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author | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:14:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:15:57 +0300 |
commit | aa3f63fd497558a02feb3ddbc44f31eac091f39b (patch) | |
tree | 0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/resources/sprite/sprite.h | |
parent | 7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff) | |
download | plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2 plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip |
Remove most unused files.
Diffstat (limited to 'src/resources/sprite/sprite.h')
-rw-r--r-- | src/resources/sprite/sprite.h | 132 |
1 files changed, 0 insertions, 132 deletions
diff --git a/src/resources/sprite/sprite.h b/src/resources/sprite/sprite.h deleted file mode 100644 index 0b75feb73..000000000 --- a/src/resources/sprite/sprite.h +++ /dev/null @@ -1,132 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RESOURCES_SPRITE_SPRITE_H -#define RESOURCES_SPRITE_SPRITE_H - -#include "resources/sprite/spritedef.h" - -#include "localconsts.h" - -class Graphics; -class Image; - -class Sprite notfinal -{ - public: - A_DELETE_COPY(Sprite) - - virtual ~Sprite() - { } - - /** - * Resets the sprite. - * - * @returns true if the sprite changed, false otherwise - */ - virtual bool reset() = 0; - - /** - * Plays an action using the current direction. - * - * @returns true if the sprite changed, false otherwise - */ - virtual bool play(const std::string &action) = 0; - - /** - * Inform the animation of the passed time so that it can output the - * correct animation frame. - * - * @returns true if the sprite changed, false otherwise - */ - virtual bool update(const int time) = 0; - - /** - * Draw the current animation frame at the coordinates given in screen - * pixels. - */ - virtual void draw(Graphics *const graphics, - const int posX, const int posY) - const A_NONNULL(2) = 0; - - /** - * Gets the width in pixels of the image of the current frame - */ - virtual int getWidth() const A_WARN_UNUSED = 0; - - /** - * Gets the height in pixels of the image of the current frame - */ - virtual int getHeight() const A_WARN_UNUSED = 0; - - /** - * Returns a reference to the current image being drawn. - */ - virtual const Image* getImage() const A_WARN_UNUSED = 0; - - /** - * Sets the direction. - * - * @returns true if the sprite changed, false otherwise - */ - virtual bool setSpriteDirection(const SpriteDirection::Type - direction) = 0; - - /** - * Sets the alpha value of the animated sprite - */ - virtual void setAlpha(float alpha) - { mAlpha = alpha; } - - /** - * Returns the current alpha opacity of the animated sprite. - */ - virtual float getAlpha() const A_WARN_UNUSED - { return mAlpha; } - - /** - * Returns the current frame number for the sprite. - */ - virtual unsigned int getCurrentFrame() const A_WARN_UNUSED = 0; - - /** - * Returns the frame count for the sprite. - */ - virtual unsigned int getFrameCount() const A_WARN_UNUSED = 0; - - virtual const void *getHash() const A_WARN_UNUSED - { return nullptr; } - - virtual const void *getHash2() const A_WARN_UNUSED - { return this; } - - virtual bool updateNumber(const unsigned num) = 0; - - protected: - Sprite() : - mAlpha() - { - } - - float mAlpha; /**< The alpha opacity used to draw */ -}; - -#endif // RESOURCES_SPRITE_SPRITE_H |