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authorAndrei Karas <akaras@inbox.ru>2015-10-28 21:02:57 +0300
committerAndrei Karas <akaras@inbox.ru>2015-10-28 22:52:27 +0300
commited17aa400a745a81940020e024a3944671a47281 (patch)
treeeac1fe8c0a1e4f1cac2fce2614c002dd449141dd /src/resources/npcdialoginfo.h
parent519c7cfaccac61beaa84751b7dfeed1c50600bed (diff)
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Add text object to skined npc menus.
Diffstat (limited to 'src/resources/npcdialoginfo.h')
-rw-r--r--src/resources/npcdialoginfo.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/resources/npcdialoginfo.h b/src/resources/npcdialoginfo.h
index aa73d2c01..e6fe6e331 100644
--- a/src/resources/npcdialoginfo.h
+++ b/src/resources/npcdialoginfo.h
@@ -23,6 +23,7 @@
#include "resources/npcbuttoninfo.h"
#include "resources/npcimageinfo.h"
+#include "resources/npctextinfo.h"
#include "utils/stringvector.h"
@@ -40,6 +41,7 @@ struct NpcDialogInfo final
std::vector<NpcButtonInfo*> buttons;
std::vector<NpcImageInfo*> images;
+ std::vector<NpcTextInfo*> texts;
std::string name;
bool hideText;
};