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authorAndrei Karas <akaras@inbox.ru>2015-04-06 20:53:45 +0300
committerAndrei Karas <akaras@inbox.ru>2015-04-06 20:53:45 +0300
commite6a0f5d75e7b26db76d24e0d1773a33fa4315611 (patch)
treec53062c7717ebe8665635e308b63770f7c7a9ac3 /src
parent51be674df969fbed48503c3482268599e8b3a01b (diff)
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Add variable in away message with player name.
If present it will be replace to target player name. Variable: 'NAME' Example: /away hi 'NAME'.
Diffstat (limited to 'src')
-rw-r--r--src/being/localplayer.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index dd06b87a1..66d662a8d 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -1891,8 +1891,11 @@ void LocalPlayer::afkRespond(ChatTab *const tab, const std::string &nick)
if (mAfkTime == 0 || time < mAfkTime
|| time - mAfkTime > awayLimitTimer)
{
- std::string msg("*AFK*: "
- + config.getStringValue("afkMessage"));
+ std::string str(config.getStringValue("afkMessage"));
+ if (str.find("'NAME'") != std::string::npos)
+ replaceAll(str, "'NAME'", nick);
+
+ std::string msg("*AFK*: " + str);
if (config.getIntValue("afkFormat") == 1)
msg = "*" + msg + "*";