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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/Makefile.am1
-rw-r--r--src/actions/actions.cpp3
-rw-r--r--src/defaults.cpp1
-rw-r--r--src/enums/simpletypes/autotarget.h28
-rw-r--r--src/gui/widgets/tabs/setup_other.cpp4
-rw-r--r--src/gui/windows/skilldialog.cpp27
-rw-r--r--src/gui/windows/skilldialog.h7
-rw-r--r--src/itemshortcut.cpp3
9 files changed, 66 insertions, 9 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index b722e9c8d..697d00766 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1086,6 +1086,7 @@ SET(SRCS
enums/state.h
enums/simpletypes/allowsort.h
enums/simpletypes/allplayers.h
+ enums/simpletypes/autotarget.h
enums/simpletypes/beingid.h
enums/simpletypes/beingtypeid.h
enums/simpletypes/booldefines.h
diff --git a/src/Makefile.am b/src/Makefile.am
index 067ecc39b..efc6b41f1 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -553,6 +553,7 @@ SRC += events/actionevent.h \
enums/state.h \
enums/simpletypes/allowsort.h \
enums/simpletypes/allplayers.h \
+ enums/simpletypes/autotarget.h \
enums/simpletypes/beingid.h \
enums/simpletypes/beingtypeid.h \
enums/simpletypes/booldefines.h \
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
index 5dd1cbb6c..f77b22ddf 100644
--- a/src/actions/actions.cpp
+++ b/src/actions/actions.cpp
@@ -1493,7 +1493,8 @@ impHandler(useItem)
}
else if (skillDialog)
{
- skillDialog->useItem(itemId);
+ skillDialog->useItem(itemId,
+ fromBool(config.getBoolValue("skillAutotarget"), AutoTarget));
}
return true;
}
diff --git a/src/defaults.cpp b/src/defaults.cpp
index 9e178014d..3bf640f78 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -382,6 +382,7 @@ DefaultsData* getConfigDefaults()
AddDEF("sellShopName", "unnamed");
AddDEF("showBadges", 1);
AddDEF("tradescreenshot", false);
+ AddDEF("skillAutotarget", true);
return configData;
}
diff --git a/src/enums/simpletypes/autotarget.h b/src/enums/simpletypes/autotarget.h
new file mode 100644
index 000000000..20b5ea5d6
--- /dev/null
+++ b/src/enums/simpletypes/autotarget.h
@@ -0,0 +1,28 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ENUMS_SIMPLETYPES_AUTOTARGET_H
+#define ENUMS_SIMPLETYPES_AUTOTARGET_H
+
+#include "enums/simpletypes/booldefines.h"
+
+defBoolEnum(AutoTarget);
+
+#endif // ENUMS_SIMPLETYPES_AUTOTARGET_H
diff --git a/src/gui/widgets/tabs/setup_other.cpp b/src/gui/widgets/tabs/setup_other.cpp
index cdb22490a..d80452e4f 100644
--- a/src/gui/widgets/tabs/setup_other.cpp
+++ b/src/gui/widgets/tabs/setup_other.cpp
@@ -116,6 +116,10 @@ Setup_Other::Setup_Other(const Widget2 *const widget) :
"targetOnlyReachable", this, "targetOnlyReachableEvent");
// TRANSLATORS: settings option
+ new SetupItemCheckBox(_("Seleck auto target for attack skills"), "",
+ "skillAutotarget", this, "skillAutotargetEvent");
+
+ // TRANSLATORS: settings option
new SetupItemCheckBox(_("Highlight monster attack range"), "",
"highlightMonsterAttackRange", this,
"highlightMonsterAttackRangeEvent");
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 9c1cbc618..58a9292ae 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -159,7 +159,8 @@ void SkillDialog::action(const ActionEvent &event)
if (tab)
{
const SkillInfo *const info = tab->getSelectedInfo();
- useSkill(info);
+ useSkill(info,
+ fromBool(config.getBoolValue("skillAutotarget"), AutoTarget));
}
}
else if (eventId == "close")
@@ -538,7 +539,8 @@ void SkillDialog::widgetResized(const Event &event)
mTabs->adjustSize();
}
-void SkillDialog::useItem(const int itemId) const
+void SkillDialog::useItem(const int itemId,
+ const AutoTarget autoTarget) const
{
const std::map<int, SkillInfo*>::const_iterator
it = mSkills.find(itemId - SKILL_MIN_ID);
@@ -546,7 +548,7 @@ void SkillDialog::useItem(const int itemId) const
return;
const SkillInfo *const info = (*it).second;
- useSkill(info);
+ useSkill(info, autoTarget);
}
void SkillDialog::updateTabSelection()
@@ -659,9 +661,10 @@ void SkillDialog::playCastingDstEffect(const int id, Being *const being) const
paths.getIntValue("skillCastingDstEffectId"));
}
-void SkillDialog::useSkill(const SkillInfo *const info)
+void SkillDialog::useSkill(const SkillInfo *const info,
+ const AutoTarget autoTarget)
{
- if (!info)
+ if (!info || !localPlayer)
return;
const SkillData *const data = info->data;
if (data)
@@ -675,6 +678,20 @@ void SkillDialog::useSkill(const SkillInfo *const info)
switch (info->type)
{
case SkillType::Attack:
+ {
+ const Being *being = localPlayer->getTarget();
+ if (!being && autoTarget == AutoTarget_true)
+ {
+ being = localPlayer->setNewTarget(ActorType::Monster,
+ AllowSort_true);
+ }
+ if (being)
+ {
+ skillHandler->useBeing(info->id,
+ info->level, being->getId());
+ }
+ break;
+ }
case SkillType::Support:
{
const Being *const being = localPlayer->getTarget();
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index 29cc69165..8f085ee22 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -25,6 +25,7 @@
#include "gui/widgets/window.h"
+#include "enums/simpletypes/autotarget.h"
#include "enums/simpletypes/modifiable.h"
#include "listeners/actionlistener.h"
@@ -112,7 +113,8 @@ class SkillDialog final : public Window,
void widgetResized(const Event &event) override final;
- void useItem(const int itemId) const;
+ void useItem(const int itemId,
+ const AutoTarget autoTarget) const;
void updateTabSelection();
@@ -132,7 +134,8 @@ class SkillDialog final : public Window,
void removeSkill(const int id);
- static void useSkill(const SkillInfo *const info);
+ static void useSkill(const SkillInfo *const info,
+ const AutoTarget autoTarget);
SkillData *getSkillData(const int id) const;
diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp
index b9696a2a2..681c4c0f5 100644
--- a/src/itemshortcut.cpp
+++ b/src/itemshortcut.cpp
@@ -141,7 +141,8 @@ void ItemShortcut::useItem(const int index) const
}
else if (skillDialog)
{
- skillDialog->useItem(itemId);
+ skillDialog->useItem(itemId,
+ fromBool(config.getBoolValue("skillAutotarget"), AutoTarget));
}
}
}