->getJobLocation())
return;
const std::pair<int, int> exp = PlayerInfo::getStatExperience(id);
@@ -1206,7 +1206,7 @@ void LocalPlayer::moveToHome()
const Vector pos = mHomes[(*iter).first];
if (mX == pos.x && mY == pos.y)
{
- Net::getPlayerHandler()->setDestination(
+ playerHandler->setDestination(
static_cast<int>(pos.x),
static_cast<int>(pos.y),
static_cast<int>(mDirection));
@@ -1353,25 +1353,25 @@ void LocalPlayer::crazyMove1()
{
setWalkingDir(BeingDirection::UP);
setDirection(BeingDirection::LEFT);
- Net::getPlayerHandler()->setDirection(BeingDirection::LEFT);
+ playerHandler->setDirection(BeingDirection::LEFT);
}
else if (mDirection == BeingDirection::LEFT)
{
setWalkingDir(BeingDirection::LEFT);
setDirection(BeingDirection::DOWN);
- Net::getPlayerHandler()->setDirection(BeingDirection::DOWN);
+ playerHandler->setDirection(BeingDirection::DOWN);
}
else if (mDirection == BeingDirection::DOWN)
{
setWalkingDir(BeingDirection::DOWN);
setDirection(BeingDirection::RIGHT);
- Net::getPlayerHandler()->setDirection(BeingDirection::RIGHT);
+ playerHandler->setDirection(BeingDirection::RIGHT);
}
else if (mDirection == BeingDirection::RIGHT)
{
setWalkingDir(BeingDirection::RIGHT);
setDirection(BeingDirection::UP);
- Net::getPlayerHandler()->setDirection(BeingDirection::UP);
+ playerHandler->setDirection(BeingDirection::UP);
}
}
@@ -1387,28 +1387,28 @@ void LocalPlayer::crazyMove2()
{
setWalkingDir(BeingDirection::UP | BeingDirection::LEFT);
setDirection(BeingDirection::RIGHT);
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::DOWN | BeingDirection::RIGHT);
}
else if (mDirection == BeingDirection::RIGHT)
{
setWalkingDir(BeingDirection::UP | BeingDirection::RIGHT);
setDirection(BeingDirection::DOWN);
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::DOWN | BeingDirection::LEFT);
}
else if (mDirection == BeingDirection::DOWN)
{
setWalkingDir(BeingDirection::DOWN | BeingDirection::RIGHT);
setDirection(BeingDirection::LEFT);
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::UP | BeingDirection::LEFT);
}
else if (mDirection == BeingDirection::LEFT)
{
setWalkingDir(BeingDirection::DOWN | BeingDirection::LEFT);
setDirection(BeingDirection::UP);
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::UP | BeingDirection::RIGHT);
}
}
@@ -1444,7 +1444,7 @@ void LocalPlayer::crazyMove3()
// return;
setDirection(BeingDirection::DOWN);
- Net::getPlayerHandler()->setDirection(BeingDirection::DOWN);
+ playerHandler->setDirection(BeingDirection::DOWN);
}
void LocalPlayer::crazyMove4()
@@ -1670,7 +1670,7 @@ void LocalPlayer::crazyMove9()
mCrazyMoveState = 2;
if (!allowAction())
return;
- Net::getPlayerHandler()->changeAction(BeingAction::SIT);
+ playerHandler->changeAction(BeingAction::SIT);
break;
case 2:
mCrazyMoveState = 3;
@@ -1786,7 +1786,7 @@ void LocalPlayer::crazyMoveA()
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(BeingDirection::DOWN);
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::DOWN);
}
break;
@@ -1794,7 +1794,7 @@ void LocalPlayer::crazyMoveA()
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(BeingDirection::UP);
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::UP);
}
break;
@@ -1802,7 +1802,7 @@ void LocalPlayer::crazyMoveA()
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(BeingDirection::LEFT);
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::LEFT);
}
break;
@@ -1810,7 +1810,7 @@ void LocalPlayer::crazyMoveA()
// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(BeingDirection::RIGHT);
- Net::getPlayerHandler()->setDirection(
+ playerHandler->setDirection(
BeingDirection::RIGHT);
}
break;
@@ -1836,7 +1836,7 @@ void LocalPlayer::crazyMoveA()
break;
}
setDirection(dir);
- Net::getPlayerHandler()->setDirection(dir);
+ playerHandler->setDirection(dir);
}
break;
case 'R':
@@ -1861,7 +1861,7 @@ void LocalPlayer::crazyMoveA()
break;
}
setDirection(dir);
- Net::getPlayerHandler()->setDirection(dir);
+ playerHandler->setDirection(dir);
}
break;
case 'b':
@@ -1886,7 +1886,7 @@ void LocalPlayer::crazyMoveA()
break;
}
setDirection(dir);
- Net::getPlayerHandler()->setDirection(dir);
+ playerHandler->setDirection(dir);
}
break;
case '0':
@@ -2191,7 +2191,7 @@ void LocalPlayer::specialMove(const unsigned char direction)
void LocalPlayer::magicAttack() const
{
if (!chatWindow || !isAlive()
- || !Net::getPlayerHandler()->canUseMagic())
+ || !playerHandler->canUseMagic())
{
return;
}
@@ -2690,7 +2690,7 @@ void LocalPlayer::targetMoved() const
if (!PacketLimiter::limitPackets(PACKET_ATTACK))
return;
logger->log("LocalPlayer::targetMoved");
- Net::getPlayerHandler()->attack(mTarget->getId(), mServerAttack);
+ playerHandler->attack(mTarget->getId(), mServerAttack);
}
}
*/
@@ -2851,7 +2851,7 @@ void LocalPlayer::imitateAction(const Being *const being,
if (!mPlayerImitated.empty() && being->getName() == mPlayerImitated)
{
setAction(action);
- Net::getPlayerHandler()->changeAction(action);
+ playerHandler->changeAction(action);
}
}
@@ -2879,12 +2879,12 @@ void LocalPlayer::imitateDirection(const Being *const being,
dir2 |= BeingDirection::UP;
setDirection(dir2);
- Net::getPlayerHandler()->setDirection(dir2);
+ playerHandler->setDirection(dir2);
}
else
{
setDirection(dir);
- Net::getPlayerHandler()->setDirection(dir);
+ playerHandler->setDirection(dir);
}
}
}
@@ -3238,7 +3238,7 @@ void LocalPlayer::updateStatus() const
if (mInactive)
status |= BeingFlag::INACTIVE;
- Net::getPlayerHandler()->updateStatus(status);
+ playerHandler->updateStatus(status);
}
}
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 3768b6e35..6ab9015e6 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -326,7 +326,7 @@ void pickUpItem(const FloorItem *const item, const bool sfx)
{
if (sfx)
ItemSoundManager::playSfx(item, ItemSoundEvent::PICKUP);
- Net::getPlayerHandler()->pickUp(item);
+ playerHandler->pickUp(item);
}
// --- Misc -------------------------------------------------------------------
@@ -362,7 +362,7 @@ void setTrading(const bool trading)
void updateAttrs()
{
- const Net::PlayerHandler *const handler = Net::getPlayerHandler();
+ const Net::PlayerHandler *const handler = playerHandler;
if (!handler)
return;
const int attr = handler->getAttackLocation();
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index 318c89332..bf839e058 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -921,7 +921,7 @@ void ChatWindow::statChanged(const int id,
if (!mShowBattleEvents || !config.getBoolValue("showJobExp"))
return;
- if (id != Net::getPlayerHandler()->getJobLocation())
+ if (id != playerHandler->getJobLocation())
return;
const std::pair<int, int> exp = PlayerInfo::getStatExperience(id);
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index ba4aaf8c7..a02ea3f1e 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -71,13 +71,13 @@ MiniStatusWindow::MiniStatusWindow() :
"hpprogressbar.xml", "hpprogressbar_fill.xml",
"hp bar", _("health bar"))),
mMpBar(gameHandler->canUseMagicBar()
- ? createBar(0, 100, 0, Net::getPlayerHandler()->canUseMagic()
+ ? createBar(0, 100, 0, playerHandler->canUseMagic()
? Theme::MP_BAR : Theme::NO_MP_BAR,
- Net::getPlayerHandler()->canUseMagic()
+ playerHandler->canUseMagic()
? Theme::PROG_MP : Theme::PROG_NO_MP,
- Net::getPlayerHandler()->canUseMagic()
+ playerHandler->canUseMagic()
? "mpprogressbar.xml" : "nompprogressbar.xml",
- Net::getPlayerHandler()->canUseMagic()
+ playerHandler->canUseMagic()
? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml",
// TRANSLATORS: status bar name
"mp bar", _("mana bar")) : nullptr),
@@ -122,7 +122,7 @@ MiniStatusWindow::MiniStatusWindow() :
if (gameHandler->canUseMagicBar() && statusWindow)
statusWindow->updateMPBar(mMpBar);
- const int job = Net::getPlayerHandler()->getJobLocation()
+ const int job = playerHandler->getJobLocation()
&& serverConfig.getValueBool("showJob", true);
StatusWindow::updateXPBar(mXpBar);
@@ -383,12 +383,12 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event)
else if (event.getSource() == mJobBar)
{
const std::pair<int, int> exp = PlayerInfo::getStatExperience(
- Net::getPlayerHandler()->getJobLocation());
+ playerHandler->getJobLocation());
// TRANSLATORS: job bar label
const std::string level = strprintf(_("Job level: %d"),
PlayerInfo::getStatBase(
- Net::getPlayerHandler()->getJobLocation()));
+ playerHandler->getJobLocation()));
if (exp.first > exp.second)
{
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 782dfee70..759efe7cf 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -111,10 +111,7 @@ void SkillDialog::action(const ActionEvent &event)
if (tab)
{
if (const SkillInfo *const info = tab->getSelectedInfo())
- {
- Net::getPlayerHandler()->increaseSkill(
- static_cast<uint16_t>(info->id));
- }
+ playerHandler->increaseSkill(static_cast<uint16_t>(info->id));
}
}
else if (eventId == "sel")
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 08480cdd4..072e915ee 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -129,7 +129,7 @@ StatusWindow::StatusWindow() :
getThemeColor(Theme::XP_BAR_OUTLINE));
const bool magicBar = gameHandler->canUseMagicBar();
- const int job = Net::getPlayerHandler()->getJobLocation()
+ const int job = playerHandler->getJobLocation()
&& serverConfig.getValueBool("showJob", true);
if (magicBar)
@@ -137,7 +137,7 @@ StatusWindow::StatusWindow() :
max = PlayerInfo::getAttribute(Attributes::MAX_MP);
// TRANSLATORS: status window label
mMpLabel = new Label(this, _("MP:"));
- const bool useMagic = Net::getPlayerHandler()->canUseMagic();
+ const bool useMagic = playerHandler->canUseMagic();
mMpBar = new ProgressBar(this, max ? static_cast<float>(
PlayerInfo::getAttribute(Attributes::MAX_MP))
/ static_cast<float>(max) : static_cast<float>(0),
@@ -217,7 +217,7 @@ StatusWindow::StatusWindow() :
place(0, 6, mCharacterPointsLabel, 5);
place(0, 5, mCopyButton);
- if (Net::getPlayerHandler()->canCorrectAttributes())
+ if (playerHandler->canCorrectAttributes())
{
mCorrectionPointsLabel = new Label(this, "C");
place(0, 7, mCorrectionPointsLabel, 5);
@@ -265,7 +265,7 @@ void StatusWindow::statChanged(const int id,
if (blocked)
return;
- if (id == Net::getPlayerHandler()->getJobLocation())
+ if (id == playerHandler->getJobLocation())
{
if (mJobLvlLabel)
{
@@ -462,7 +462,7 @@ void StatusWindow::updateMPBar(ProgressBar *const bar,
if (maxMp > 0)
prog = static_cast<float>(mp) / static_cast<float>(maxMp);
- if (Net::getPlayerHandler()->canUseMagic())
+ if (playerHandler->canUseMagic())
{
bar->setColor(getThemeColor(Theme::MP_BAR),
getThemeColor(Theme::MP_BAR_OUTLINE));
@@ -523,7 +523,7 @@ void StatusWindow::updateJobBar(ProgressBar *const bar, const bool percent)
return;
const std::pair<int, int> exp = PlayerInfo::getStatExperience(
- Net::getPlayerHandler()->getJobLocation());
+ playerHandler->getJobLocation());
updateProgressBar(bar, exp.first, exp.second, percent);
}
@@ -754,7 +754,7 @@ ChangeDisplay::ChangeDisplay(const Widget2 *const widget,
place(6, 0, mInc);
place(7, 0, mPoints);
- if (Net::getPlayerHandler()->canCorrectAttributes())
+ if (playerHandler->canCorrectAttributes())
{
// TRANSLATORS: status window label (minus sign)
mDec = new Button(this, _("-"), "dec", this);
@@ -793,7 +793,7 @@ void ChangeDisplay::setPointsNeeded(const int needed)
void ChangeDisplay::action(const ActionEvent &event)
{
- if (Net::getPlayerHandler()->canCorrectAttributes() &&
+ if (playerHandler->canCorrectAttributes() &&
event.getSource() == mDec)
{
const int newcorrpoints = PlayerInfo::getAttribute(
@@ -807,7 +807,7 @@ void ChangeDisplay::action(const ActionEvent &event)
const int newbase = PlayerInfo::getStatBase(mId) - 1;
PlayerInfo::setStatBase(mId, newbase);
- Net::getPlayerHandler()->decreaseAttribute(mId);
+ playerHandler->decreaseAttribute(mId);
}
else if (event.getSource() == mInc)
{
@@ -828,7 +828,7 @@ void ChangeDisplay::action(const ActionEvent &event)
for (unsigned f = 0; f < mInc->getClickCount(); f ++)
{
- Net::getPlayerHandler()->increaseAttribute(mId);
+ playerHandler->increaseAttribute(mId);
if (cnt != 1)
SDL_Delay(100);
}
diff --git a/src/gui/windows/whoisonline.cpp b/src/gui/windows/whoisonline.cpp
index eb44a0081..a4ea81bfa 100644
--- a/src/gui/windows/whoisonline.cpp
+++ b/src/gui/windows/whoisonline.cpp
@@ -601,7 +601,7 @@ void WhoIsOnline::download()
else
{
if (PacketLimiter::limitPackets(PACKET_ONLINELIST))
- Net::getPlayerHandler()->requestOnlineList();
+ playerHandler->requestOnlineList();
}
}
@@ -701,7 +701,7 @@ void WhoIsOnline::action(const ActionEvent &event)
if (PacketLimiter::limitPackets(PACKET_ONLINELIST))
{
mUpdateTimer = cur_time;
- Net::getPlayerHandler()->requestOnlineList();
+ playerHandler->requestOnlineList();
}
}
}
diff --git a/src/listeners/playerdeathlistener.h b/src/listeners/playerdeathlistener.h
index 67eb031a0..9f7974ae2 100644
--- a/src/listeners/playerdeathlistener.h
+++ b/src/listeners/playerdeathlistener.h
@@ -45,8 +45,8 @@ struct PlayerDeathListener final : public ActionListener
{
void action(const ActionEvent &event A_UNUSED)
{
- if (Net::getPlayerHandler())
- Net::getPlayerHandler()->respawn();
+ if (playerHandler)
+ playerHandler->respawn();
deathNotice = nullptr;
DialogsManager::closeDialogs();
diff --git a/src/net/net.cpp b/src/net/net.cpp
index aee04a8e4..f11e4c3b6 100644
--- a/src/net/net.cpp
+++ b/src/net/net.cpp
@@ -56,6 +56,7 @@ namespace Net
class NpcHandler;
class PartyHandler;
class PetHandler;
+ class PlayerHandler;
}
Net::AdminHandler *adminHandler = nullptr;
@@ -81,11 +82,6 @@ Net::CashShopHandler *cashShopHandler = nullptr;
Net::FamilyHandler *familyHandler = nullptr;
Net::BankHandler *bankHandler = nullptr;
-Net::PlayerHandler *Net::getPlayerHandler()
-{
- return playerHandler;
-}
-
Net::SkillHandler *Net::getSkillHandler()
{
return skillHandler;
diff --git a/src/net/net.h b/src/net/net.h
index f0611114f..7ddfd4364 100644
--- a/src/net/net.h
+++ b/src/net/net.h
@@ -36,12 +36,10 @@
namespace Net
{
-class PlayerHandler;
class SkillHandler;
class TradeHandler;
class ServerFeatures;
-PlayerHandler *getPlayerHandler() A_WARN_UNUSED;
SkillHandler *getSkillHandler() A_WARN_UNUSED;
TradeHandler *getTradeHandler() A_WARN_UNUSED;
ServerFeatures *getServerFeatures() A_WARN_UNUSED;
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index 7f02ab625..fa4df6da3 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -103,4 +103,6 @@ class PlayerHandler notfinal
} // namespace Net
+extern Net::PlayerHandler *playerHandler;
+
#endif // NET_PLAYERHANDLER_H
diff --git a/src/spellmanager.cpp b/src/spellmanager.cpp
index e5d8166ce..b569ba7eb 100644
--- a/src/spellmanager.cpp
+++ b/src/spellmanager.cpp
@@ -142,7 +142,7 @@ void SpellManager::invoke(const int spellId) const
return;
if (spell->getCommandType() == TEXT_COMMAND_TEXT
- || (Net::getPlayerHandler()->canUseMagic()
+ || (playerHandler->canUseMagic()
&& PlayerInfo::getSkillLevel(SKILL_MAGIC)
>= static_cast<signed>(spell->getBaseLvl())
&& PlayerInfo::getSkillLevel(static_cast<int>(