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author | Andrei Karas <akaras@inbox.ru> | 2013-08-23 20:14:42 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-08-24 21:08:16 +0300 |
commit | 86a8a11c5fd21cdff2336b32a2cc30a8ff1d3f57 (patch) | |
tree | a08d9534e77d961c129852ea8fcf8b82455f5f90 /src/sdl2gfx/SDL_rotozoom.c | |
parent | ea2e8f7410f7fc993a2dc65f865f013a68fad1fc (diff) | |
download | plus-86a8a11c5fd21cdff2336b32a2cc30a8ff1d3f57.tar.gz plus-86a8a11c5fd21cdff2336b32a2cc30a8ff1d3f57.tar.bz2 plus-86a8a11c5fd21cdff2336b32a2cc30a8ff1d3f57.tar.xz plus-86a8a11c5fd21cdff2336b32a2cc30a8ff1d3f57.zip |
remove unused sdl2gfx files.
Diffstat (limited to 'src/sdl2gfx/SDL_rotozoom.c')
-rw-r--r-- | src/sdl2gfx/SDL_rotozoom.c | 1651 |
1 files changed, 0 insertions, 1651 deletions
diff --git a/src/sdl2gfx/SDL_rotozoom.c b/src/sdl2gfx/SDL_rotozoom.c deleted file mode 100644 index 6313f4008..000000000 --- a/src/sdl2gfx/SDL_rotozoom.c +++ /dev/null @@ -1,1651 +0,0 @@ -/* - -SDL2_rotozoom.c: rotozoomer, zoomer and shrinker for 32bit or 8bit surfaces - -Copyright (C) 2012 Andreas Schiffler - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not -claim that you wrote the original software. If you use this software -in a product, an acknowledgment in the product documentation would be -appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and must not be -misrepresented as being the original software. - -3. This notice may not be removed or altered from any source -distribution. - -Andreas Schiffler -- aschiffler at ferzkopp dot net - -*/ - -#ifdef WIN32 -#include <windows.h> -#endif - -#include <stdlib.h> -#include <string.h> - -#include "SDL_rotozoom.h" - -/* ---- Internally used structures */ - -/*! -\brief A 32 bit RGBA pixel. -*/ -typedef struct tColorRGBA { - Uint8 r; - Uint8 g; - Uint8 b; - Uint8 a; -} tColorRGBA; - -/*! -\brief A 8bit Y/palette pixel. -*/ -typedef struct tColorY { - Uint8 y; -} tColorY; - -/*! -\brief Returns maximum of two numbers a and b. -*/ -#define MAX(a,b) (((a) > (b)) ? (a) : (b)) - -/*! -\brief Number of guard rows added to destination surfaces. - -This is a simple but effective workaround for observed issues. -These rows allocate extra memory and are then hidden from the surface. -Rows are added to the end of destination surfaces when they are allocated. -This catches any potential overflows which seem to happen with -just the right src image dimensions and scale/rotation and can lead -to a situation where the program can segfault. -*/ -#define GUARD_ROWS (2) - -/*! -\brief Lower limit of absolute zoom factor or rotation degrees. -*/ -#define VALUE_LIMIT 0.001 - -/*! -\brief Returns colorkey info for a surface -*/ -Uint32 _colorkey(SDL_Surface *src) -{ - Uint32 key = 0; - SDL_GetColorKey(src, &key); - return key; -} - - -/*! -\brief Internal 32 bit integer-factor averaging Shrinker. - -Shrinks 32 bit RGBA/ABGR 'src' surface to 'dst' surface. -Averages color and alpha values values of src pixels to calculate dst pixels. -Assumes src and dst surfaces are of 32 bit depth. -Assumes dst surface was allocated with the correct dimensions. - -\param src The surface to shrink (input). -\param dst The shrunken surface (output). -\param factorx The horizontal shrinking ratio. -\param factory The vertical shrinking ratio. - -\return 0 for success or -1 for error. -*/ -int _shrinkSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory) -{ - int x, y, dx, dy, sgap, dgap, ra, ga, ba, aa; - int n_average; - tColorRGBA *sp, *osp, *oosp; - tColorRGBA *dp; - - /* - * Averaging integer shrink - */ - - /* Precalculate division factor */ - n_average = factorx*factory; - - /* - * Scan destination - */ - sp = (tColorRGBA *) src->pixels; - sgap = src->pitch - src->w * 4; - - dp = (tColorRGBA *) dst->pixels; - dgap = dst->pitch - dst->w * 4; - - for (y = 0; y < dst->h; y++) { - - osp=sp; - for (x = 0; x < dst->w; x++) { - - /* Trace out source box and accumulate */ - oosp=sp; - ra=ga=ba=aa=0; - for (dy=0; dy < factory; dy++) { - for (dx=0; dx < factorx; dx++) { - ra += sp->r; - ga += sp->g; - ba += sp->b; - aa += sp->a; - - sp++; - } - /* src dx loop */ - sp = (tColorRGBA *)((Uint8*)sp + (src->pitch - 4*factorx)); // next y - } - /* src dy loop */ - - /* next box-x */ - sp = (tColorRGBA *)((Uint8*)oosp + 4*factorx); - - /* Store result in destination */ - dp->r = ra/n_average; - dp->g = ga/n_average; - dp->b = ba/n_average; - dp->a = aa/n_average; - - /* - * Advance destination pointer - */ - dp++; - } - /* dst x loop */ - - /* next box-y */ - sp = (tColorRGBA *)((Uint8*)osp + src->pitch*factory); - - /* - * Advance destination pointers - */ - dp = (tColorRGBA *) ((Uint8 *) dp + dgap); - } - /* dst y loop */ - - return (0); -} - -/*! -\brief Internal 8 bit integer-factor averaging shrinker. - -Shrinks 8bit Y 'src' surface to 'dst' surface. -Averages color (brightness) values values of src pixels to calculate dst pixels. -Assumes src and dst surfaces are of 8 bit depth. -Assumes dst surface was allocated with the correct dimensions. - -\param src The surface to shrink (input). -\param dst The shrunken surface (output). -\param factorx The horizontal shrinking ratio. -\param factory The vertical shrinking ratio. - -\return 0 for success or -1 for error. -*/ -int _shrinkSurfaceY(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory) -{ - int x, y, dx, dy, sgap, dgap, a; - int n_average; - Uint8 *sp, *osp, *oosp; - Uint8 *dp; - - /* - * Averaging integer shrink - */ - - /* Precalculate division factor */ - n_average = factorx*factory; - - /* - * Scan destination - */ - sp = (Uint8 *) src->pixels; - sgap = src->pitch - src->w; - - dp = (Uint8 *) dst->pixels; - dgap = dst->pitch - dst->w; - - for (y = 0; y < dst->h; y++) { - - osp=sp; - for (x = 0; x < dst->w; x++) { - - /* Trace out source box and accumulate */ - oosp=sp; - a=0; - for (dy=0; dy < factory; dy++) { - for (dx=0; dx < factorx; dx++) { - a += (*sp); - /* next x */ - sp++; - } - /* end src dx loop */ - /* next y */ - sp = (Uint8 *)((Uint8*)sp + (src->pitch - factorx)); - } - /* end src dy loop */ - - /* next box-x */ - sp = (Uint8 *)((Uint8*)oosp + factorx); - - /* Store result in destination */ - *dp = a/n_average; - - /* - * Advance destination pointer - */ - dp++; - } - /* end dst x loop */ - - /* next box-y */ - sp = (Uint8 *)((Uint8*)osp + src->pitch*factory); - - /* - * Advance destination pointers - */ - dp = (Uint8 *)((Uint8 *)dp + dgap); - } - /* end dst y loop */ - - return (0); -} - -/*! -\brief Internal 32 bit Zoomer with optional anti-aliasing by bilinear interpolation. - -Zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface. -Assumes src and dst surfaces are of 32 bit depth. -Assumes dst surface was allocated with the correct dimensions. - -\param src The surface to zoom (input). -\param dst The zoomed surface (output). -\param flipx Flag indicating if the image should be horizontally flipped. -\param flipy Flag indicating if the image should be vertically flipped. -\param smooth Antialiasing flag; set to SMOOTHING_ON to enable. - -\return 0 for success or -1 for error. -*/ -int _zoomSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy, int smooth) -{ - int x, y, sx, sy, ssx, ssy, *sax, *say, *csax, *csay, *salast, csx, csy, ex, ey, cx, cy, sstep, sstepx, sstepy; - tColorRGBA *c00, *c01, *c10, *c11; - tColorRGBA *sp, *csp, *dp; - int spixelgap, spixelw, spixelh, dgap, t1, t2; - - /* - * Allocate memory for row/column increments - */ - if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) { - return (-1); - } - if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) { - free(sax); - return (-1); - } - - /* - * Precalculate row increments - */ - spixelw = (src->w - 1); - spixelh = (src->h - 1); - if (smooth) { - sx = (int) (65536.0 * (float) spixelw / (float) (dst->w - 1)); - sy = (int) (65536.0 * (float) spixelh / (float) (dst->h - 1)); - } else { - sx = (int) (65536.0 * (float) (src->w) / (float) (dst->w)); - sy = (int) (65536.0 * (float) (src->h) / (float) (dst->h)); - } - - /* Maximum scaled source size */ - ssx = (src->w << 16) - 1; - ssy = (src->h << 16) - 1; - - /* Precalculate horizontal row increments */ - csx = 0; - csax = sax; - for (x = 0; x <= dst->w; x++) { - *csax = csx; - csax++; - csx += sx; - - /* Guard from overflows */ - if (csx > ssx) { - csx = ssx; - } - } - - /* Precalculate vertical row increments */ - csy = 0; - csay = say; - for (y = 0; y <= dst->h; y++) { - *csay = csy; - csay++; - csy += sy; - - /* Guard from overflows */ - if (csy > ssy) { - csy = ssy; - } - } - - sp = (tColorRGBA *) src->pixels; - dp = (tColorRGBA *) dst->pixels; - dgap = dst->pitch - dst->w * 4; - spixelgap = src->pitch/4; - - if (flipx) sp += spixelw; - if (flipy) sp += (spixelgap * spixelh); - - /* - * Switch between interpolating and non-interpolating code - */ - if (smooth) { - - /* - * Interpolating Zoom - */ - csay = say; - for (y = 0; y < dst->h; y++) { - csp = sp; - csax = sax; - for (x = 0; x < dst->w; x++) { - /* - * Setup color source pointers - */ - ex = (*csax & 0xffff); - ey = (*csay & 0xffff); - cx = (*csax >> 16); - cy = (*csay >> 16); - sstepx = cx < spixelw; - sstepy = cy < spixelh; - c00 = sp; - c01 = sp; - c10 = sp; - if (sstepy) { - if (flipy) { - c10 -= spixelgap; - } else { - c10 += spixelgap; - } - } - c11 = c10; - if (sstepx) { - if (flipx) { - c01--; - c11--; - } else { - c01++; - c11++; - } - } - - /* - * Draw and interpolate colors - */ - t1 = ((((c01->r - c00->r) * ex) >> 16) + c00->r) & 0xff; - t2 = ((((c11->r - c10->r) * ex) >> 16) + c10->r) & 0xff; - dp->r = (((t2 - t1) * ey) >> 16) + t1; - t1 = ((((c01->g - c00->g) * ex) >> 16) + c00->g) & 0xff; - t2 = ((((c11->g - c10->g) * ex) >> 16) + c10->g) & 0xff; - dp->g = (((t2 - t1) * ey) >> 16) + t1; - t1 = ((((c01->b - c00->b) * ex) >> 16) + c00->b) & 0xff; - t2 = ((((c11->b - c10->b) * ex) >> 16) + c10->b) & 0xff; - dp->b = (((t2 - t1) * ey) >> 16) + t1; - t1 = ((((c01->a - c00->a) * ex) >> 16) + c00->a) & 0xff; - t2 = ((((c11->a - c10->a) * ex) >> 16) + c10->a) & 0xff; - dp->a = (((t2 - t1) * ey) >> 16) + t1; - /* - * Advance source pointer x - */ - salast = csax; - csax++; - sstep = (*csax >> 16) - (*salast >> 16); - if (flipx) { - sp -= sstep; - } else { - sp += sstep; - } - - /* - * Advance destination pointer x - */ - dp++; - } - /* - * Advance source pointer y - */ - salast = csay; - csay++; - sstep = (*csay >> 16) - (*salast >> 16); - sstep *= spixelgap; - if (flipy) { - sp = csp - sstep; - } else { - sp = csp + sstep; - } - - /* - * Advance destination pointer y - */ - dp = (tColorRGBA *) ((Uint8 *) dp + dgap); - } - } else { - /* - * Non-Interpolating Zoom - */ - csay = say; - for (y = 0; y < dst->h; y++) { - csp = sp; - csax = sax; - for (x = 0; x < dst->w; x++) { - /* - * Draw - */ - *dp = *sp; - - /* - * Advance source pointer x - */ - salast = csax; - csax++; - sstep = (*csax >> 16) - (*salast >> 16); - if (flipx) sstep = -sstep; - sp += sstep; - - /* - * Advance destination pointer x - */ - dp++; - } - /* - * Advance source pointer y - */ - salast = csay; - csay++; - sstep = (*csay >> 16) - (*salast >> 16); - sstep *= spixelgap; - if (flipy) sstep = -sstep; - sp = csp + sstep; - - /* - * Advance destination pointer y - */ - dp = (tColorRGBA *) ((Uint8 *) dp + dgap); - } - } - - /* - * Remove temp arrays - */ - free(sax); - free(say); - - return (0); -} - -/*! - -\brief Internal 8 bit Zoomer without smoothing. - -Zooms 8bit palette/Y 'src' surface to 'dst' surface. -Assumes src and dst surfaces are of 8 bit depth. -Assumes dst surface was allocated with the correct dimensions. - -\param src The surface to zoom (input). -\param dst The zoomed surface (output). -\param flipx Flag indicating if the image should be horizontally flipped. -\param flipy Flag indicating if the image should be vertically flipped. - -\return 0 for success or -1 for error. -*/ -int _zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy) -{ - int x, y; - Uint32 *sax, *say, *csax, *csay; - int csx, csy; - Uint8 *sp, *dp, *csp; - int dgap; - - /* - * Allocate memory for row increments - */ - if ((sax = (Uint32 *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) { - return (-1); - } - if ((say = (Uint32 *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) { - free(sax); - return (-1); - } - - /* - * Pointer setup - */ - sp = csp = (Uint8 *) src->pixels; - dp = (Uint8 *) dst->pixels; - dgap = dst->pitch - dst->w; - - if (flipx) csp += (src->w-1); - if (flipy) csp = ( (Uint8*)csp + src->pitch*(src->h-1) ); - - /* - * Precalculate row increments - */ - csx = 0; - csax = sax; - for (x = 0; x < dst->w; x++) { - csx += src->w; - *csax = 0; - while (csx >= dst->w) { - csx -= dst->w; - (*csax)++; - } - (*csax) = (*csax) * (flipx ? -1 : 1); - csax++; - } - csy = 0; - csay = say; - for (y = 0; y < dst->h; y++) { - csy += src->h; - *csay = 0; - while (csy >= dst->h) { - csy -= dst->h; - (*csay)++; - } - (*csay) = (*csay) * (flipy ? -1 : 1); - csay++; - } - - /* - * Draw - */ - csay = say; - for (y = 0; y < dst->h; y++) { - csax = sax; - sp = csp; - for (x = 0; x < dst->w; x++) { - /* - * Draw - */ - *dp = *sp; - /* - * Advance source pointers - */ - sp += (*csax); - csax++; - /* - * Advance destination pointer - */ - dp++; - } - /* - * Advance source pointer (for row) - */ - csp += ((*csay) * src->pitch); - csay++; - - /* - * Advance destination pointers - */ - dp += dgap; - } - - /* - * Remove temp arrays - */ - free(sax); - free(say); - - return (0); -} - -/*! -\brief Internal 32 bit rotozoomer with optional anti-aliasing. - -Rotates and zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control -parameters by scanning the destination surface and applying optionally anti-aliasing -by bilinear interpolation. -Assumes src and dst surfaces are of 32 bit depth. -Assumes dst surface was allocated with the correct dimensions. - -\param src Source surface. -\param dst Destination surface. -\param cx Horizontal center coordinate. -\param cy Vertical center coordinate. -\param isin Integer version of sine of angle. -\param icos Integer version of cosine of angle. -\param flipx Flag indicating horizontal mirroring should be applied. -\param flipy Flag indicating vertical mirroring should be applied. -\param smooth Flag indicating anti-aliasing should be used. -*/ -void _transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy, int smooth) -{ - int x, y, t1, t2, dx, dy, xd, yd, sdx, sdy, ax, ay, ex, ey, sw, sh; - tColorRGBA c00, c01, c10, c11, cswap; - tColorRGBA *pc, *sp; - int gap; - - /* - * Variable setup - */ - xd = ((src->w - dst->w) << 15); - yd = ((src->h - dst->h) << 15); - ax = (cx << 16) - (icos * cx); - ay = (cy << 16) - (isin * cx); - sw = src->w - 1; - sh = src->h - 1; - pc = (tColorRGBA*) dst->pixels; - gap = dst->pitch - dst->w * 4; - - /* - * Switch between interpolating and non-interpolating code - */ - if (smooth) { - for (y = 0; y < dst->h; y++) { - dy = cy - y; - sdx = (ax + (isin * dy)) + xd; - sdy = (ay - (icos * dy)) + yd; - for (x = 0; x < dst->w; x++) { - dx = (sdx >> 16); - dy = (sdy >> 16); - if (flipx) dx = sw - dx; - if (flipy) dy = sh - dy; - if ((dx > -1) && (dy > -1) && (dx < (src->w-1)) && (dy < (src->h-1))) { - sp = (tColorRGBA *)src->pixels;; - sp += ((src->pitch/4) * dy); - sp += dx; - c00 = *sp; - sp += 1; - c01 = *sp; - sp += (src->pitch/4); - c11 = *sp; - sp -= 1; - c10 = *sp; - if (flipx) { - cswap = c00; c00=c01; c01=cswap; - cswap = c10; c10=c11; c11=cswap; - } - if (flipy) { - cswap = c00; c00=c10; c10=cswap; - cswap = c01; c01=c11; c11=cswap; - } - /* - * Interpolate colors - */ - ex = (sdx & 0xffff); - ey = (sdy & 0xffff); - t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff; - t2 = ((((c11.r - c10.r) * ex) >> 16) + c10.r) & 0xff; - pc->r = (((t2 - t1) * ey) >> 16) + t1; - t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff; - t2 = ((((c11.g - c10.g) * ex) >> 16) + c10.g) & 0xff; - pc->g = (((t2 - t1) * ey) >> 16) + t1; - t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff; - t2 = ((((c11.b - c10.b) * ex) >> 16) + c10.b) & 0xff; - pc->b = (((t2 - t1) * ey) >> 16) + t1; - t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff; - t2 = ((((c11.a - c10.a) * ex) >> 16) + c10.a) & 0xff; - pc->a = (((t2 - t1) * ey) >> 16) + t1; - } - sdx += icos; - sdy += isin; - pc++; - } - pc = (tColorRGBA *) ((Uint8 *) pc + gap); - } - } else { - for (y = 0; y < dst->h; y++) { - dy = cy - y; - sdx = (ax + (isin * dy)) + xd; - sdy = (ay - (icos * dy)) + yd; - for (x = 0; x < dst->w; x++) { - dx = (short) (sdx >> 16); - dy = (short) (sdy >> 16); - if (flipx) dx = (src->w-1)-dx; - if (flipy) dy = (src->h-1)-dy; - if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) { - sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy); - sp += dx; - *pc = *sp; - } - sdx += icos; - sdy += isin; - pc++; - } - pc = (tColorRGBA *) ((Uint8 *) pc + gap); - } - } -} - -/*! - -\brief Rotates and zooms 8 bit palette/Y 'src' surface to 'dst' surface without smoothing. - -Rotates and zooms 8 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control -parameters by scanning the destination surface. -Assumes src and dst surfaces are of 8 bit depth. -Assumes dst surface was allocated with the correct dimensions. - -\param src Source surface. -\param dst Destination surface. -\param cx Horizontal center coordinate. -\param cy Vertical center coordinate. -\param isin Integer version of sine of angle. -\param icos Integer version of cosine of angle. -\param flipx Flag indicating horizontal mirroring should be applied. -\param flipy Flag indicating vertical mirroring should be applied. -*/ -void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy) -{ - int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh; - tColorY *pc, *sp; - int gap; - - /* - * Variable setup - */ - xd = ((src->w - dst->w) << 15); - yd = ((src->h - dst->h) << 15); - ax = (cx << 16) - (icos * cx); - ay = (cy << 16) - (isin * cx); - sw = src->w - 1; - sh = src->h - 1; - pc = (tColorY*) dst->pixels; - gap = dst->pitch - dst->w; - /* - * Clear surface to colorkey - */ - memset(pc, (int)(_colorkey(src) & 0xff), dst->pitch * dst->h); - /* - * Iterate through destination surface - */ - for (y = 0; y < dst->h; y++) { - dy = cy - y; - sdx = (ax + (isin * dy)) + xd; - sdy = (ay - (icos * dy)) + yd; - for (x = 0; x < dst->w; x++) { - dx = (short) (sdx >> 16); - dy = (short) (sdy >> 16); - if (flipx) dx = (src->w-1)-dx; - if (flipy) dy = (src->h-1)-dy; - if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) { - sp = (tColorY *) (src->pixels); - sp += (src->pitch * dy + dx); - *pc = *sp; - } - sdx += icos; - sdy += isin; - pc++; - } - pc += gap; - } -} - -/*! -\brief Rotates a 32 bit surface in increments of 90 degrees. - -Specialized 90 degree rotator which rotates a 'src' surface in 90 degree -increments clockwise returning a new surface. Faster than rotozoomer since -not scanning or interpolation takes place. Input surface must be 32 bit. -(code contributed by J. Schiller, improved by C. Allport and A. Schiffler) - -\param src Source surface to rotate. -\param numClockwiseTurns Number of clockwise 90 degree turns to apply to the source. - -\returns The new, rotated surface; or NULL for surfaces with incorrect input format. -*/ -SDL_Surface* rotateSurface90Degrees(SDL_Surface* src, int numClockwiseTurns) -{ - int row, col, newWidth, newHeight; - int bpp, src_ipr, dst_ipr; - SDL_Surface* dst; - Uint32* srcBuf; - Uint32* dstBuf; - - /* Has to be a valid surface pointer and only 32-bit surfaces (for now) */ - if (!src || src->format->BitsPerPixel != 32) { return NULL; } - - /* normalize numClockwiseTurns */ - while(numClockwiseTurns < 0) { numClockwiseTurns += 4; } - numClockwiseTurns = (numClockwiseTurns % 4); - - /* if it's even, our new width will be the same as the source surface */ - newWidth = (numClockwiseTurns % 2) ? (src->h) : (src->w); - newHeight = (numClockwiseTurns % 2) ? (src->w) : (src->h); - dst = SDL_CreateRGBSurface( src->flags, newWidth, newHeight, src->format->BitsPerPixel, - src->format->Rmask, - src->format->Gmask, - src->format->Bmask, - src->format->Amask); - if(!dst) { - return NULL; - } - - if (SDL_MUSTLOCK(dst)) { - SDL_LockSurface(dst); - } - if (SDL_MUSTLOCK(dst)) { - SDL_LockSurface(dst); - } - - /* Calculate int-per-row */ - bpp = src->format->BitsPerPixel / 8; - src_ipr = src->pitch / bpp; - dst_ipr = dst->pitch / bpp; - - switch(numClockwiseTurns) { - case 0: /* Make a copy of the surface */ - { - /* Unfortunately SDL_BlitSurface cannot be used to make a copy of the surface - since it does not preserve alpha. */ - - if (src->pitch == dst->pitch) { - /* If the pitch is the same for both surfaces, the memory can be copied all at once. */ - memcpy(dst->pixels, src->pixels, (src->h * src->pitch)); - } - else - { - /* If the pitch differs, copy each row separately */ - srcBuf = (Uint32*)(src->pixels); - dstBuf = (Uint32*)(dst->pixels); - for (row = 0; row < src->h; row++) { - memcpy(dstBuf, srcBuf, dst->w * bpp); - srcBuf += src_ipr; - dstBuf += dst_ipr; - } /* end for(col) */ - } /* end for(row) */ - } - break; - - /* rotate clockwise */ - case 1: /* rotated 90 degrees clockwise */ - { - for (row = 0; row < src->h; ++row) { - srcBuf = (Uint32*)(src->pixels) + (row * src_ipr); - dstBuf = (Uint32*)(dst->pixels) + (dst->w - row - 1); - for (col = 0; col < src->w; ++col) { - *dstBuf = *srcBuf; - ++srcBuf; - dstBuf += dst_ipr; - } - /* end for(col) */ - } - /* end for(row) */ - } - break; - - case 2: /* rotated 180 degrees clockwise */ - { - for (row = 0; row < src->h; ++row) { - srcBuf = (Uint32*)(src->pixels) + (row * src_ipr); - dstBuf = (Uint32*)(dst->pixels) + ((dst->h - row - 1) * dst_ipr) + (dst->w - 1); - for (col = 0; col < src->w; ++col) { - *dstBuf = *srcBuf; - ++srcBuf; - --dstBuf; - } - } - } - break; - - case 3: - { - for (row = 0; row < src->h; ++row) { - srcBuf = (Uint32*)(src->pixels) + (row * src_ipr); - dstBuf = (Uint32*)(dst->pixels) + row + ((dst->h - 1) * dst_ipr); - for (col = 0; col < src->w; ++col) { - *dstBuf = *srcBuf; - ++srcBuf; - dstBuf -= dst_ipr; - } - } - } - break; - } - /* end switch */ - - if (SDL_MUSTLOCK(src)) { - SDL_UnlockSurface(src); - } - if (SDL_MUSTLOCK(dst)) { - SDL_UnlockSurface(dst); - } - - return dst; -} - - -/*! -\brief Internal target surface sizing function for rotozooms with trig result return. - -\param width The source surface width. -\param height The source surface height. -\param angle The angle to rotate in degrees. -\param zoomx The horizontal scaling factor. -\param zoomy The vertical scaling factor. -\param dstwidth The calculated width of the destination surface. -\param dstheight The calculated height of the destination surface. -\param canglezoom The sine of the angle adjusted by the zoom factor. -\param sanglezoom The cosine of the angle adjusted by the zoom factor. - -*/ -void _rotozoomSurfaceSizeTrig(int width, int height, double angle, double zoomx, double zoomy, - int *dstwidth, int *dstheight, - double *canglezoom, double *sanglezoom) -{ - double x, y, cx, cy, sx, sy; - double radangle; - int dstwidthhalf, dstheighthalf; - - /* - * Determine destination width and height by rotating a centered source box - */ - radangle = angle * (M_PI / 180.0); - *sanglezoom = sin(radangle); - *canglezoom = cos(radangle); - *sanglezoom *= zoomx; - *canglezoom *= zoomx; - x = (double)(width / 2); - y = (double)(height / 2); - cx = *canglezoom * x; - cy = *canglezoom * y; - sx = *sanglezoom * x; - sy = *sanglezoom * y; - - dstwidthhalf = MAX((int) - ceil(MAX(MAX(MAX(fabs(cx + sy), fabs(cx - sy)), fabs(-cx + sy)), fabs(-cx - sy))), 1); - dstheighthalf = MAX((int) - ceil(MAX(MAX(MAX(fabs(sx + cy), fabs(sx - cy)), fabs(-sx + cy)), fabs(-sx - cy))), 1); - *dstwidth = 2 * dstwidthhalf; - *dstheight = 2 * dstheighthalf; -} - -/*! -\brief Returns the size of the resulting target surface for a rotozoomSurfaceXY() call. - -\param width The source surface width. -\param height The source surface height. -\param angle The angle to rotate in degrees. -\param zoomx The horizontal scaling factor. -\param zoomy The vertical scaling factor. -\param dstwidth The calculated width of the rotozoomed destination surface. -\param dstheight The calculated height of the rotozoomed destination surface. -*/ -void rotozoomSurfaceSizeXY(int width, int height, double angle, double zoomx, double zoomy, int *dstwidth, int *dstheight) -{ - double dummy_sanglezoom, dummy_canglezoom; - - _rotozoomSurfaceSizeTrig(width, height, angle, zoomx, zoomy, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom); -} - -/*! -\brief Returns the size of the resulting target surface for a rotozoomSurface() call. - -\param width The source surface width. -\param height The source surface height. -\param angle The angle to rotate in degrees. -\param zoom The scaling factor. -\param dstwidth The calculated width of the rotozoomed destination surface. -\param dstheight The calculated height of the rotozoomed destination surface. -*/ -void rotozoomSurfaceSize(int width, int height, double angle, double zoom, int *dstwidth, int *dstheight) -{ - double dummy_sanglezoom, dummy_canglezoom; - - _rotozoomSurfaceSizeTrig(width, height, angle, zoom, zoom, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom); -} - -/*! -\brief Rotates and zooms a surface and optional anti-aliasing. - -Rotates and zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface. -'angle' is the rotation in degrees and 'zoom' a scaling factor. If 'smooth' is set -then the destination 32bit surface is anti-aliased. If the surface is not 8bit -or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly. - -\param src The surface to rotozoom. -\param angle The angle to rotate in degrees. -\param zoom The scaling factor. -\param smooth Antialiasing flag; set to SMOOTHING_ON to enable. - -\return The new rotozoomed surface. -*/ -SDL_Surface *rotozoomSurface(SDL_Surface * src, double angle, double zoom, int smooth) -{ - return rotozoomSurfaceXY(src, angle, zoom, zoom, smooth); -} - -/*! -\brief Rotates and zooms a surface with different horizontal and vertival scaling factors and optional anti-aliasing. - -Rotates and zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface. -'angle' is the rotation in degrees, 'zoomx and 'zoomy' scaling factors. If 'smooth' is set -then the destination 32bit surface is anti-aliased. If the surface is not 8bit -or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly. - -\param src The surface to rotozoom. -\param angle The angle to rotate in degrees. -\param zoomx The horizontal scaling factor. -\param zoomy The vertical scaling factor. -\param smooth Antialiasing flag; set to SMOOTHING_ON to enable. - -\return The new rotozoomed surface. -*/ -SDL_Surface *rotozoomSurfaceXY(SDL_Surface * src, double angle, double zoomx, double zoomy, int smooth) -{ - SDL_Surface *rz_src; - SDL_Surface *rz_dst; - double zoominv; - double sanglezoom, canglezoom, sanglezoominv, canglezoominv; - int dstwidthhalf, dstwidth, dstheighthalf, dstheight; - int is32bit; - int i, src_converted; - int flipx,flipy; - - /* - * Sanity check - */ - if (src == NULL) { - return (NULL); - } - - /* - * Determine if source surface is 32bit or 8bit - */ - is32bit = (src->format->BitsPerPixel == 32); - if ((is32bit) || (src->format->BitsPerPixel == 8)) { - /* - * Use source surface 'as is' - */ - rz_src = src; - src_converted = 0; - } else { - /* - * New source surface is 32bit with a defined RGBA ordering - */ - rz_src = - SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, -#if SDL_BYTEORDER == SDL_LIL_ENDIAN - 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 -#else - 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff -#endif - ); - - SDL_BlitSurface(src, NULL, rz_src, NULL); - - src_converted = 1; - is32bit = 1; - } - - /* - * Sanity check zoom factor - */ - flipx = (zoomx<0.0); - if (flipx) zoomx=-zoomx; - flipy = (zoomy<0.0); - if (flipy) zoomy=-zoomy; - if (zoomx < VALUE_LIMIT) zoomx = VALUE_LIMIT; - if (zoomy < VALUE_LIMIT) zoomy = VALUE_LIMIT; - zoominv = 65536.0 / (zoomx * zoomx); - - /* - * Check if we have a rotozoom or just a zoom - */ - if (fabs(angle) > VALUE_LIMIT) { - - /* - * Angle!=0: full rotozoom - */ - /* - * ----------------------- - */ - - /* Determine target size */ - _rotozoomSurfaceSizeTrig(rz_src->w, rz_src->h, angle, zoomx, zoomy, &dstwidth, &dstheight, &canglezoom, &sanglezoom); - - /* - * Calculate target factors from sin/cos and zoom - */ - sanglezoominv = sanglezoom; - canglezoominv = canglezoom; - sanglezoominv *= zoominv; - canglezoominv *= zoominv; - - /* Calculate half size */ - dstwidthhalf = dstwidth / 2; - dstheighthalf = dstheight / 2; - - /* - * Alloc space to completely contain the rotated surface - */ - rz_dst = NULL; - if (is32bit) { - /* - * Target surface is 32bit with source RGBA/ABGR ordering - */ - rz_dst = - SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32, - rz_src->format->Rmask, rz_src->format->Gmask, - rz_src->format->Bmask, rz_src->format->Amask); - } else { - /* - * Target surface is 8bit - */ - rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0); - } - - /* Check target */ - if (rz_dst == NULL) - return NULL; - - /* Adjust for guard rows */ - rz_dst->h = dstheight; - - /* - * Lock source surface - */ - if (SDL_MUSTLOCK(rz_src)) { - SDL_LockSurface(rz_src); - } - - /* - * Check which kind of surface we have - */ - if (is32bit) { - /* - * Call the 32bit transformation routine to do the rotation (using alpha) - */ - _transformSurfaceRGBA(rz_src, rz_dst, dstwidthhalf, dstheighthalf, - (int) (sanglezoominv), (int) (canglezoominv), - flipx, flipy, - smooth); - } else { - /* - * Copy palette and colorkey info - */ - for (i = 0; i < rz_src->format->palette->ncolors; i++) { - rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i]; - } - rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors; - /* - * Call the 8bit transformation routine to do the rotation - */ - transformSurfaceY(rz_src, rz_dst, dstwidthhalf, dstheighthalf, - (int) (sanglezoominv), (int) (canglezoominv), - flipx, flipy); - } - /* - * Unlock source surface - */ - if (SDL_MUSTLOCK(rz_src)) { - SDL_UnlockSurface(rz_src); - } - - } else { - - /* - * Angle=0: Just a zoom - */ - /* - * -------------------- - */ - - /* - * Calculate target size - */ - zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight); - - /* - * Alloc space to completely contain the zoomed surface - */ - rz_dst = NULL; - if (is32bit) { - /* - * Target surface is 32bit with source RGBA/ABGR ordering - */ - rz_dst = - SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32, - rz_src->format->Rmask, rz_src->format->Gmask, - rz_src->format->Bmask, rz_src->format->Amask); - } else { - /* - * Target surface is 8bit - */ - rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0); - } - - /* Check target */ - if (rz_dst == NULL) - return NULL; - - /* Adjust for guard rows */ - rz_dst->h = dstheight; - - /* - * Lock source surface - */ - if (SDL_MUSTLOCK(rz_src)) { - SDL_LockSurface(rz_src); - } - - /* - * Check which kind of surface we have - */ - if (is32bit) { - /* - * Call the 32bit transformation routine to do the zooming (using alpha) - */ - _zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth); - - } else { - /* - * Copy palette and colorkey info - */ - for (i = 0; i < rz_src->format->palette->ncolors; i++) { - rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i]; - } - rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors; - - /* - * Call the 8bit transformation routine to do the zooming - */ - _zoomSurfaceY(rz_src, rz_dst, flipx, flipy); - } - - /* - * Unlock source surface - */ - if (SDL_MUSTLOCK(rz_src)) { - SDL_UnlockSurface(rz_src); - } - } - - /* - * Cleanup temp surface - */ - if (src_converted) { - SDL_FreeSurface(rz_src); - } - - /* - * Return destination surface - */ - return (rz_dst); -} - -/*! -\brief Calculates the size of the target surface for a zoomSurface() call. - -The minimum size of the target surface is 1. The input factors can be positive or negative. - -\param width The width of the source surface to zoom. -\param height The height of the source surface to zoom. -\param zoomx The horizontal zoom factor. -\param zoomy The vertical zoom factor. -\param dstwidth Pointer to an integer to store the calculated width of the zoomed target surface. -\param dstheight Pointer to an integer to store the calculated height of the zoomed target surface. -*/ -void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight) -{ - /* - * Make zoom factors positive - */ - int flipx, flipy; - flipx = (zoomx<0.0); - if (flipx) zoomx = -zoomx; - flipy = (zoomy<0.0); - if (flipy) zoomy = -zoomy; - - /* - * Sanity check zoom factors - */ - if (zoomx < VALUE_LIMIT) { - zoomx = VALUE_LIMIT; - } - if (zoomy < VALUE_LIMIT) { - zoomy = VALUE_LIMIT; - } - - /* - * Calculate target size - */ - *dstwidth = (int) floor(((double) width * zoomx) + 0.5); - *dstheight = (int) floor(((double) height * zoomy) + 0.5); - if (*dstwidth < 1) { - *dstwidth = 1; - } - if (*dstheight < 1) { - *dstheight = 1; - } -} - -/*! -\brief Zoom a surface by independent horizontal and vertical factors with optional smoothing. - -Zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface. -'zoomx' and 'zoomy' are scaling factors for width and height. If 'smooth' is on -then the destination 32bit surface is anti-aliased. If the surface is not 8bit -or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly. -If zoom factors are negative, the image is flipped on the axes. - -\param src The surface to zoom. -\param zoomx The horizontal zoom factor. -\param zoomy The vertical zoom factor. -\param smooth Antialiasing flag; set to SMOOTHING_ON to enable. - -\return The new, zoomed surface. -*/ -SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth) -{ - SDL_Surface *rz_src; - SDL_Surface *rz_dst; - int dstwidth, dstheight; - int is32bit; - int i, src_converted; - int flipx, flipy; - - /* - * Sanity check - */ - if (src == NULL) - return (NULL); - - /* - * Determine if source surface is 32bit or 8bit - */ - is32bit = (src->format->BitsPerPixel == 32); - if ((is32bit) || (src->format->BitsPerPixel == 8)) { - /* - * Use source surface 'as is' - */ - rz_src = src; - src_converted = 0; - } else { - /* - * New source surface is 32bit with a defined RGBA ordering - */ - rz_src = - SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, -#if SDL_BYTEORDER == SDL_LIL_ENDIAN - 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 -#else - 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff -#endif - ); - if (rz_src == NULL) { - return NULL; - } - SDL_BlitSurface(src, NULL, rz_src, NULL); - src_converted = 1; - is32bit = 1; - } - - flipx = (zoomx<0.0); - if (flipx) zoomx = -zoomx; - flipy = (zoomy<0.0); - if (flipy) zoomy = -zoomy; - - /* Get size if target */ - zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight); - - /* - * Alloc space to completely contain the zoomed surface - */ - rz_dst = NULL; - if (is32bit) { - /* - * Target surface is 32bit with source RGBA/ABGR ordering - */ - rz_dst = - SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32, - rz_src->format->Rmask, rz_src->format->Gmask, - rz_src->format->Bmask, rz_src->format->Amask); - } else { - /* - * Target surface is 8bit - */ - rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0); - } - - /* Check target */ - if (rz_dst == NULL) { - /* - * Cleanup temp surface - */ - if (src_converted) { - SDL_FreeSurface(rz_src); - } - return NULL; - } - - /* Adjust for guard rows */ - rz_dst->h = dstheight; - - /* - * Lock source surface - */ - if (SDL_MUSTLOCK(rz_src)) { - SDL_LockSurface(rz_src); - } - - /* - * Check which kind of surface we have - */ - if (is32bit) { - /* - * Call the 32bit transformation routine to do the zooming (using alpha) - */ - _zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth); - } else { - /* - * Copy palette and colorkey info - */ - for (i = 0; i < rz_src->format->palette->ncolors; i++) { - rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i]; - } - rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors; - /* - * Call the 8bit transformation routine to do the zooming - */ - _zoomSurfaceY(rz_src, rz_dst, flipx, flipy); - } - /* - * Unlock source surface - */ - if (SDL_MUSTLOCK(rz_src)) { - SDL_UnlockSurface(rz_src); - } - - /* - * Cleanup temp surface - */ - if (src_converted) { - SDL_FreeSurface(rz_src); - } - - /* - * Return destination surface - */ - return (rz_dst); -} - -/*! -\brief Shrink a surface by an integer ratio using averaging. - -Shrinks a 32bit or 8bit 'src' surface to a newly created 'dst' surface. -'factorx' and 'factory' are the shrinking ratios (i.e. 2=1/2 the size, -3=1/3 the size, etc.) The destination surface is antialiased by averaging -the source box RGBA or Y information. If the surface is not 8bit -or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly. -The input surface is not modified. The output surface is newly allocated. - -\param src The surface to shrink. -\param factorx The horizontal shrinking ratio. -\param factory The vertical shrinking ratio. - -\return The new, shrunken surface. -*/ -/*@null@*/ -SDL_Surface *shrinkSurface(SDL_Surface *src, int factorx, int factory) -{ - int result; - SDL_Surface *rz_src; - SDL_Surface *rz_dst = NULL; - int dstwidth, dstheight; - int is32bit; - int i, src_converted; - int haveError = 0; - - /* - * Sanity check - */ - if (src == NULL) { - return (NULL); - } - - /* - * Determine if source surface is 32bit or 8bit - */ - is32bit = (src->format->BitsPerPixel == 32); - if ((is32bit) || (src->format->BitsPerPixel == 8)) { - /* - * Use source surface 'as is' - */ - rz_src = src; - src_converted = 0; - } else { - /* - * New source surface is 32bit with a defined RGBA ordering - */ - rz_src = SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, -#if SDL_BYTEORDER == SDL_LIL_ENDIAN - 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 -#else - 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff -#endif - ); - if (rz_src==NULL) { - haveError = 1; - goto exitShrinkSurface; - } - - SDL_BlitSurface(src, NULL, rz_src, NULL); - src_converted = 1; - is32bit = 1; - } - - /* - * Lock the surface - */ - if (SDL_MUSTLOCK(rz_src)) { - if (SDL_LockSurface(rz_src) < 0) { - haveError = 1; - goto exitShrinkSurface; - } - } - - /* Get size for target */ - dstwidth=rz_src->w/factorx; - while (dstwidth*factorx>rz_src->w) { dstwidth--; } - dstheight=rz_src->h/factory; - while (dstheight*factory>rz_src->h) { dstheight--; } - - /* - * Alloc space to completely contain the shrunken surface - * (with added guard rows) - */ - if (is32bit==1) { - /* - * Target surface is 32bit with source RGBA/ABGR ordering - */ - rz_dst = - SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32, - rz_src->format->Rmask, rz_src->format->Gmask, - rz_src->format->Bmask, rz_src->format->Amask); - } else { - /* - * Target surface is 8bit - */ - rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0); - } - - /* Check target */ - if (rz_dst == NULL) { - haveError = 1; - goto exitShrinkSurface; - } - - /* Adjust for guard rows */ - rz_dst->h = dstheight; - - /* - * Check which kind of surface we have - */ - if (is32bit==1) { - /* - * Call the 32bit transformation routine to do the shrinking (using alpha) - */ - result = _shrinkSurfaceRGBA(rz_src, rz_dst, factorx, factory); - if ((result!=0) || (rz_dst==NULL)) { - haveError = 1; - goto exitShrinkSurface; - } - } else { - /* - * Copy palette and colorkey info - */ - for (i = 0; i < rz_src->format->palette->ncolors; i++) { - rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i]; - } - rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors; - /* - * Call the 8bit transformation routine to do the shrinking - */ - result = _shrinkSurfaceY(rz_src, rz_dst, factorx, factory); - if (result!=0) { - haveError = 1; - goto exitShrinkSurface; - } - } - -exitShrinkSurface: - if (rz_src!=NULL) { - /* - * Unlock source surface - */ - if (SDL_MUSTLOCK(rz_src)) { - SDL_UnlockSurface(rz_src); - } - - /* - * Cleanup temp surface - */ - if (src_converted==1) { - SDL_FreeSurface(rz_src); - } - } - - /* Check error state; maybe need to cleanup destination */ - if (haveError==1) { - if (rz_dst!=NULL) { - SDL_FreeSurface(rz_dst); - } - rz_dst=NULL; - } - - /* - * Return destination surface - */ - return (rz_dst); -} |