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author | Andrei Karas <akaras@inbox.ru> | 2015-07-29 02:04:28 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-07-29 02:04:28 +0300 |
commit | 0de50d314ca7705024d1035802eaea2c43eb2848 (patch) | |
tree | eb3ce2b254763986d7586ca0506d3c00abd02c81 /src | |
parent | dc6afb20dd1af4e9e3a8ff4d3f2f3fcf5cd87734 (diff) | |
download | plus-0de50d314ca7705024d1035802eaea2c43eb2848.tar.gz plus-0de50d314ca7705024d1035802eaea2c43eb2848.tar.bz2 plus-0de50d314ca7705024d1035802eaea2c43eb2848.tar.xz plus-0de50d314ca7705024d1035802eaea2c43eb2848.zip |
Disable DSA OpenGL extensions for Mesa 10.6.x. Look like they broke it.
Diffstat (limited to 'src')
-rw-r--r-- | src/graphicsmanager.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index d03090ad8..7ab166a17 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -907,8 +907,10 @@ void GraphicsManager::initOpenGLFunctions() return; } - if (findI(mGlVendor, "NVIDIA") == std::string::npos) + if (findI(mGlVendor, "NVIDIA") == std::string::npos && + mGlVersionString.find("Mesa 10.6.") == std::string::npos) { // not for NVIDIA. in NVIDIA atleast in windows drivers DSA is broken + // Mesa 10.6.3 show support for DSA, but it broken. Works in 10.7 dev if (is45) { logger->log1("found GL_EXT_direct_state_access"); @@ -934,7 +936,8 @@ void GraphicsManager::initOpenGLFunctions() } else { - logger->log1("Not checked for DSA because on NVIDIA it broken"); + logger->log1("Not checked for DSA because on " + "NVIDIA or in Mesa it broken"); emulateFunction(glTextureSubImage2D); } |