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authorAndrei Karas <akaras@inbox.ru>2013-01-20 19:01:23 +0300
committerAndrei Karas <akaras@inbox.ru>2013-01-20 19:29:26 +0300
commit531433248fbad49e2b8e9d90de9855f3ea9b2257 (patch)
tree33937a65d8b18934879824fa4c2a6183d53d5e73 /src
parent48071e171de41a23197c7328ba038331a936e0eb (diff)
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Another part with FOR_EACH changes.
Diffstat (limited to 'src')
-rw-r--r--src/gui/botcheckerwindow.cpp6
-rw-r--r--src/gui/buydialog.cpp3
-rw-r--r--src/gui/buyselldialog.cpp3
-rw-r--r--src/gui/charselectdialog.cpp8
-rw-r--r--src/gui/chatwindow.cpp11
-rw-r--r--src/gui/editdialog.cpp5
-rw-r--r--src/gui/equipmentwindow.cpp4
-rw-r--r--src/gui/helpwindow.cpp6
-rw-r--r--src/gui/inventorywindow.cpp3
-rw-r--r--src/gui/itemamountwindow.cpp5
-rw-r--r--src/gui/minimap.cpp4
-rw-r--r--src/gui/ministatuswindow.cpp17
-rw-r--r--src/gui/npcdialog.cpp17
-rw-r--r--src/gui/npcpostdialog.cpp5
-rw-r--r--src/gui/palette.cpp5
-rw-r--r--src/gui/popupmenu.cpp10
-rw-r--r--src/gui/questswindow.cpp6
-rw-r--r--src/gui/sdlfont.cpp6
-rw-r--r--src/gui/selldialog.cpp5
-rw-r--r--src/gui/serverdialog.cpp3
-rw-r--r--src/gui/setup.cpp11
-rw-r--r--src/gui/shopwindow.cpp15
-rw-r--r--src/gui/shortcutwindow.cpp5
-rw-r--r--src/gui/skilldialog.cpp12
-rw-r--r--src/gui/socialwindow.cpp3
-rw-r--r--src/gui/statuswindow.cpp5
-rw-r--r--src/gui/textcommandeditor.cpp5
-rw-r--r--src/gui/theme.cpp4
-rw-r--r--src/gui/userpalette.cpp9
-rw-r--r--src/gui/viewport.cpp12
-rw-r--r--src/gui/whoisonline.cpp18
-rw-r--r--src/gui/windowmenu.cpp5
-rw-r--r--src/map.cpp5
33 files changed, 75 insertions, 166 deletions
diff --git a/src/gui/botcheckerwindow.cpp b/src/gui/botcheckerwindow.cpp
index 3164ca7c5..5e2841879 100644
--- a/src/gui/botcheckerwindow.cpp
+++ b/src/gui/botcheckerwindow.cpp
@@ -110,8 +110,7 @@ public:
&& botCheckerWindow->mEnabled)
{
std::set<ActorSprite*> beings = actorSpriteManager->getAll();
- for (ActorSprites::const_iterator i = beings.begin(),
- i_end = beings.end(); i != i_end; ++i)
+ FOR_EACH (ActorSprites::const_iterator, i, beings)
{
Being *const being = dynamic_cast<Being*>(*i);
@@ -396,8 +395,7 @@ void BotCheckerWindow::reset()
if (actorSpriteManager)
{
std::set<ActorSprite*> beings = actorSpriteManager->getAll();
- for (ActorSprites::const_iterator i = beings.begin(),
- i_end = beings.end(); i != i_end; ++i)
+ FOR_EACH (ActorSprites::const_iterator, i, beings)
{
Being *const being = dynamic_cast<Being*>(*i);
diff --git a/src/gui/buydialog.cpp b/src/gui/buydialog.cpp
index 24ac63a00..e18b0965d 100644
--- a/src/gui/buydialog.cpp
+++ b/src/gui/buydialog.cpp
@@ -346,8 +346,7 @@ void BuyDialog::setVisible(bool visible)
void BuyDialog::closeAll()
{
- for (DialogList::const_iterator it = instances.begin(),
- it_end = instances.end(); it != it_end; ++it)
+ FOR_EACH (DialogList::const_iterator, it, instances)
{
if (*it)
(*it)->close();
diff --git a/src/gui/buyselldialog.cpp b/src/gui/buyselldialog.cpp
index c1d1207df..973df6182 100644
--- a/src/gui/buyselldialog.cpp
+++ b/src/gui/buyselldialog.cpp
@@ -132,8 +132,7 @@ void BuySellDialog::action(const gcn::ActionEvent &event)
void BuySellDialog::closeAll()
{
- for (DialogList::const_iterator it = instances.begin(),
- it_end = instances.end(); it != it_end; ++it)
+ FOR_EACH (DialogList::const_iterator, it, instances)
{
if (*it)
(*it)->close();
diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp
index 82daaeced..a912b9198 100644
--- a/src/gui/charselectdialog.cpp
+++ b/src/gui/charselectdialog.cpp
@@ -461,15 +461,13 @@ void CharSelectDialog::attemptCharacterSelect(const int index)
void CharSelectDialog::setCharacters(const Net::Characters &characters)
{
// Reset previous characters
- for (std::vector<CharacterDisplay*>::const_iterator
- iter = mCharacterEntries.begin(), iter_end = mCharacterEntries.end();
- iter != iter_end; ++iter)
+ FOR_EACH (std::vector<CharacterDisplay*>::const_iterator,
+ iter, mCharacterEntries)
{
(*iter)->setCharacter(nullptr);
}
- for (Net::Characters::const_iterator i = characters.begin(),
- i_end = characters.end(); i != i_end; ++i)
+ FOR_EACH (Net::Characters::const_iterator, i, characters)
{
if (!*i)
continue;
diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp
index 4a80a5df0..302c0c72b 100644
--- a/src/gui/chatwindow.cpp
+++ b/src/gui/chatwindow.cpp
@@ -613,11 +613,8 @@ void ChatWindow::removeAllWhispers()
{
std::list<ChatTab*> tabs;
- for (TabMap::iterator iter = mWhispers.begin(),
- iter_end = mWhispers.end(); iter != iter_end; ++ iter)
- {
+ FOR_EACH (TabMap::iterator, iter, mWhispers)
tabs.push_back(iter->second);
- }
for (std::list<ChatTab*>::iterator it = tabs.begin();
it != tabs.end(); ++it)
@@ -687,8 +684,7 @@ void ChatWindow::doPresent() const
std::string response;
int playercount = 0;
- for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end();
- it != it_end; ++it)
+ FOR_EACH (ActorSpritesConstIterator, it, actors)
{
if ((*it)->getType() == ActorSprite::PLAYER)
{
@@ -1504,8 +1500,7 @@ void ChatWindow::updateOnline(std::set<std::string> &onlinePlayers)
party = player_node->getParty();
guild = player_node->getGuild();
}
- for (TabMap::const_iterator iter = mWhispers.begin(),
- iter_end = mWhispers.end(); iter != iter_end; ++iter)
+ FOR_EACH (TabMap::const_iterator, iter, mWhispers)
{
if (!iter->second)
return;
diff --git a/src/gui/editdialog.cpp b/src/gui/editdialog.cpp
index 94546becb..938bccaad 100644
--- a/src/gui/editdialog.cpp
+++ b/src/gui/editdialog.cpp
@@ -66,11 +66,8 @@ EditDialog::EditDialog(const std::string &title, const std::string &msg,
void EditDialog::action(const gcn::ActionEvent &event)
{
// Proxy button events to our listeners
- for (ActionListenerIterator i = mActionListeners.begin(),
- i_end = mActionListeners.end(); i != i_end; ++i)
- {
+ FOR_EACH (ActionListenerIterator, i, mActionListeners)
(*i)->action(event);
- }
if (event.getId() == mEventOk)
scheduleDelete();
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index f2fe34a31..af2c8f083 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -159,9 +159,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
if (mLastRedraw)
{
mVertexes->clear();
- for (std::vector<EquipmentBox*>::const_iterator
- it = mBoxes.begin(), it_end = mBoxes.end();
- it != it_end; ++ it, ++ i)
+ FOR_EACH (std::vector<EquipmentBox*>::const_iterator, it, mBoxes)
{
const EquipmentBox *const box = *it;
if (!box)
diff --git a/src/gui/helpwindow.cpp b/src/gui/helpwindow.cpp
index a9aead461..3dcc19dbb 100644
--- a/src/gui/helpwindow.cpp
+++ b/src/gui/helpwindow.cpp
@@ -132,8 +132,7 @@ void HelpWindow::loadTags()
helpPath = paths.getStringValue("help");
StringVect lines;
ResourceManager::loadTextFile(helpPath + "tags.idx", lines);
- for (StringVectCIter it = lines.begin(), it_end = lines.end();
- it != it_end; ++ it)
+ FOR_EACH (StringVectCIter, it, lines)
{
const std::string &str = *it;
const size_t idx = str.find('|');
@@ -164,8 +163,7 @@ void HelpWindow::search(const std::string &text0)
mBrowserBox->clearRows();
loadFile("header");
loadFile("searchmany");
- for (HelpNamesCIter it = names.begin(), it_end = names.end();
- it != it_end; ++ it)
+ FOR_EACH (HelpNamesCIter, it, names)
{
const char *const str = (*it).c_str();
mBrowserBox->addRow(strprintf(" -> @@%s|%s@@", str,
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index 8d142328c..4b6256a8d 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -708,8 +708,7 @@ bool InventoryWindow::isInputFocused() const
bool InventoryWindow::isAnyInputFocused()
{
- for (WindowList::const_iterator it = instances.begin(),
- it_end = instances.end(); it != it_end; ++it)
+ FOR_EACH (WindowList::const_iterator, it, instances)
{
if ((*it) && (*it)->isInputFocused())
return true;
diff --git a/src/gui/itemamountwindow.cpp b/src/gui/itemamountwindow.cpp
index 454460984..3ebc899c7 100644
--- a/src/gui/itemamountwindow.cpp
+++ b/src/gui/itemamountwindow.cpp
@@ -71,11 +71,8 @@ public:
}
}
tempStrings.sort();
- for (std::list<std::string>::const_iterator i = tempStrings.begin(),
- i_end = tempStrings.end(); i != i_end; ++i)
- {
+ FOR_EACH (std::list<std::string>::const_iterator, i, tempStrings)
mStrings.push_back(*i);
- }
}
A_DELETE_COPY(ItemsModal)
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp
index 995667cd7..b30703a7e 100644
--- a/src/gui/minimap.cpp
+++ b/src/gui/minimap.cpp
@@ -266,9 +266,7 @@ void Minimap::draw(gcn::Graphics *graphics)
}
const ActorSprites &actors = actorSpriteManager->getAll();
-
- for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end();
- it != it_end; ++it)
+ FOR_EACH (ActorSpritesConstIterator, it, actors)
{
if (!(*it) || (*it)->getType() == ActorSprite::FLOOR_ITEM)
continue;
diff --git a/src/gui/ministatuswindow.cpp b/src/gui/ministatuswindow.cpp
index b1c6eba24..5e4559c9c 100644
--- a/src/gui/ministatuswindow.cpp
+++ b/src/gui/ministatuswindow.cpp
@@ -48,6 +48,8 @@
extern volatile int tick_time;
+typedef std::vector <ProgressBar*>::const_iterator ProgressBarVectorCIter;
+
MiniStatusWindow::MiniStatusWindow() :
Popup("MiniStatus", "ministatus.xml"),
InventoryListener(),
@@ -124,8 +126,7 @@ MiniStatusWindow::~MiniStatusWindow()
if (inv)
inv->removeInventoyListener(this);
- for (std::vector <ProgressBar*>::const_iterator it = mBars.begin(),
- it_end = mBars.end(); it != it_end; ++it)
+ FOR_EACH (ProgressBarVectorCIter, it, mBars)
{
ProgressBar *bar = *it;
if (!bar)
@@ -154,13 +155,10 @@ void MiniStatusWindow::updateBars()
{
int x = 0;
const ProgressBar *lastBar = nullptr;
- for (std::vector <ProgressBar*>::const_iterator it = mBars.begin(),
- it_end = mBars.end(); it != it_end; ++it)
- {
+ FOR_EACH (ProgressBarVectorCIter, it, mBars)
safeRemove(*it);
- }
- for (std::vector <ProgressBar*>::const_iterator it = mBars.begin(),
- it_end = mBars.end(); it != it_end; ++it)
+
+ FOR_EACH (ProgressBarVectorCIter, it, mBars)
{
ProgressBar *const bar = *it;
if (!bar)
@@ -456,8 +454,7 @@ void MiniStatusWindow::loadBars()
void MiniStatusWindow::saveBars()
{
int i = 0;
- for (std::vector <ProgressBar*>::const_iterator it = mBars.begin(),
- it_end = mBars.end(); it != it_end; ++it)
+ FOR_EACH (ProgressBarVectorCIter, it, mBars)
{
const ProgressBar *const bar = *it;
if (!bar->isVisible())
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index f2067d847..31b13e91f 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -60,6 +60,8 @@
NpcDialog::DialogList NpcDialog::instances;
+typedef std::vector<Image *>::iterator ImageVectorIter;
+
NpcDialog::NpcDialog(const int npcId) :
Window(_("NPC"), false, nullptr, "npc.xml"),
gcn::ActionListener(),
@@ -209,8 +211,7 @@ NpcDialog::~NpcDialog()
delete mListScrollArea;
mListScrollArea = nullptr;
- for (std::vector<Image *>::iterator it = mImages.begin(),
- it_end = mImages.end(); it != it_end; ++ it)
+ FOR_EACH (ImageVectorIter, it, mImages)
{
if (*it)
(*it)->decRef();
@@ -378,8 +379,7 @@ const Image *NpcDialog::getImageAt(int i)
void NpcDialog::choiceRequest()
{
mItems.clear();
- for (std::vector<Image *>::iterator it = mImages.begin(),
- it_end = mImages.end(); it != it_end; ++ it)
+ FOR_EACH (ImageVectorIter, it, mImages)
{
if (*it)
(*it)->decRef();
@@ -459,8 +459,7 @@ bool NpcDialog::isInputFocused() const
bool NpcDialog::isAnyInputFocused()
{
- for (DialogList::const_iterator it = instances.begin(),
- it_end = instances.end(); it != it_end; ++it)
+ FOR_EACH (DialogList::const_iterator, it, instances)
{
if ((*it) && (*it)->isInputFocused())
return true;
@@ -519,8 +518,7 @@ NpcDialog *NpcDialog::getActive()
if (instances.size() == 1)
return instances.front();
- for (DialogList::const_iterator it = instances.begin(),
- it_end = instances.end(); it != it_end; ++it)
+ FOR_EACH (DialogList::const_iterator, it, instances)
{
if ((*it) && (*it)->isFocused())
return (*it);
@@ -531,8 +529,7 @@ NpcDialog *NpcDialog::getActive()
void NpcDialog::closeAll()
{
- for (DialogList::const_iterator it = instances.begin(),
- it_end = instances.end(); it != it_end; ++it)
+ FOR_EACH (DialogList::const_iterator, it, instances)
{
if (*it)
(*it)->close();
diff --git a/src/gui/npcpostdialog.cpp b/src/gui/npcpostdialog.cpp
index b5e85938e..5135e56bd 100644
--- a/src/gui/npcpostdialog.cpp
+++ b/src/gui/npcpostdialog.cpp
@@ -125,9 +125,6 @@ void NpcPostDialog::setVisible(bool visible)
void NpcPostDialog::closeAll()
{
- for (DialogList::const_iterator it = instances.begin(),
- it_end = instances.end(); it != it_end; ++it)
- {
+ FOR_EACH (DialogList::const_iterator, it, instances)
(*it)->close();
- }
}
diff --git a/src/gui/palette.cpp b/src/gui/palette.cpp
index 26494fe43..c41fdfcd2 100644
--- a/src/gui/palette.cpp
+++ b/src/gui/palette.cpp
@@ -92,11 +92,8 @@ int Palette::getIdByChar(const signed char c, bool &valid)
void Palette::advanceGradients()
{
- for (Palettes::const_iterator it = mInstances.begin(),
- it_end = mInstances.end(); it != it_end; ++it)
- {
+ FOR_EACH (Palettes::const_iterator, it, mInstances)
(*it)->advanceGradient();
- }
}
void Palette::advanceGradient()
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 09389f3ea..b71676b15 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -267,8 +267,7 @@ void PopupMenu::showPopup(const int x, const int y,
mY = y;
mBrowserBox->clearRows();
mBrowserBox->addRow(_("Players"));
- for (std::vector<ActorSprite*>::const_iterator it = beings.begin(),
- it_end = beings.end(); it != it_end; ++it)
+ FOR_EACH (std::vector<ActorSprite*>::const_iterator, it, beings)
{
const Being *const being = dynamic_cast<Being*>(*it);
const ActorSprite *const actor = *it;
@@ -650,8 +649,7 @@ void PopupMenu::showChangePos(const int x, const int y)
if (guild)
{
PositionsMap map = guild->getPositions();
- for (PositionsMap::const_iterator itr = map.begin(),
- itr_end = map.end(); itr != itr_end; ++itr)
+ FOR_EACH (PositionsMap::const_iterator, itr, map)
{
mBrowserBox->addRow(strprintf("@@guild-pos-%u|%s@@",
itr->first, itr->second.c_str()));
@@ -1905,8 +1903,8 @@ void PopupMenu::showPopup(const int x, const int y, Button *const button)
mY = y;
mBrowserBox->clearRows();
- std::vector <Button*> names = windowMenu->getButtons();
- for (std::vector <Button*>::const_iterator it = names.begin(),
+ std::vector<Button *> names = windowMenu->getButtons();
+ for (std::vector<Button *>::const_iterator it = names.begin(),
it_end = names.end(); it != it_end; ++ it)
{
const Button *const btn = dynamic_cast<Button*>(*it);
diff --git a/src/gui/questswindow.cpp b/src/gui/questswindow.cpp
index cb03904a9..911394a56 100644
--- a/src/gui/questswindow.cpp
+++ b/src/gui/questswindow.cpp
@@ -277,8 +277,7 @@ void QuestsWindow::rebuild(const bool playSound)
const int var = (*it).first;
const int val = (*it).second;
const std::vector<QuestItem*> &quests = mQuests[var];
- for (std::vector<QuestItem*>::const_iterator it2 = quests.begin(),
- it2_end = quests.end(); it2 != it2_end; ++ it2)
+ FOR_EACH (std::vector<QuestItem*>::const_iterator, it2, quests)
{
if (!*it2)
continue;
@@ -372,8 +371,7 @@ void QuestsWindow::showQuest(const QuestItem *const quest)
const std::vector<QuestItemText> &texts = quest->texts;
mText->clearRows();
- for (std::vector<QuestItemText>::const_iterator it = texts.begin(),
- it_end = texts.end(); it != it_end; ++ it)
+ FOR_EACH (std::vector<QuestItemText>::const_iterator, it, texts)
{
const QuestItemText &data = *it;
switch (data.type)
diff --git a/src/gui/sdlfont.cpp b/src/gui/sdlfont.cpp
index 8cf0a4ffe..0f4629ef8 100644
--- a/src/gui/sdlfont.cpp
+++ b/src/gui/sdlfont.cpp
@@ -280,8 +280,7 @@ void SDLFont::drawString(gcn::Graphics *const graphics,
int cnt = 0;
#endif
- for (CacheIterator i = cache->begin(), i_end = cache->end();
- i != i_end; ++ i)
+ FOR_EACH (CacheIterator, i, cache)
{
if (chunk == (*i))
{
@@ -364,8 +363,7 @@ int SDLFont::getWidth(const std::string &text) const
int cnt = 0;
#endif
- for (CacheIterator i = cache->begin(), i_end = cache->end();
- i != i_end; ++ i)
+ FOR_EACHP (CacheIterator, i, cache)
{
if (i->text == text)
{
diff --git a/src/gui/selldialog.cpp b/src/gui/selldialog.cpp
index 50757369d..9afd3a554 100644
--- a/src/gui/selldialog.cpp
+++ b/src/gui/selldialog.cpp
@@ -358,9 +358,6 @@ void SellDialog::setVisible(bool visible)
void SellDialog::closeAll()
{
- for (DialogList::const_iterator it = instances.begin(),
- it_end = instances.end(); it != it_end; ++it)
- {
+ FOR_EACH (DialogList::const_iterator, it, instances)
(*it)->close();
- }
}
diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp
index 1c4ad195b..e2ef3fb01 100644
--- a/src/gui/serverdialog.cpp
+++ b/src/gui/serverdialog.cpp
@@ -708,8 +708,7 @@ void ServerDialog::saveCustomServers(const ServerInfo &currentServer,
}
else
{
- for (ServerInfos::iterator i = mServers.begin(),
- i_end = mServers.end(); i != i_end; ++i)
+ FOR_EACH (ServerInfos::iterator, i, mServers)
{
if (*i == currentServer)
{
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index 7eef2d856..777bdc752 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -109,9 +109,7 @@ Setup::Setup():
mTabs.push_back(new Setup_Theme(this));
mTabs.push_back(new Setup_Other(this));
- for (std::list<SetupTab*>::const_iterator i = mTabs.begin(),
- i_end = mTabs.end();
- i != i_end; ++i)
+ FOR_EACH (std::list<SetupTab*>::const_iterator, i, mTabs)
{
SetupTab *const tab = *i;
mPanel->addTab(tab->getName(), tab);
@@ -170,9 +168,7 @@ void Setup::action(const gcn::ActionEvent &event)
if (!statusWindow)
return;
- for (std::list<Window*>::const_iterator it = mWindowsToReset.begin(),
- it_end = mWindowsToReset.end();
- it != it_end; ++it)
+ FOR_EACH (std::list<Window*>::const_iterator, it, mWindowsToReset)
{
if (*it)
(*it)->resetToDefaultSize();
@@ -187,8 +183,7 @@ void Setup::setInGame(const bool inGame)
void Setup::externalUpdate()
{
- for (std::list<SetupTab*>::const_iterator it = mTabs.begin(),
- it_end = mTabs.end(); it != it_end; ++ it)
+ FOR_EACH (std::list<SetupTab*>::const_iterator, it, mTabs)
{
if (*it)
(*it)->externalUpdated();
diff --git a/src/gui/shopwindow.cpp b/src/gui/shopwindow.cpp
index 548c99628..c2bc4d336 100644
--- a/src/gui/shopwindow.cpp
+++ b/src/gui/shopwindow.cpp
@@ -413,8 +413,7 @@ void ShopWindow::saveList()
}
std::vector<ShopItem*> items = mBuyShopItems->items();
- for (std::vector<ShopItem*>::const_iterator it = items.begin(),
- it_end = items.end(); it != it_end; ++it)
+ FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
{
ShopItem *const item = *(it);
if (item)
@@ -422,8 +421,7 @@ void ShopWindow::saveList()
}
items = mSellShopItems->items();
- for (std::vector<ShopItem*>::const_iterator it = items.begin(),
- it_end = items.end(); it != it_end; ++it)
+ FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
{
if (!(*it))
continue;
@@ -487,8 +485,7 @@ void ShopWindow::announce(ShopItems *const list, const int mode)
std::vector<ShopItem*> items = list->items();
- for (std::vector<ShopItem*>::const_iterator it = items.begin(),
- it_end = items.end(); it != it_end; ++it)
+ FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
{
const ShopItem *const item = *(it);
if (item->getQuantity() > 1)
@@ -553,8 +550,7 @@ void ShopWindow::giveList(const std::string &nick, const int mode)
std::vector<ShopItem*> items = list->items();
- for (std::vector<ShopItem*>::const_iterator it = items.begin(),
- it_end = items.end(); it != it_end; ++it)
+ FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
{
const ShopItem *const item = *(it);
if (!item)
@@ -816,8 +812,7 @@ bool ShopWindow::findShopItem(const ShopItem *const shopItem, const int mode)
items = mBuyShopItems->items();
}
- for (std::vector<ShopItem*>::const_iterator it = items.begin(),
- it_end = items.end(); it != it_end; ++ it)
+ FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
{
const ShopItem *const item = *(it);
if (!item)
diff --git a/src/gui/shortcutwindow.cpp b/src/gui/shortcutwindow.cpp
index aa16c0210..06127c8b2 100644
--- a/src/gui/shortcutwindow.cpp
+++ b/src/gui/shortcutwindow.cpp
@@ -223,9 +223,6 @@ void ShortcutWindow::widgetMoved(const gcn::Event& event)
Window::widgetMoved(event);
if (mItems)
mItems->setRedraw(true);
- for (std::vector<ShortcutContainer*>::iterator it = mPages.begin(),
- it_end = mPages.end(); it != it_end; ++ it)
- {
+ FOR_EACH (std::vector<ShortcutContainer*>::iterator, it, mPages)
(*it)->setRedraw(true);
- }
}
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index 2f741d283..6a47a425d 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -377,8 +377,7 @@ void SkillDialog::update()
PlayerInfo::getAttribute(PlayerInfo::SKILL_POINTS)));
mPointsLabel->adjustSize();
- for (SkillMap::const_iterator it = mSkills.begin(), it_end = mSkills.end();
- it != it_end; ++ it)
+ FOR_EACH (SkillMap::const_iterator, it, mSkills)
{
if ((*it).second && (*it).second->modifiable)
(*it).second->update();
@@ -582,9 +581,7 @@ void SkillModel::updateVisibilities()
{
mVisibleSkills.clear();
- for (SkillList::const_iterator it = mSkills.begin(),
- it_end = mSkills.end();
- it != it_end; ++ it)
+ FOR_EACH (SkillList::const_iterator, it, mSkills)
{
if ((*it)->visible)
mVisibleSkills.push_back((*it));
@@ -642,11 +639,8 @@ SkillInfo::SkillInfo() :
SkillInfo::~SkillInfo()
{
- for (SkillDataMapIter it = dataMap.begin(), it_end = dataMap.end();
- it != it_end; ++ it)
- {
+ FOR_EACH (SkillDataMapIter, it, dataMap)
delete (*it).second;
- }
dataMap.clear();
}
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index 9d9b11471..f3b907cb2 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -1143,8 +1143,7 @@ public:
if (!players)
return;
- for (StringVectCIter it = players->begin(), it_end = players->end();
- it != it_end; ++ it)
+ FOR_EACHP (StringVectCIter, it, players)
{
Avatar *const ava = new Avatar(*it);
if (actorSpriteManager->findBeingByName(*it, Being::PLAYER)
diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp
index 188ff5d66..63c2d9331 100644
--- a/src/gui/statuswindow.cpp
+++ b/src/gui/statuswindow.cpp
@@ -466,11 +466,8 @@ void StatusWindow::clearAttributes()
{
mAttrCont->clear();
mDAttrCont->clear();
- for (Attrs::iterator it = mAttrs.begin(), it_end = mAttrs.end();
- it != it_end; ++ it)
- {
+ FOR_EACH (Attrs::iterator, it, mAttrs)
delete (*it).second;
- }
mAttrs.clear();
}
diff --git a/src/gui/textcommandeditor.cpp b/src/gui/textcommandeditor.cpp
index 156c6c60d..d6540dca2 100644
--- a/src/gui/textcommandeditor.cpp
+++ b/src/gui/textcommandeditor.cpp
@@ -76,11 +76,8 @@ public:
}
tempStrings.sort();
mStrings.push_back("");
- for (std::list<std::string>::const_iterator i = tempStrings.begin(),
- i_end = tempStrings.end(); i != i_end; ++i)
- {
+ FOR_EACH (std::list<std::string>::const_iterator, i, tempStrings)
mStrings.push_back(*i);
- }
}
A_DELETE_COPY(IconsModal)
diff --git a/src/gui/theme.cpp b/src/gui/theme.cpp
index f2ce534a7..4ff1f8ea4 100644
--- a/src/gui/theme.cpp
+++ b/src/gui/theme.cpp
@@ -341,9 +341,7 @@ void Theme::setMinimumOpacity(const float minimumOpacity)
void Theme::updateAlpha()
{
- for (SkinIterator iter = mSkins.begin(), iter_end = mSkins.end();
- iter != iter_end;
- ++ iter)
+ FOR_EACH (SkinIterator, iter, mSkins)
{
if (iter->second)
iter->second->updateAlpha(mMinimumOpacity);
diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp
index 7f2a2ca41..c42a7aa27 100644
--- a/src/gui/userpalette.cpp
+++ b/src/gui/userpalette.cpp
@@ -173,8 +173,7 @@ UserPalette::UserPalette():
UserPalette::~UserPalette()
{
- for (Colors::const_iterator col = mColors.begin(),
- colEnd = mColors.end(); col != colEnd; ++col)
+ FOR_EACH (Colors::const_iterator, col, mColors)
{
const std::string &configName = ColorTypeNames[col->type];
config.setValue(configName + "Gradient",
@@ -233,8 +232,7 @@ std::string UserPalette::getElementAt(int i)
void UserPalette::commit(const bool commitNonStatic)
{
- for (Colors::iterator i = mColors.begin(), iEnd = mColors.end();
- i != iEnd; ++i)
+ FOR_EACH (Colors::iterator, i, mColors)
{
i->committedGrad = i->grad;
i->committedDelay = i->delay;
@@ -247,8 +245,7 @@ void UserPalette::commit(const bool commitNonStatic)
void UserPalette::rollback()
{
- for (Colors::iterator i = mColors.begin(), iEnd = mColors.end();
- i != iEnd; ++i)
+ FOR_EACH (Colors::iterator, i, mColors)
{
if (i->grad != i->committedGrad)
setGradient(i->type, i->committedGrad);
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index b0d41edd3..318641011 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -256,8 +256,7 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
// Draw player names, speech, and emotion sprite as needed
const ActorSprites &actors = actorSpriteManager->getAll();
- for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end();
- it != it_end; ++it)
+ FOR_EACH (ActorSpritesConstIterator, it, actors)
{
if ((*it)->getType() == ActorSprite::FLOOR_ITEM)
continue;
@@ -342,8 +341,7 @@ void Viewport::_drawDebugPath(Graphics *const graphics)
// Draw the path debug information for every beings.
const ActorSprites &actors = actorSpriteManager->getAll();
- for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end();
- it != it_end; ++ it)
+ FOR_EACH (ActorSpritesConstIterator, it, actors)
{
const Being *const being = dynamic_cast<Being*>(*it);
if (being && being != player_node)
@@ -368,8 +366,7 @@ void Viewport::_drawPath(Graphics *const graphics, const Path &path,
#endif
{
int cnt = 1;
- for (Path::const_iterator i = path.begin(), i_end = path.end();
- i != i_end; ++i)
+ FOR_EACH (Path::const_iterator, i, path)
{
const int squareX = i->x * 32 - mPixelViewX + 12;
const int squareY = i->y * 32 - mPixelViewY + 12;
@@ -387,8 +384,7 @@ void Viewport::_drawPath(Graphics *const graphics, const Path &path,
#ifdef MANASERV_SUPPORT
else if (Net::getNetworkType() == ServerInfo::MANASERV)
{
- for (Path::const_iterator i = path.begin(), i_end = path.end();
- i != i_end; ++i)
+ FOR_EACH (Path::const_iterator, i, path)
{
int squareX = i->x - mPixelViewX;
int squareY = i->y - mPixelViewY;
diff --git a/src/gui/whoisonline.cpp b/src/gui/whoisonline.cpp
index f0b0ab538..d7d67fbc2 100644
--- a/src/gui/whoisonline.cpp
+++ b/src/gui/whoisonline.cpp
@@ -139,11 +139,8 @@ WhoIsOnline::~WhoIsOnline()
// Remove possibly leftover temporary download
delete []mCurlError;
- for (std::set<OnlinePlayer*>::iterator itd = mOnlinePlayers.begin(),
- itd_end = mOnlinePlayers.end(); itd != itd_end; ++ itd)
- {
+ FOR_EACH (std::set<OnlinePlayer*>::iterator, itd, mOnlinePlayers)
delete *itd;
- }
mOnlinePlayers.clear();
mOnlineNicks.clear();
}
@@ -247,18 +244,14 @@ void WhoIsOnline::loadList(std::vector<OnlinePlayer*> &list)
std::vector<OnlinePlayer*> disregard;
std::vector<OnlinePlayer*> enemy;
- for (std::set<OnlinePlayer*>::iterator itd = mOnlinePlayers.begin(),
- itd_end = mOnlinePlayers.end(); itd != itd_end; ++ itd)
- {
+ FOR_EACH (std::set<OnlinePlayer*>::iterator, itd, mOnlinePlayers)
delete *itd;
- }
mOnlinePlayers.clear();
mOnlineNicks.clear();
mShowLevel = config.getBoolValue("showlevel");
- for (std::vector<OnlinePlayer*>::const_iterator it = list.begin(),
- it_end = list.end(); it != it_end; ++ it)
+ FOR_EACH (std::vector<OnlinePlayer*>::const_iterator, it, list)
{
OnlinePlayer *player = *it;
std::string nick = player->getNick();
@@ -335,11 +328,8 @@ void WhoIsOnline::loadWebList()
char *line = strtok(mMemoryBuffer, "\n");
const std::string gmText = "(GM)";
- for (std::set<OnlinePlayer*>::iterator itd = mOnlinePlayers.begin(),
- itd_end = mOnlinePlayers.end(); itd != itd_end; ++ itd)
- {
+ FOR_EACH (std::set<OnlinePlayer*>::iterator, itd, mOnlinePlayers)
delete *itd;
- }
mOnlinePlayers.clear();
mOnlineNicks.clear();
diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp
index 2d8ec7f7a..f9944312b 100644
--- a/src/gui/windowmenu.cpp
+++ b/src/gui/windowmenu.cpp
@@ -345,11 +345,10 @@ void WindowMenu::showButton(const std::string &name, const bool visible)
void WindowMenu::updateButtons()
{
int x = mPadding, h = 0;
- std::vector <Button*>::const_iterator it, it_end;
- for (it = mButtons.begin(), it_end = mButtons.end(); it != it_end; ++it)
+ FOR_EACH (std::vector <Button*>::const_iterator, it, mButtons)
safeRemove(*it);
const int pad2 = 2 * mPadding;
- for (it = mButtons.begin(), it_end = mButtons.end(); it != it_end; ++it)
+ FOR_EACH (std::vector <Button*>::const_iterator, it, mButtons)
{
Button *const btn = dynamic_cast<Button *const>(*it);
if (!btn)
diff --git a/src/map.cpp b/src/map.cpp
index ec9c42e65..1d4e0535c 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1095,8 +1095,9 @@ void Map::initializeParticleEffects(Particle *const engine)
if (config.getBoolValue("particleeffects"))
{
- FOR_EACH (std::vector<ParticleEffectData>::const_iterator,
- i, particleEffects)
+ for (std::vector<ParticleEffectData>::const_iterator
+ i = particleEffects.begin();
+ i != particleEffects.end(); ++i)
{
Particle *const p = engine->addEffect(i->file, i->x, i->y);
if (p && i->w > 0 && i->h > 0)