diff options
author | Andrei Karas <akaras@inbox.ru> | 2015-12-27 16:40:54 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2015-12-27 16:40:54 +0300 |
commit | e8f23ab1a27c0b8e110c99ddb8e51aaa57c1c748 (patch) | |
tree | e4afea64089a849e8a70d72df1e3414cc4d3c8b2 /src/resources/map/map.h | |
parent | 7525bcd3024697e233091012d994cb86e9a05179 (diff) | |
download | plus-e8f23ab1a27c0b8e110c99ddb8e51aaa57c1c748.tar.gz plus-e8f23ab1a27c0b8e110c99ddb8e51aaa57c1c748.tar.bz2 plus-e8f23ab1a27c0b8e110c99ddb8e51aaa57c1c748.tar.xz plus-e8f23ab1a27c0b8e110c99ddb8e51aaa57c1c748.zip |
Add restrict keyword in map.
Diffstat (limited to 'src/resources/map/map.h')
-rw-r--r-- | src/resources/map/map.h | 186 |
1 files changed, 102 insertions, 84 deletions
diff --git a/src/resources/map/map.h b/src/resources/map/map.h index c3f4c7cac..e9bb405f4 100644 --- a/src/resources/map/map.h +++ b/src/resources/map/map.h @@ -94,12 +94,12 @@ class Map final : public Properties, public ConfigListener * Initialize ambient layers. Has to be called after all the properties * are set. */ - void initializeAmbientLayers(); + void initializeAmbientLayers() restrict2; /** * Updates animations. Called as needed. */ - void update(const int ticks = 1); + void update(const int ticks = 1) restrict2; /** * Draws the map to the given graphics output. This method draws all @@ -109,44 +109,47 @@ class Map final : public Properties, public ConfigListener * the clipping rectangle set on the Graphics object. However, * currently the map is always drawn full-screen. */ - void draw(Graphics *const graphics, + void draw(Graphics *restrict const graphics, int scrollX, - int scrollY) A_NONNULL(2); + int scrollY) restrict2 A_NONNULL(2); /** * Visualizes collision layer for debugging */ - void drawCollision(Graphics *const graphics, + void drawCollision(Graphics *restrict const graphics, const int scrollX, const int scrollY, - const MapTypeT drawFlags) const A_NONNULL(2); + const MapTypeT drawFlags) const + restrict2 A_NONNULL(2); /** * Adds a layer to this map. The map takes ownership of the layer. */ - void addLayer(MapLayer *const layer); + void addLayer(MapLayer *const layer) restrict2; /** * Adds a tileset to this map. The map takes ownership of the tileset. */ - void addTileset(Tileset *const tileset); + void addTileset(Tileset *const tileset) restrict2; /** * Finds the tile set that a tile with the given global id is part of. */ - const Tileset *getTilesetWithGid(const int gid) const A_WARN_UNUSED; + const Tileset *getTilesetWithGid(const int gid) const + restrict2 A_WARN_UNUSED; /** * Get tile reference. */ const MetaTile *getMetaTile(const int x, - const int y) const A_WARN_UNUSED; + const int y) const + restrict2 A_WARN_UNUSED; void addBlockMask(const int x, const int y, - const BlockTypeT type); + const BlockTypeT type) restrict2; void setBlockMask(const int x, const int y, - const BlockTypeT type); + const BlockTypeT type) restrict2; /** * Gets walkability for a tile with a blocking bitmask. When called @@ -154,48 +157,50 @@ class Map final : public Properties, public ConfigListener */ bool getWalk(const int x, const int y, const unsigned char blockWalkMask = BlockMask::WALL - | BlockMask::AIR | BlockMask::WATER) const A_WARN_UNUSED; + | BlockMask::AIR | BlockMask::WATER) const + restrict2 A_WARN_UNUSED; - void setWalk(const int x, const int y); + void setWalk(const int x, const int y) restrict2; - unsigned char getBlockMask(const int x, const int y) const; + unsigned char getBlockMask(const int x, + const int y) const restrict2; /** * Returns the width of this map in tiles. */ - int getWidth() const A_WARN_UNUSED + int getWidth() const restrict2 A_WARN_UNUSED { return mWidth; } /** * Returns the height of this map in tiles. */ - int getHeight() const A_WARN_UNUSED + int getHeight() const restrict2 A_WARN_UNUSED { return mHeight; } /** * Returns the tile width of this map. */ - int getTileWidth() const A_WARN_UNUSED + int getTileWidth() const restrict2 A_WARN_UNUSED { return mTileWidth; } /** * Returns the tile height used by this map. */ - int getTileHeight() const A_WARN_UNUSED + int getTileHeight() const restrict2 A_WARN_UNUSED { return mTileHeight; } - const std::string getMusicFile() const A_WARN_UNUSED; + const std::string getMusicFile() const restrict2 A_WARN_UNUSED; - void setMusicFile(const std::string &file); + void setMusicFile(const std::string &restrict file) restrict2; - const std::string getName() const A_WARN_UNUSED; + const std::string getName() const restrict2 A_WARN_UNUSED; /** * Gives the map id based on filepath (ex: 009-1) */ - const std::string getFilename() const A_WARN_UNUSED; + const std::string getFilename() const restrict2 A_WARN_UNUSED; - const std::string getGatName() const A_WARN_UNUSED; + const std::string getGatName() const restrict2 A_WARN_UNUSED; /** * Find a path from one location to the next. @@ -203,143 +208,154 @@ class Map final : public Properties, public ConfigListener Path findPath(const int startX, const int startY, const int destX, const int destY, const unsigned char blockWalkmask, - const int maxCost = 20) A_WARN_UNUSED; + const int maxCost = 20) restrict2 A_WARN_UNUSED; /** * Adds a particle effect */ - void addParticleEffect(const std::string &effectFile, - const int x, const int y, - const int w = 0, const int h = 0); + void addParticleEffect(const std::string &restrict effectFile, + const int x, + const int y, + const int w = 0, + const int h = 0) restrict2; /** * Initializes all added particle effects */ - void initializeParticleEffects(Particle *const particleEngine) const; + void initializeParticleEffects(Particle *restrict const particleEngine) + const restrict2; /** * Adds a tile animation to the map */ - void addAnimation(const int gid, TileAnimation *const animation); + void addAnimation(const int gid, + TileAnimation *restrict const animation) restrict2; - void setDrawLayersFlags(const MapTypeT &n); + void setDrawLayersFlags(const MapTypeT &restrict n) restrict2; - MapTypeT getDrawLayersFlags() const A_WARN_UNUSED + MapTypeT getDrawLayersFlags() const restrict2 A_WARN_UNUSED { return mDrawLayersFlags; } - void addExtraLayer(); + void addExtraLayer() restrict2; - void saveExtraLayer() const; + void saveExtraLayer() const restrict2; - SpecialLayer *getTempLayer() const A_WARN_UNUSED + SpecialLayer *getTempLayer() const restrict2 A_WARN_UNUSED { return mTempLayer; } - SpecialLayer *getSpecialLayer() const A_WARN_UNUSED + SpecialLayer *getSpecialLayer() const restrict2 A_WARN_UNUSED { return mSpecialLayer; } - void setHasWarps(const bool n) + void setHasWarps(const bool n) restrict2 { mHasWarps = n; } - bool getHasWarps() const A_WARN_UNUSED + bool getHasWarps() const restrict2 A_WARN_UNUSED { return mHasWarps; } - std::string getUserMapDirectory() const A_WARN_UNUSED; + std::string getUserMapDirectory() const restrict2 A_WARN_UNUSED; - void addPortal(const std::string &name, const int type, + void addPortal(const std::string &restrict name, + const int type, const int x, const int y, - const int dx, const int dy); + const int dx, const int dy) restrict2; - void addRange(const std::string &name, const int type, + void addRange(const std::string &restrict name, + const int type, const int x, const int y, - const int dx, const int dy); + const int dx, const int dy) restrict2; - void addPortalTile(const std::string &name, const int type, - const int x, const int y); + void addPortalTile(const std::string &restrict name, + const int type, + const int x, const int y) restrict2; - void updatePortalTile(const std::string &name, const int type, + void updatePortalTile(const std::string &restrict name, + const int type, const int x, const int y, - const bool addNew = true); + const bool addNew = true) restrict2; - const std::vector<MapItem*> &getPortals() const A_WARN_UNUSED + const std::vector<MapItem*> &getPortals() const restrict2 A_WARN_UNUSED { return mMapPortals; } /** * Gets the tile animation for a specific gid */ const TileAnimation *getAnimationForGid(const int gid) - const A_WARN_UNUSED; + const restrict2 A_WARN_UNUSED; - void optionChanged(const std::string &value) override final; + void optionChanged(const std::string &restrict value) + restrict2 override final; - MapItem *findPortalXY(const int x, const int y) const A_WARN_UNUSED; + MapItem *findPortalXY(const int x, + const int y) const restrict2 A_WARN_UNUSED; - int getActorsCount() const A_WARN_UNUSED + int getActorsCount() const restrict2 A_WARN_UNUSED { return static_cast<int>(mActors.size()); } - void setPvpMode(const int mode); + void setPvpMode(const int mode) restrict2; - int getPvpMode() const A_WARN_UNUSED + int getPvpMode() const restrict2 A_WARN_UNUSED { return mPvp; } - const ObjectsLayer* getObjectsLayer() const A_WARN_UNUSED + const ObjectsLayer* getObjectsLayer() const restrict2 A_WARN_UNUSED { return mObjects; } std::string getObjectData(const unsigned x, const unsigned y, - const int type) const A_WARN_UNUSED; + const int type) const restrict2 A_WARN_UNUSED; - void indexTilesets(); + void indexTilesets() restrict2; - void clearIndexedTilesets(); + void clearIndexedTilesets() restrict2; - void setActorsFix(const int x, const int y); + void setActorsFix(const int x, const int y) restrict2; - int getVersion() const A_WARN_UNUSED + int getVersion() const restrict2 A_WARN_UNUSED { return mVersion; } - void setVersion(const int n) + void setVersion(const int n) restrict2 { mVersion = n; } - void reduce(); + void reduce() restrict2; - void redrawMap(); + void redrawMap() restrict2 + { mRedrawMap = true; } - bool empty() const A_WARN_UNUSED + bool empty() const restrict2 A_WARN_UNUSED { return mLayers.empty(); } - void setCustom(const bool b) + void setCustom(const bool b) restrict2 { mCustom = b; } - bool isCustom() const A_WARN_UNUSED + bool isCustom() const restrict2 A_WARN_UNUSED { return mCustom; } const std::map<int, TileAnimation*> &getTileAnimations() - const A_WARN_UNUSED + const restrict2 A_WARN_UNUSED { return mTileAnimations; } - void setAtlas(Resource *const atlas) + void setAtlas(Resource *restrict const atlas) restrict2 { mAtlas = atlas; } - const MetaTile *getMetaTiles() const + const MetaTile *getMetaTiles() const restrict2 { return mMetaTiles; } - const WalkLayer *getWalkLayer() const + const WalkLayer *getWalkLayer() const restrict2 { return mWalkLayer; } - void setWalkLayer(WalkLayer *const layer) + void setWalkLayer(WalkLayer *restrict const layer) restrict2 { mWalkLayer = layer; } - void addHeights(MapHeights *const heights); + void addHeights(MapHeights *restrict const heights) restrict2; - uint8_t getHeightOffset(const int x, const int y) const; + uint8_t getHeightOffset(const int x, const int y) const restrict2; - void setMask(const int mask); + void setMask(const int mask) restrict2; - void updateDrawLayersList(); + void updateDrawLayersList() restrict2; - bool isHeightsPresent() const + bool isHeightsPresent() const restrict2 { return mHeights != nullptr; } - void updateConditionLayers(); + void updateConditionLayers() restrict2; protected: friend class Actor; @@ -348,12 +364,12 @@ class Map final : public Properties, public ConfigListener /** * Adds an actor to the map. */ - Actors::iterator addActor(Actor *const actor); + Actors::iterator addActor(Actor *restrict2 const actor) restrict2; /** * Removes an actor from the map. */ - void removeActor(const Actors::iterator &iterator); + void removeActor(const Actors::iterator &restrict iterator) restrict2; private: enum LayerType @@ -365,19 +381,21 @@ class Map final : public Properties, public ConfigListener /** * Updates scrolling of ambient layers. Has to be called each game tick. */ - void updateAmbientLayers(const float scrollX, const float scrollY); + void updateAmbientLayers(const float scrollX, + const float scrollY) restrict2; /** * Draws the foreground or background layers to the given graphics output. */ - void drawAmbientLayers(Graphics *const graphics, + void drawAmbientLayers(Graphics *restrict const graphics, const LayerType type, - const int detail) const A_NONNULL(2); + const int detail) const restrict2 A_NONNULL(2); /** * Tells whether the given coordinates fall within the map boundaries. */ - bool contains(const int x, const int y) const A_WARN_UNUSED; + bool contains(const int x, + const int y) const restrict2 A_WARN_UNUSED; const int mWidth; const int mHeight; @@ -409,7 +427,7 @@ class Map final : public Properties, public ConfigListener // Particle effect data struct ParticleEffectData final { - ParticleEffectData(const std::string &file0, + ParticleEffectData(const std::string &restrict file0, const int x0, const int y0, const int w0, |