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author | Andrei Karas <akaras@inbox.ru> | 2016-05-27 21:37:03 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-05-27 21:37:03 +0300 |
commit | c18d789b35f29611c88d0e3bdbb5619500ea7a2a (patch) | |
tree | cdc7e6d57305bba43859b5a669df1e975220dc3f /src/resources/sprite | |
parent | 6ed4f7f09a297e9afb829634399c94ccc542729e (diff) | |
download | plus-c18d789b35f29611c88d0e3bdbb5619500ea7a2a.tar.gz plus-c18d789b35f29611c88d0e3bdbb5619500ea7a2a.tar.bz2 plus-c18d789b35f29611c88d0e3bdbb5619500ea7a2a.tar.xz plus-c18d789b35f29611c88d0e3bdbb5619500ea7a2a.zip |
Move spritedef load function from resourcemanager into separate file.
Diffstat (limited to 'src/resources/sprite')
-rw-r--r-- | src/resources/sprite/animatedsprite.cpp | 4 | ||||
-rw-r--r-- | src/resources/sprite/animationdelayload.cpp | 4 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/resources/sprite/animatedsprite.cpp b/src/resources/sprite/animatedsprite.cpp index 6ada9c394..8a60de0f3 100644 --- a/src/resources/sprite/animatedsprite.cpp +++ b/src/resources/sprite/animatedsprite.cpp @@ -32,6 +32,8 @@ #include "resources/animation/animation.h" +#include "resources/loaders/spritedefloader.h" + #include "resources/resourcemanager/resourcemanager.h" #include "resources/sprite/animationdelayload.h" @@ -67,7 +69,7 @@ AnimatedSprite::AnimatedSprite(SpriteDef *restrict const sprite) : AnimatedSprite *AnimatedSprite::load(const std::string &restrict filename, const int variant) { - SpriteDef *restrict const s = resourceManager->getSprite( + SpriteDef *restrict const s = Loader::getSprite( filename, variant); if (!s) return nullptr; diff --git a/src/resources/sprite/animationdelayload.cpp b/src/resources/sprite/animationdelayload.cpp index fa33ff5f5..838dad42d 100644 --- a/src/resources/sprite/animationdelayload.cpp +++ b/src/resources/sprite/animationdelayload.cpp @@ -22,7 +22,7 @@ #include "const/resources/spriteaction.h" -#include "resources/resourcemanager/resourcemanager.h" +#include "resources/loaders/spritedefloader.h" #include "resources/sprite/animatedsprite.h" @@ -56,7 +56,7 @@ void AnimationDelayLoad::load() { if (mSprite) { - SpriteDef *const s = resourceManager->getSprite(mFileName, mVariant); + SpriteDef *const s = Loader::getSprite(mFileName, mVariant); if (!s) return; mSprite->setSprite(s); |