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authorAndrei Karas <akaras@inbox.ru>2012-07-19 21:32:43 +0300
committerAndrei Karas <akaras@inbox.ru>2012-07-19 21:32:43 +0300
commit08f911af478cb3bbede503a3e704b61da713b74e (patch)
tree9bb352abc64bdc0eb1a08baa7b6f42d5b0c440be /src
parent4503b047574e1374d16d2bec7e10285f59cc6d51 (diff)
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Rename openglgraphics to normalopenglgraphics.
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt4
-rw-r--r--src/Makefile.am4
-rw-r--r--src/commandhandler.cpp4
-rw-r--r--src/compoundsprite.cpp2
-rw-r--r--src/graphicsmanager.cpp2
-rw-r--r--src/graphicsvertexes.cpp26
-rw-r--r--src/graphicsvertexes.h14
-rw-r--r--src/normalopenglgraphics.cpp (renamed from src/openglgraphics.cpp)137
-rw-r--r--src/normalopenglgraphics.h (renamed from src/openglgraphics.h)6
-rw-r--r--src/resources/image.cpp2
-rw-r--r--src/resources/image.h2
-rw-r--r--src/resources/openglimagehelper.cpp4
-rw-r--r--src/resources/subimage.cpp2
-rw-r--r--src/safeopenglgraphics.cpp53
14 files changed, 135 insertions, 127 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 94d39ed4a..26a571c54 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -586,8 +586,8 @@ SET(SRCS
map.h
maplayer.cpp
maplayer.h
- openglgraphics.cpp
- openglgraphics.h
+ normalopenglgraphics.cpp
+ normalopenglgraphics.h
particle.cpp
particle.h
particlecontainer.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index b69cce69b..2eac1be38 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -599,8 +599,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
map.h \
maplayer.cpp \
maplayer.h \
- openglgraphics.cpp\
- openglgraphics.h \
+ normalopenglgraphics.cpp\
+ normalopenglgraphics.h \
particle.cpp \
particle.h \
particlecontainer.cpp \
diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp
index 75f4a5331..af87adafd 100644
--- a/src/commandhandler.cpp
+++ b/src/commandhandler.cpp
@@ -58,7 +58,7 @@
#include "net/tradehandler.h"
#if defined USE_OPENGL
-#include "openglgraphics.h"
+#include "normalopenglgraphics.h"
#endif
#ifdef DEBUG_DUMP_LEAKS1
@@ -1367,6 +1367,6 @@ void CommandHandler::handleDumpOGL(const std::string &args A_UNUSED,
ChatTab *tab A_UNUSED)
{
#if defined USE_OPENGL
- OpenGLGraphics::dumpSettings();
+ NormalOpenGLGraphics::dumpSettings();
#endif
}
diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp
index f3ccac072..91c8b16bc 100644
--- a/src/compoundsprite.cpp
+++ b/src/compoundsprite.cpp
@@ -26,7 +26,7 @@
#include "graphics.h"
#ifdef USE_OPENGL
-#include "openglgraphics.h"
+#include "normalopenglgraphics.h"
#include "safeopenglgraphics.h"
#endif
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index f18f8c03d..cb5b2698b 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -168,7 +168,7 @@ void GraphicsManager::initGraphics(bool noOpenGL)
case 1:
default:
imageHelper = new OpenGLImageHelper;
- mainGraphics = new OpenGLGraphics;
+ mainGraphics = new NormalOpenGLGraphics;
break;
case 2:
imageHelper = new OpenGLImageHelper;
diff --git a/src/graphicsvertexes.cpp b/src/graphicsvertexes.cpp
index a74d6558b..d09bc2d91 100644
--- a/src/graphicsvertexes.cpp
+++ b/src/graphicsvertexes.cpp
@@ -42,7 +42,7 @@ SDLGraphicsVertexes::~SDLGraphicsVertexes()
}
#ifdef USE_OPENGL
-OpenGLGraphicsVertexes::OpenGLGraphicsVertexes() :
+NormalOpenGLGraphicsVertexes::NormalOpenGLGraphicsVertexes() :
ptr(0),
mFloatTexArray(nullptr),
mIntTexArray(nullptr),
@@ -54,12 +54,12 @@ OpenGLGraphicsVertexes::OpenGLGraphicsVertexes() :
mVp.reserve(30);
}
-OpenGLGraphicsVertexes::~OpenGLGraphicsVertexes()
+NormalOpenGLGraphicsVertexes::~NormalOpenGLGraphicsVertexes()
{
clear();
}
-void OpenGLGraphicsVertexes::clear()
+void NormalOpenGLGraphicsVertexes::clear()
{
for (std::vector<GLfloat*>::iterator it = mFloatTexPool.begin();
it != mFloatTexPool.end(); ++ it)
@@ -92,38 +92,38 @@ void OpenGLGraphicsVertexes::clear()
}
}
-void OpenGLGraphicsVertexes::init()
+void NormalOpenGLGraphicsVertexes::init()
{
clear();
}
-GLfloat *OpenGLGraphicsVertexes::switchFloatTexArray()
+GLfloat *NormalOpenGLGraphicsVertexes::switchFloatTexArray()
{
mFloatTexArray = new GLfloat[vertexBufSize * 4 + 30];
mFloatTexPool.push_back(mFloatTexArray);
return mFloatTexArray;
}
-GLint *OpenGLGraphicsVertexes::switchIntVertArray()
+GLint *NormalOpenGLGraphicsVertexes::switchIntVertArray()
{
mIntVertArray = new GLint[vertexBufSize * 4 + 30];
mIntVertPool.push_back(mIntVertArray);
return mIntVertArray;
}
-GLint *OpenGLGraphicsVertexes::switchIntTexArray()
+GLint *NormalOpenGLGraphicsVertexes::switchIntTexArray()
{
mIntTexArray = new GLint[vertexBufSize * 4 + 30];
mIntTexPool.push_back(mIntTexArray);
return mIntTexArray;
}
-void OpenGLGraphicsVertexes::switchVp(int n)
+void NormalOpenGLGraphicsVertexes::switchVp(int n)
{
mVp.push_back(n);
}
-int OpenGLGraphicsVertexes::continueVp()
+int NormalOpenGLGraphicsVertexes::continueVp()
{
if (mVp.empty())
{
@@ -137,7 +137,7 @@ int OpenGLGraphicsVertexes::continueVp()
}
}
-GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray()
+GLfloat *NormalOpenGLGraphicsVertexes::continueFloatTexArray()
{
if (mFloatTexPool.empty())
{
@@ -151,7 +151,7 @@ GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray()
return mFloatTexArray;
}
-GLint *OpenGLGraphicsVertexes::continueIntVertArray()
+GLint *NormalOpenGLGraphicsVertexes::continueIntVertArray()
{
if (mIntVertPool.empty())
{
@@ -165,7 +165,7 @@ GLint *OpenGLGraphicsVertexes::continueIntVertArray()
return mIntVertArray;
}
-GLint *OpenGLGraphicsVertexes::continueIntTexArray()
+GLint *NormalOpenGLGraphicsVertexes::continueIntTexArray()
{
if (mIntTexPool.empty())
{
@@ -239,7 +239,7 @@ ImageVertexes::ImageVertexes() :
{
sdl.reserve(30);
#ifdef USE_OPENGL
- ogl = new OpenGLGraphicsVertexes();
+ ogl = new NormalOpenGLGraphicsVertexes();
#endif
}
diff --git a/src/graphicsvertexes.h b/src/graphicsvertexes.h
index 70ba4847b..b44f69179 100644
--- a/src/graphicsvertexes.h
+++ b/src/graphicsvertexes.h
@@ -34,7 +34,7 @@
#include <SDL_opengl.h>
#include "safeopenglgraphics.h"
-#include "openglgraphics.h"
+#include "normalopenglgraphics.h"
#endif
#include <string>
@@ -65,12 +65,12 @@ class SafeOpenGLGraphicsVertexes
{
};
-class OpenGLGraphicsVertexes
+class NormalOpenGLGraphicsVertexes
{
public:
- OpenGLGraphicsVertexes();
+ NormalOpenGLGraphicsVertexes();
- ~OpenGLGraphicsVertexes();
+ ~NormalOpenGLGraphicsVertexes();
GLfloat *switchFloatTexArray();
@@ -131,7 +131,7 @@ class ImageVertexes
DoubleRects sdl;
#ifdef USE_OPENGL
- OpenGLGraphicsVertexes *ogl;
+ NormalOpenGLGraphicsVertexes *ogl;
#endif
};
@@ -149,7 +149,7 @@ class GraphicsVertexes
#ifdef USE_OPENGL
// SafeOpenGLGraphicsVertexes ogl1[5];
- OpenGLGraphicsVertexes ogl[5];
+ NormalOpenGLGraphicsVertexes ogl[5];
#endif
void init(int x, int y, int w, int h);
@@ -167,7 +167,7 @@ class GraphicsVertexes
{ mPtr = num; }
#ifdef USE_OPENGL
- OpenGLGraphicsVertexes* getOGL()
+ NormalOpenGLGraphicsVertexes* getOGL()
{ return &ogl[mPtr]; }
#endif
diff --git a/src/openglgraphics.cpp b/src/normalopenglgraphics.cpp
index 4edcb089d..1114f1620 100644
--- a/src/openglgraphics.cpp
+++ b/src/normalopenglgraphics.cpp
@@ -25,7 +25,7 @@
#ifdef USE_OPENGL
#include "graphicsvertexes.h"
-#include "openglgraphics.h"
+#include "normalopenglgraphics.h"
#include "configuration.h"
#include "logger.h"
@@ -45,9 +45,9 @@
const unsigned int vertexBufSize = 500;
-GLuint OpenGLGraphics::mLastImage = 0;
+GLuint NormalOpenGLGraphics::mLastImage = 0;
-OpenGLGraphics::OpenGLGraphics():
+NormalOpenGLGraphics::NormalOpenGLGraphics():
mFloatTexArray(new GLfloat[vertexBufSize * 4 + 30]),
mIntTexArray(new GLint[vertexBufSize * 4 + 30]),
mIntVertArray(new GLint[vertexBufSize * 4 + 30]),
@@ -67,15 +67,16 @@ OpenGLGraphics::OpenGLGraphics():
mName = "fast OpenGL";
}
-OpenGLGraphics::~OpenGLGraphics()
+NormalOpenGLGraphics::~NormalOpenGLGraphics()
{
delete [] mFloatTexArray;
delete [] mIntTexArray;
delete [] mIntVertArray;
}
-bool OpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs,
- bool hwaccel, bool resize, bool noFrame)
+bool NormalOpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs,
+ bool hwaccel, bool resize,
+ bool noFrame)
{
setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame);
@@ -206,9 +207,9 @@ static inline void drawRescaledQuad(Image *image,
}
-bool OpenGLGraphics::drawImage2(const Image *image, int srcX, int srcY,
- int dstX, int dstY,
- int width, int height, bool useColor)
+bool NormalOpenGLGraphics::drawImage2(const Image *image, int srcX, int srcY,
+ int dstX, int dstY,
+ int width, int height, bool useColor)
{
if (!image)
return false;
@@ -239,11 +240,12 @@ bool OpenGLGraphics::drawImage2(const Image *image, int srcX, int srcY,
return true;
}
-bool OpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
- int dstX, int dstY,
- int width, int height,
- int desiredWidth, int desiredHeight,
- bool useColor)
+bool NormalOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
+ int dstX, int dstY,
+ int width, int height,
+ int desiredWidth,
+ int desiredHeight,
+ bool useColor)
{
return drawRescaledImage(image, srcX, srcY,
dstX, dstY,
@@ -252,11 +254,12 @@ bool OpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
useColor, true);
}
-bool OpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
- int dstX, int dstY,
- int width, int height,
- int desiredWidth, int desiredHeight,
- bool useColor, bool smooth)
+bool NormalOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
+ int dstX, int dstY,
+ int width, int height,
+ int desiredWidth,
+ int desiredHeight,
+ bool useColor, bool smooth)
{
if (!image)
return false;
@@ -315,8 +318,8 @@ bool OpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
return true;
}
-void OpenGLGraphics::drawImagePattern(const Image *image, int x, int y,
- int w, int h)
+void NormalOpenGLGraphics::drawImagePattern(const Image *image, int x, int y,
+ int w, int h)
{
if (!image)
return;
@@ -450,11 +453,11 @@ void OpenGLGraphics::drawImagePattern(const Image *image, int x, int y,
static_cast<GLubyte>(mColor.a));
}
-void OpenGLGraphics::drawRescaledImagePattern(Image *image,
- int x, int y,
- int w, int h,
- int scaledWidth,
- int scaledHeight)
+void NormalOpenGLGraphics::drawRescaledImagePattern(Image *image,
+ int x, int y,
+ int w, int h,
+ int scaledWidth,
+ int scaledHeight)
{
if (!image)
return;
@@ -606,13 +609,13 @@ void OpenGLGraphics::drawRescaledImagePattern(Image *image,
static_cast<GLubyte>(mColor.a));
}
-void OpenGLGraphics::drawImagePattern2(GraphicsVertexes *vert,
- const Image *image)
+void NormalOpenGLGraphics::drawImagePattern2(GraphicsVertexes *vert,
+ const Image *image)
{
if (!image)
return;
- OpenGLGraphicsVertexes *ogl = vert->getOGL();
+ NormalOpenGLGraphicsVertexes *ogl = vert->getOGL();
glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha);
#ifdef DEBUG_BIND_TEXTURE
@@ -667,8 +670,9 @@ void OpenGLGraphics::drawImagePattern2(GraphicsVertexes *vert,
}
-void OpenGLGraphics::calcImagePattern(GraphicsVertexes* vert, Image *image,
- int x, int y, int w, int h)
+void NormalOpenGLGraphics::calcImagePattern(GraphicsVertexes* vert,
+ Image *image,
+ int x, int y, int w, int h)
{
if (!image)
{
@@ -694,7 +698,7 @@ void OpenGLGraphics::calcImagePattern(GraphicsVertexes* vert, Image *image,
unsigned int vp = 0;
const unsigned int vLimit = vertexBufSize * 4;
- OpenGLGraphicsVertexes *ogl = vert->getOGL();
+ NormalOpenGLGraphicsVertexes *ogl = vert->getOGL();
ogl->init();
// Draw a set of textured rectangles
@@ -806,7 +810,7 @@ void OpenGLGraphics::calcImagePattern(GraphicsVertexes* vert, Image *image,
vert->incPtr(1);
}
-void OpenGLGraphics::calcTile(ImageVertexes *vert, int dstX, int dstY)
+void NormalOpenGLGraphics::calcTile(ImageVertexes *vert, int dstX, int dstY)
{
if (!vert)
return;
@@ -826,7 +830,7 @@ void OpenGLGraphics::calcTile(ImageVertexes *vert, int dstX, int dstY)
const unsigned int vLimit = vertexBufSize * 4;
- OpenGLGraphicsVertexes *ogl = vert->ogl;
+ NormalOpenGLGraphicsVertexes *ogl = vert->ogl;
unsigned int vp = ogl->ptr;
@@ -923,13 +927,13 @@ void OpenGLGraphics::calcTile(ImageVertexes *vert, int dstX, int dstY)
ogl->ptr = vp;
}
-void OpenGLGraphics::drawTile(ImageVertexes *vert)
+void NormalOpenGLGraphics::drawTile(ImageVertexes *vert)
{
if (!vert)
return;
Image *image = vert->image;
- OpenGLGraphicsVertexes *ogl = vert->ogl;
+ NormalOpenGLGraphicsVertexes *ogl = vert->ogl;
glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha);
#ifdef DEBUG_BIND_TEXTURE
@@ -949,7 +953,7 @@ void OpenGLGraphics::drawTile(ImageVertexes *vert)
static_cast<GLubyte>(mColor.a));
}
-void OpenGLGraphics::updateScreen()
+void NormalOpenGLGraphics::updateScreen()
{
// glFlush();
// glFinish();
@@ -958,7 +962,7 @@ void OpenGLGraphics::updateScreen()
// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
}
-void OpenGLGraphics::_beginDraw()
+void NormalOpenGLGraphics::_beginDraw()
{
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
@@ -994,12 +998,12 @@ void OpenGLGraphics::_beginDraw()
pushClipArea(gcn::Rectangle(0, 0, mTarget->w, mTarget->h));
}
-void OpenGLGraphics::_endDraw()
+void NormalOpenGLGraphics::_endDraw()
{
popClipArea();
}
-void OpenGLGraphics::prepareScreenshot()
+void NormalOpenGLGraphics::prepareScreenshot()
{
#if !defined(_WIN32)
if (config.getBoolValue("usefbo"))
@@ -1043,7 +1047,7 @@ void OpenGLGraphics::prepareScreenshot()
#endif
}
-SDL_Surface* OpenGLGraphics::getScreenshot()
+SDL_Surface* NormalOpenGLGraphics::getScreenshot()
{
const int h = mTarget->h;
const int w = mTarget->w - (mTarget->w % 4);
@@ -1114,7 +1118,7 @@ SDL_Surface* OpenGLGraphics::getScreenshot()
return screenshot;
}
-bool OpenGLGraphics::pushClipArea(gcn::Rectangle area)
+bool NormalOpenGLGraphics::pushClipArea(gcn::Rectangle area)
{
int transX = 0;
int transY = 0;
@@ -1144,7 +1148,7 @@ bool OpenGLGraphics::pushClipArea(gcn::Rectangle area)
return result;
}
-void OpenGLGraphics::popClipArea()
+void NormalOpenGLGraphics::popClipArea()
{
gcn::Graphics::popClipArea();
@@ -1157,7 +1161,7 @@ void OpenGLGraphics::popClipArea()
clipArea.width, clipArea.height);
}
-void OpenGLGraphics::setColor(const gcn::Color& color)
+void NormalOpenGLGraphics::setColor(const gcn::Color& color)
{
mColor = color;
glColor4ub(static_cast<GLubyte>(color.r),
@@ -1168,7 +1172,7 @@ void OpenGLGraphics::setColor(const gcn::Color& color)
mColorAlpha = (color.a != 255);
}
-void OpenGLGraphics::drawPoint(int x, int y)
+void NormalOpenGLGraphics::drawPoint(int x, int y)
{
setTexturingAndBlending(false);
@@ -1177,7 +1181,7 @@ void OpenGLGraphics::drawPoint(int x, int y)
glEnd();
}
-void OpenGLGraphics::drawLine(int x1, int y1, int x2, int y2)
+void NormalOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2)
{
setTexturingAndBlending(false);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -1192,21 +1196,22 @@ void OpenGLGraphics::drawLine(int x1, int y1, int x2, int y2)
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
}
-void OpenGLGraphics::drawRectangle(const gcn::Rectangle& rect)
+void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect)
{
drawRectangle(rect, false);
}
-void OpenGLGraphics::fillRectangle(const gcn::Rectangle& rect)
+void NormalOpenGLGraphics::fillRectangle(const gcn::Rectangle& rect)
{
drawRectangle(rect, true);
}
-void OpenGLGraphics::setTargetPlane(int width A_UNUSED, int height A_UNUSED)
+void NormalOpenGLGraphics::setTargetPlane(int width A_UNUSED,
+ int height A_UNUSED)
{
}
-void OpenGLGraphics::setTexturingAndBlending(bool enable)
+void NormalOpenGLGraphics::setTexturingAndBlending(bool enable)
{
if (enable)
{
@@ -1244,7 +1249,8 @@ void OpenGLGraphics::setTexturingAndBlending(bool enable)
}
}
-void OpenGLGraphics::drawRectangle(const gcn::Rectangle& rect, bool filled)
+void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect,
+ bool filled)
{
const float offset = filled ? 0 : 0.5f;
const float x = static_cast<float>(rect.x);
@@ -1269,8 +1275,8 @@ void OpenGLGraphics::drawRectangle(const gcn::Rectangle& rect, bool filled)
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
}
-bool OpenGLGraphics::drawNet(int x1, int y1, int x2, int y2,
- int width, int height)
+bool NormalOpenGLGraphics::drawNet(int x1, int y1, int x2, int y2,
+ int width, int height)
{
unsigned int vp = 0;
const unsigned int vLimit = vertexBufSize * 4;
@@ -1322,7 +1328,7 @@ bool OpenGLGraphics::drawNet(int x1, int y1, int x2, int y2,
return true;
}
-void OpenGLGraphics::bindTexture(GLenum target, GLuint texture)
+void NormalOpenGLGraphics::bindTexture(GLenum target, GLuint texture)
{
if (mLastImage != texture)
{
@@ -1331,7 +1337,7 @@ void OpenGLGraphics::bindTexture(GLenum target, GLuint texture)
}
}
-inline void OpenGLGraphics::drawQuadArrayfi(int size)
+inline void NormalOpenGLGraphics::drawQuadArrayfi(int size)
{
glVertexPointer(2, GL_INT, 0, mIntVertArray);
glTexCoordPointer(2, GL_FLOAT, 0, mFloatTexArray);
@@ -1339,8 +1345,9 @@ inline void OpenGLGraphics::drawQuadArrayfi(int size)
glDrawArrays(GL_QUADS, 0, size / 2);
}
-inline void OpenGLGraphics::drawQuadArrayfi(GLint *intVertArray,
- GLfloat *floatTexArray, int size)
+inline void NormalOpenGLGraphics::drawQuadArrayfi(GLint *intVertArray,
+ GLfloat *floatTexArray,
+ int size)
{
glVertexPointer(2, GL_INT, 0, intVertArray);
glTexCoordPointer(2, GL_FLOAT, 0, floatTexArray);
@@ -1348,7 +1355,7 @@ inline void OpenGLGraphics::drawQuadArrayfi(GLint *intVertArray,
glDrawArrays(GL_QUADS, 0, size / 2);
}
-inline void OpenGLGraphics::drawQuadArrayii(int size)
+inline void NormalOpenGLGraphics::drawQuadArrayii(int size)
{
glVertexPointer(2, GL_INT, 0, mIntVertArray);
glTexCoordPointer(2, GL_INT, 0, mIntTexArray);
@@ -1356,8 +1363,8 @@ inline void OpenGLGraphics::drawQuadArrayii(int size)
glDrawArrays(GL_QUADS, 0, size / 2);
}
-inline void OpenGLGraphics::drawQuadArrayii(GLint *intVertArray,
- GLint *intTexArray, int size)
+inline void NormalOpenGLGraphics::drawQuadArrayii(GLint *intVertArray,
+ GLint *intTexArray, int size)
{
glVertexPointer(2, GL_INT, 0, intVertArray);
glTexCoordPointer(2, GL_INT, 0, intTexArray);
@@ -1365,21 +1372,21 @@ inline void OpenGLGraphics::drawQuadArrayii(GLint *intVertArray,
glDrawArrays(GL_QUADS, 0, size / 2);
}
-inline void OpenGLGraphics::drawLineArrayi(int size)
+inline void NormalOpenGLGraphics::drawLineArrayi(int size)
{
glVertexPointer(2, GL_INT, 0, mIntVertArray);
glDrawArrays(GL_LINES, 0, size / 2);
}
-inline void OpenGLGraphics::drawLineArrayf(int size)
+inline void NormalOpenGLGraphics::drawLineArrayf(int size)
{
glVertexPointer(2, GL_FLOAT, 0, mFloatTexArray);
glDrawArrays(GL_LINES, 0, size / 2);
}
-void OpenGLGraphics::dumpSettings()
+void NormalOpenGLGraphics::dumpSettings()
{
GLint test[1000];
logger->log("\n\n");
@@ -1400,7 +1407,7 @@ void OpenGLGraphics::dumpSettings()
}
#ifdef DEBUG_BIND_TEXTURE
-void OpenGLGraphics::debugBindTexture(const Image *image)
+void NormalOpenGLGraphics::debugBindTexture(const Image *image)
{
const std::string texture = image->getIdPath();
if (mOldTexture != texture)
@@ -1416,7 +1423,7 @@ void OpenGLGraphics::debugBindTexture(const Image *image)
}
}
#else
-void OpenGLGraphics::debugBindTexture(const Image *image A_UNUSED)
+void NormalOpenGLGraphics::debugBindTexture(const Image *image A_UNUSED)
{
}
#endif
diff --git a/src/openglgraphics.h b/src/normalopenglgraphics.h
index f0d0078a1..5c86f40e4 100644
--- a/src/openglgraphics.h
+++ b/src/normalopenglgraphics.h
@@ -37,12 +37,12 @@
#include <set>
-class OpenGLGraphics : public Graphics
+class NormalOpenGLGraphics : public Graphics
{
public:
- OpenGLGraphics();
+ NormalOpenGLGraphics();
- ~OpenGLGraphics();
+ ~NormalOpenGLGraphics();
bool setVideoMode(int w, int h, int bpp, bool fs,
bool hwaccel, bool resize, bool noFrame);
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 342bca1b5..4b5fa4f40 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -26,7 +26,7 @@
#include "resources/resourcemanager.h"
#ifdef USE_OPENGL
-#include "openglgraphics.h"
+#include "normalopenglgraphics.h"
#include "safeopenglgraphics.h"
#endif
diff --git a/src/resources/image.h b/src/resources/image.h
index 756c9e23d..84895125c 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -59,7 +59,7 @@ class Image : public Resource
friend class OpenGLImageHelper;
friend class SDLImageHelper;
#ifdef USE_OPENGL
- friend class OpenGLGraphics;
+ friend class NormalOpenGLGraphics;
friend class SafeOpenGLGraphics;
#endif
diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp
index 120288b3f..841f9b3ae 100644
--- a/src/resources/openglimagehelper.cpp
+++ b/src/resources/openglimagehelper.cpp
@@ -27,7 +27,7 @@
#include "resources/dye.h"
#include "resources/resourcemanager.h"
-#include "openglgraphics.h"
+#include "normalopenglgraphics.h"
#include "safeopenglgraphics.h"
#include "client.h"
@@ -213,7 +213,7 @@ Image *OpenGLImageHelper::glLoad(SDL_Surface *tmpImage)
GLuint texture;
glGenTextures(1, &texture);
if (mUseOpenGL == 1)
- OpenGLGraphics::bindTexture(mTextureType, texture);
+ NormalOpenGLGraphics::bindTexture(mTextureType, texture);
else if (mUseOpenGL == 2)
SafeOpenGLGraphics::bindTexture(mTextureType, texture);
diff --git a/src/resources/subimage.cpp b/src/resources/subimage.cpp
index 1b9f745d3..2f4104580 100644
--- a/src/resources/subimage.cpp
+++ b/src/resources/subimage.cpp
@@ -23,7 +23,7 @@
#include "resources/subimage.h"
#ifdef USE_OPENGL
-#include "openglgraphics.h"
+#include "normalopenglgraphics.h"
#include "safeopenglgraphics.h"
#endif
diff --git a/src/safeopenglgraphics.cpp b/src/safeopenglgraphics.cpp
index cc8bcc95b..37001f850 100644
--- a/src/safeopenglgraphics.cpp
+++ b/src/safeopenglgraphics.cpp
@@ -56,7 +56,7 @@ SafeOpenGLGraphics::~SafeOpenGLGraphics()
}
bool SafeOpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs,
- bool hwaccel, bool resize, bool noFrame)
+ bool hwaccel, bool resize, bool noFrame)
{
setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame);
@@ -141,8 +141,8 @@ static inline void drawRescaledQuad(Image *image, int srcX, int srcY,
bool SafeOpenGLGraphics::drawImage2(const Image *image, int srcX, int srcY,
- int dstX, int dstY,
- int width, int height, bool useColor)
+ int dstX, int dstY,
+ int width, int height, bool useColor)
{
if (!image)
return false;
@@ -174,10 +174,10 @@ bool SafeOpenGLGraphics::drawImage2(const Image *image, int srcX, int srcY,
}
bool SafeOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
- int dstX, int dstY,
- int width, int height,
- int desiredWidth, int desiredHeight,
- bool useColor)
+ int dstX, int dstY,
+ int width, int height,
+ int desiredWidth, int desiredHeight,
+ bool useColor)
{
return drawRescaledImage(image, srcX, srcY,
dstX, dstY,
@@ -187,10 +187,10 @@ bool SafeOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
}
bool SafeOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
- int dstX, int dstY,
- int width, int height,
- int desiredWidth, int desiredHeight,
- bool useColor, bool smooth)
+ int dstX, int dstY,
+ int width, int height,
+ int desiredWidth, int desiredHeight,
+ bool useColor, bool smooth)
{
if (!image)
return false;
@@ -252,7 +252,7 @@ bool SafeOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY,
/* Optimising the functions that Graphics::drawImagePattern would call,
* so that glBegin...glEnd are outside the main loop. */
void SafeOpenGLGraphics::drawImagePattern(const Image *image, int x, int y,
- int w, int h)
+ int w, int h)
{
if (!image)
return;
@@ -296,9 +296,9 @@ void SafeOpenGLGraphics::drawImagePattern(const Image *image, int x, int y,
}
void SafeOpenGLGraphics::drawRescaledImagePattern(Image *image, int x, int y,
- int w, int h,
- int scaledWidth,
- int scaledHeight)
+ int w, int h,
+ int scaledWidth,
+ int scaledHeight)
{
if (!image)
return;
@@ -347,15 +347,16 @@ void SafeOpenGLGraphics::drawRescaledImagePattern(Image *image, int x, int y,
}
bool SafeOpenGLGraphics::calcImageRect(GraphicsVertexes* vert,
- int x, int y, int w, int h,
- Image *topLeft A_UNUSED,
- Image *topRight A_UNUSED,
- Image *bottomLeft A_UNUSED,
- Image *bottomRight A_UNUSED,
- Image *top A_UNUSED, Image *right A_UNUSED,
- Image *bottom A_UNUSED,
- Image *left A_UNUSED,
- Image *center A_UNUSED)
+ int x, int y, int w, int h,
+ Image *topLeft A_UNUSED,
+ Image *topRight A_UNUSED,
+ Image *bottomLeft A_UNUSED,
+ Image *bottomRight A_UNUSED,
+ Image *top A_UNUSED,
+ Image *right A_UNUSED,
+ Image *bottom A_UNUSED,
+ Image *left A_UNUSED,
+ Image *center A_UNUSED)
{
if (!vert)
return false;
@@ -365,7 +366,7 @@ bool SafeOpenGLGraphics::calcImageRect(GraphicsVertexes* vert,
}
void SafeOpenGLGraphics::calcTile(ImageVertexes *vert A_UNUSED,
- int x A_UNUSED, int y A_UNUSED)
+ int x A_UNUSED, int y A_UNUSED)
{
}
@@ -376,7 +377,7 @@ void SafeOpenGLGraphics::drawTile(ImageVertexes *vert A_UNUSED)
}
void SafeOpenGLGraphics::drawImageRect2(GraphicsVertexes* vert,
- const ImageRect &imgRect)
+ const ImageRect &imgRect)
{
if (!vert)
return;