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authorAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
commit1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch)
treecd34ad27487036265f08d7aa63476c160280d899 /src/resources/map
parent9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff)
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Rename player_node variable into localPlayer.
Diffstat (limited to 'src/resources/map')
-rw-r--r--src/resources/map/map.cpp4
-rw-r--r--src/resources/map/maplayer.cpp12
2 files changed, 8 insertions, 8 deletions
diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp
index e588d12bc..ba469c394 100644
--- a/src/resources/map/map.cpp
+++ b/src/resources/map/map.cpp
@@ -314,7 +314,7 @@ void Map::update(const int ticks)
void Map::draw(Graphics *const graphics, int scrollX, int scrollY)
{
- if (!player_node)
+ if (!localPlayer)
return;
BLOCK_START("Map::draw")
@@ -1218,7 +1218,7 @@ void Map::setPvpMode(const int mode)
else
mPvp |= mode;
- if (mPvp != oldMode && player_node)
+ if (mPvp != oldMode && localPlayer)
{
switch (mPvp)
{
diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp
index 308e27c86..63d6a97c6 100644
--- a/src/resources/map/maplayer.cpp
+++ b/src/resources/map/maplayer.cpp
@@ -94,7 +94,7 @@ void MapLayer::draw(Graphics *const graphics,
const int scrollX, const int scrollY,
const int layerDrawFlags) const
{
- if (!player_node)
+ if (!localPlayer)
return;
BLOCK_START("MapLayer::draw")
@@ -371,7 +371,7 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY,
const int layerDrawFlags, const int yFix) const
{
BLOCK_START("MapLayer::drawFringe")
- if (!player_node || !mSpecialLayer || !mTempLayer)
+ if (!localPlayer || !mSpecialLayer || !mTempLayer)
{
BLOCK_END("MapLayer::drawFringe")
return;
@@ -537,12 +537,12 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY,
++ai;
}
BLOCK_END("MapLayer::drawFringe drawmobs")
- if (mHighlightAttackRange && player_node)
+ if (mHighlightAttackRange && localPlayer)
{
- const int px = player_node->getPixelX()
+ const int px = localPlayer->getPixelX()
- scrollX - mapTileSize / 2;
- const int py = player_node->getPixelY() - scrollY - mapTileSize;
- const int attackRange = player_node->getAttackRange()
+ const int py = localPlayer->getPixelY() - scrollY - mapTileSize;
+ const int attackRange = localPlayer->getAttackRange()
* mapTileSize;
int x = px - attackRange;