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authorAndrei Karas <akaras@inbox.ru>2013-09-02 00:28:21 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-02 00:28:21 +0300
commit2cff8f67ed362d0996610a7fd6f27b445afa521c (patch)
tree59b8f7a2f99911d37f5d1c88d70aa51ee31e1848 /src
parent987141c4340c508b14ec085f977754bb48dcfe0e (diff)
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dehardcode shift key to stop mouse moving.
now it using stop attack and untarget actions for stop moving.
Diffstat (limited to 'src')
-rw-r--r--src/gui/viewport.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index e210e043b..90ef086d2 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -288,7 +288,7 @@ void Viewport::_followMouse()
// We create a mouse event and send it to mouseDragged.
const uint8_t *const keys = SDL_GetKeyState(nullptr);
gcn::MouseEvent mouseEvent(nullptr,
- (keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT]),
+ 0,
false,
false,
false,
@@ -560,7 +560,9 @@ void Viewport::mouseDragged(gcn::MouseEvent &event)
if (!mMap || !player_node)
return;
- if (mPlayerFollowMouse && !event.isShiftPressed())
+ if (mPlayerFollowMouse && !inputManager.isActionActive(
+ Input::KEY_STOP_ATTACK) && !inputManager.isActionActive(
+ Input::KEY_UNTARGET))
{
#ifdef MANASERV_SUPPORT
if (Net::getNetworkType() == ServerInfo::MANASERV)