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authorAndrei Karas <akaras@inbox.ru>2013-08-23 18:03:05 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-24 21:08:16 +0300
commitc7f5d0a71d7318ccc4c3f28ab90d688a1a0868b3 (patch)
tree6585eb0acd0afa4f11cd0b87661ce527cabda9ae /src
parentb9fe47de21f8c899bfe36f70633a8c8110314d77 (diff)
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fix keyboard handling in gui in SDL2.
Diffstat (limited to 'src')
-rw-r--r--src/gui/sdlinput.cpp43
-rw-r--r--src/gui/sdlinput.h3
-rw-r--r--src/inputmanager.cpp27
-rw-r--r--src/keyboardconfig.cpp15
-rw-r--r--src/sdlshared.h2
5 files changed, 67 insertions, 23 deletions
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
index fd72cb962..19ec87f02 100644
--- a/src/gui/sdlinput.cpp
+++ b/src/gui/sdlinput.cpp
@@ -60,6 +60,7 @@
#include "inputmanager.h"
#include "keydata.h"
+#include "logger.h"
#include "mouseinput.h"
#include "sdlshared.h"
@@ -133,34 +134,16 @@ void SDLInput::pushInput(const SDL_Event &event)
{
case SDL_KEYDOWN:
{
- keyInput.setKey(gcn::Key(convertKeyCharacter(event)));
keyInput.setType(gcn::KeyInput::PRESSED);
- keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
- keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
- keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
- keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
- keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
- && event.key.keysym.sym <= SDLK_KP_EQUALS);
- const int actionId = inputManager.getActionByKey(event);
- if (actionId >= 0)
- keyInput.setActionId(actionId);
+ convertKeyEventToKey(event, keyInput);
mKeyInputQueue.push(keyInput);
break;
}
case SDL_KEYUP:
{
- keyInput.setKey(gcn::Key(convertKeyCharacter(event)));
keyInput.setType(gcn::KeyInput::RELEASED);
- keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
- keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
- keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
- keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
- keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
- && event.key.keysym.sym <= SDLK_KP_EQUALS);
- const int actionId = inputManager.getActionByKey(event);
- if (actionId >= 0)
- keyInput.setActionId(actionId);
+ convertKeyEventToKey(event, keyInput);
mKeyInputQueue.push(keyInput);
break;
}
@@ -249,6 +232,26 @@ void SDLInput::pushInput(const SDL_Event &event)
} // end switch
}
+void SDLInput::convertKeyEventToKey(const SDL_Event &event, KeyInput &keyInput)
+{
+ keyInput.setKey(gcn::Key(convertKeyCharacter(event)));
+ keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
+ keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
+ keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
+ keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
+#ifdef USE_SDL2
+ const int code = event.key.keysym.scancode;
+ keyInput.setNumericPad((code >= SDL_SCANCODE_KP_DIVIDE
+ && code <= SDL_SCANCODE_KP_PERIOD) || code == SDL_SCANCODE_KP_EQUALS);
+#else
+ const int code = event.key.keysym.sym;
+ keyInput.setNumericPad(code >= SDLK_KP0 && code <= SDLK_KP_EQUALS);
+#endif
+ const int actionId = inputManager.getActionByKey(event);
+ if (actionId >= 0)
+ keyInput.setActionId(actionId);
+}
+
int SDLInput::convertMouseButton(const int button)
{
switch (button)
diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h
index aa02e9554..cbe5863ed 100644
--- a/src/gui/sdlinput.h
+++ b/src/gui/sdlinput.h
@@ -189,6 +189,9 @@ protected:
*/
static int convertKeyCharacter(const SDL_Event &event) A_WARN_UNUSED;
+ static void convertKeyEventToKey(const SDL_Event &event,
+ KeyInput &keyInput);
+
std::queue<KeyInput> mKeyInputQueue;
std::queue<MouseInput> mMouseInputQueue;
diff --git a/src/inputmanager.cpp b/src/inputmanager.cpp
index b0a31b442..6e421498e 100644
--- a/src/inputmanager.cpp
+++ b/src/inputmanager.cpp
@@ -212,10 +212,21 @@ void InputManager::resetKeys()
const KeyData &kd = keyData[i];
KeyItem &val0 = key.values[0];
val0.type = kd.defaultType1;
- val0.value = kd.defaultValue1;
KeyItem &val1 = key.values[1];
val1.type = kd.defaultType2;
+#ifdef USE_SDL2
+ if (kd.defaultType1 == INPUT_KEYBOARD)
+ val0.value = SDL_GetScancodeFromKey(kd.defaultValue1);
+ else
+ val0.value = kd.defaultValue1;
+ if (kd.defaultType2 == INPUT_KEYBOARD)
+ val1.value = SDL_GetScancodeFromKey(kd.defaultValue2);
+ else
+ val1.value = kd.defaultValue2;
+#else
+ val0.value = kd.defaultValue1;
val1.value = kd.defaultValue2;
+#endif
}
}
@@ -233,10 +244,22 @@ void InputManager::makeDefault(const int i)
const KeyData &kd = keyData[i];
KeyItem &val0 = key.values[0];
val0.type = kd.defaultType1;
- val0.value = kd.defaultValue1;
KeyItem &val1 = key.values[1];
val1.type = kd.defaultType2;
+
+#ifdef USE_SDL2
+ if (kd.defaultType1 == INPUT_KEYBOARD)
+ val0.value = SDL_GetScancodeFromKey(kd.defaultValue1);
+ else
+ val0.value = kd.defaultValue1;
+ if (kd.defaultType2 == INPUT_KEYBOARD)
+ val1.value = SDL_GetScancodeFromKey(kd.defaultValue2);
+ else
+ val1.value = kd.defaultValue2;
+#else
+ val0.value = kd.defaultValue1;
val1.value = kd.defaultValue2;
+#endif
update();
}
diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp
index d0c56ec1d..2bc33fc41 100644
--- a/src/keyboardconfig.cpp
+++ b/src/keyboardconfig.cpp
@@ -61,10 +61,14 @@ void KeyboardConfig::deinit()
int KeyboardConfig::getKeyValueFromEvent(const SDL_Event &event) const
{
+#ifdef USE_SDL2
+ return event.key.keysym.scancode;
+#else
if (event.key.keysym.sym)
return event.key.keysym.sym;
else if (event.key.keysym.scancode > 1)
return -event.key.keysym.scancode;
+#endif
return 0;
}
@@ -84,7 +88,14 @@ std::string KeyboardConfig::getKeyName(const int key)
if (key == Input::KEY_NO_VALUE)
return "";
if (key >= 0)
+ {
+#ifdef USE_SDL2
+ return SDL_GetKeyName(SDL_GetKeyFromScancode(
+ static_cast<SDL_Scancode>(key)));
+#else
return SDL_GetKeyName(static_cast<SDLKey>(key));
+#endif
+ }
// TRANSLATORS: long key name, should be short
return strprintf(_("key_%d"), key);
@@ -138,7 +149,11 @@ std::string KeyboardConfig::getKeyShortString(const std::string &key)
SDLKey KeyboardConfig::getKeyFromEvent(const SDL_Event &event)
{
+#ifdef USE_SDL2
+ return event.key.keysym.scancode;
+#else
return event.key.keysym.sym;
+#endif
}
KeysVector *KeyboardConfig::getActionVector(const SDL_Event &event)
diff --git a/src/sdlshared.h b/src/sdlshared.h
index d06040220..7683cb9f2 100644
--- a/src/sdlshared.h
+++ b/src/sdlshared.h
@@ -24,7 +24,7 @@
#ifdef USE_SDL2
#define SDL_GetKeyState SDL_GetKeyboardState
-#define SDLKey SDL_Keycode
+#define SDLKey SDL_Scancode
#define SDL_keysym SDL_Keysym
#define SDL_ANYFORMAT 0