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authorAndrei Karas <akaras@inbox.ru>2013-09-13 15:56:56 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-13 15:56:56 +0300
commitcd0baf3217701134a8e61932fd14c39cec0cf242 (patch)
tree7d18a8b58d753865c3de9027fd384035375c7ab9 /src/resources/sdl2imagehelper.cpp
parente71aed97c2d885c8113561c1e0cad91454adeb57 (diff)
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Fix compilation errors with different flags.
Also fix renderer selection in build without OpenGL.
Diffstat (limited to 'src/resources/sdl2imagehelper.cpp')
-rw-r--r--src/resources/sdl2imagehelper.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/resources/sdl2imagehelper.cpp b/src/resources/sdl2imagehelper.cpp
index 0433d2595..2ee72b0ee 100644
--- a/src/resources/sdl2imagehelper.cpp
+++ b/src/resources/sdl2imagehelper.cpp
@@ -146,11 +146,6 @@ Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage) const
return new Image(texture, tmpImage->w, tmpImage->h);
}
-RenderType SDLImageHelper::useOpenGL() const
-{
- return RENDER_SDL2_DEFAULT;
-}
-
SDL_Surface *SDLImageHelper::create32BitSurface(int width, int height) const
{
#if SDL_BYTEORDER == SDL_BIG_ENDIAN