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authorAndrei Karas <akaras@inbox.ru>2015-08-22 14:14:34 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-22 14:14:34 +0300
commitda05d9dd98315378bdded216184294f376643191 (patch)
treeffc4b984c73c3bb68d26a1df6481634254075744 /src/resources/spritedef.cpp
parentec856b2026c7ceecab5f74942bb36661d7c6ae67 (diff)
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Use resource manager as global variable.
Diffstat (limited to 'src/resources/spritedef.cpp')
-rw-r--r--src/resources/spritedef.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp
index 20d0537d1..d63ffdd8e 100644
--- a/src/resources/spritedef.cpp
+++ b/src/resources/spritedef.cpp
@@ -232,8 +232,8 @@ void SpriteDef::loadImageSet(const XmlNodePtr node,
std::string imageSrc = XML::getProperty(node, "src", "");
Dye::instantiate(imageSrc, palettes);
- ResourceManager *const resman = ResourceManager::getInstance();
- ImageSet *const imageSet = resman->getImageSet(imageSrc, width, height);
+ ImageSet *const imageSet = resourceManager->getImageSet(imageSrc,
+ width, height);
if (!imageSet)
{