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author | Andrei Karas <akaras@inbox.ru> | 2014-07-03 14:43:03 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-03 14:43:03 +0300 |
commit | 284acf8f76bd2201bd64b847a2564206f77a4278 (patch) | |
tree | d562014465ae69782a7a081689ee5917812a5e55 /src/resources/db | |
parent | 5ccaffe607662610eb34d5a9043fb5fb7e068039 (diff) | |
download | plus-284acf8f76bd2201bd64b847a2564206f77a4278.tar.gz plus-284acf8f76bd2201bd64b847a2564206f77a4278.tar.bz2 plus-284acf8f76bd2201bd64b847a2564206f77a4278.tar.xz plus-284acf8f76bd2201bd64b847a2564206f77a4278.zip |
Move item type mapping into separate file.
Diffstat (limited to 'src/resources/db')
-rw-r--r-- | src/resources/db/itemdb.cpp | 75 |
1 files changed, 8 insertions, 67 deletions
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp index c41fc07a5..f40fdbbd6 100644 --- a/src/resources/db/itemdb.cpp +++ b/src/resources/db/itemdb.cpp @@ -29,6 +29,7 @@ #include "resources/beingcommon.h" #include "resources/iteminfo.h" +#include "resources/itemtypemapdata.h" #include "resources/spritedirection.h" #include "resources/spritereference.h" @@ -114,75 +115,15 @@ void ItemDB::setStatsList(const std::vector<ItemDB::Stat> &stats) static ItemType::Type itemTypeFromString(const std::string &name) { - if (name == "generic" || name == "other") + const size_t sz = sizeof(itemTypeMap) / sizeof(itemTypeMap[0]); + for (size_t f = 0; f < sz; f ++) { - return ItemType::UNUSABLE; - } - else if (name == "usable") - { - return ItemType::USABLE; - } - else if (name == "equip-1hand") - { - return ItemType::EQUIPMENT_ONE_HAND_WEAPON; - } - else if (name == "equip-2hand") - { - return ItemType::EQUIPMENT_TWO_HANDS_WEAPON; - } - else if (name == "equip-torso") - { - return ItemType::EQUIPMENT_TORSO; - } - else if (name == "equip-arms") - { - return ItemType::EQUIPMENT_ARMS; - } - else if (name == "equip-head") - { - return ItemType::EQUIPMENT_HEAD; - } - else if (name == "equip-legs") - { - return ItemType::EQUIPMENT_LEGS; - } - else if (name == "equip-shield") - { - return ItemType::EQUIPMENT_SHIELD; - } - else if (name == "equip-ring") - { - return ItemType::EQUIPMENT_RING; - } - else if (name == "equip-charm") - { - return ItemType::EQUIPMENT_CHARM; - } - else if (name == "equip-necklace" || name == "equip-neck") - { - return ItemType::EQUIPMENT_NECKLACE; - } - else if (name == "equip-feet") - { - return ItemType::EQUIPMENT_FEET; - } - else if (name == "equip-ammo") - { - return ItemType::EQUIPMENT_AMMO; - } - else if (name == "racesprite") - { - return ItemType::SPRITE_RACE; - } - else if (name == "hairsprite") - { - return ItemType::SPRITE_HAIR; - } - else - { - logger->log("Unknown item type: " + name); - return ItemType::UNUSABLE; + const ItemTypeMap &type = itemTypeMap[f]; + if (type.name == name) + return type.type; } + logger->log("Unknown item type: " + name); + return ItemType::UNUSABLE; } static void initStatic() |