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authorAndrei Karas <akaras@inbox.ru>2013-09-30 20:36:56 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 20:36:56 +0300
commitf513868a135c1af288ff13ba2fcfdd6a5dc70a19 (patch)
treea979327e71dae600561f6402f18552561665ab10 /src/resources/db/itemdb.cpp
parent076b11c903f88592fbd74f3af3989e71362912f8 (diff)
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move db files into db directory.
Diffstat (limited to 'src/resources/db/itemdb.cpp')
-rw-r--r--src/resources/db/itemdb.cpp889
1 files changed, 889 insertions, 0 deletions
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp
new file mode 100644
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--- /dev/null
+++ b/src/resources/db/itemdb.cpp
@@ -0,0 +1,889 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/db/itemdb.h"
+
+#include "client.h"
+#include "configuration.h"
+#include "logger.h"
+
+#include "resources/iteminfo.h"
+
+#include "utils/dtor.h"
+#include "utils/gettext.h"
+
+#include "debug.h"
+
+namespace
+{
+ ItemDB::ItemInfos mItemInfos;
+ ItemDB::NamedItemInfos mNamedItemInfos;
+ ItemInfo *mUnknown;
+ bool mLoaded = false;
+ StringVect mTagNames;
+ std::map<std::string, int> mTags;
+}
+
+// Forward declarations
+static void loadSpriteRef(ItemInfo *const itemInfo, const XmlNodePtr node);
+static void loadSoundRef(ItemInfo *const itemInfo, const XmlNodePtr node);
+static void loadFloorSprite(SpriteDisplay *const display,
+ const XmlNodePtr node);
+static void loadReplaceSprite(ItemInfo *const itemInfo,
+ const XmlNodePtr replaceNode);
+static void loadOrderSprite(ItemInfo *const itemInfo, const XmlNodePtr node,
+ const bool drawAfter);
+static int parseSpriteName(const std::string &name);
+static int parseDirectionName(const std::string &name);
+
+namespace
+{
+ struct FieldType
+ {
+ const char *name;
+ const char *description;
+ const bool sign;
+ };
+
+ static const FieldType fields[] =
+ {
+ // TRANSLATORS: item info label
+ { "attack", N_("Attack %s"), true },
+ // TRANSLATORS: item info label
+ { "defense", N_("Defense %s"), true },
+ // TRANSLATORS: item info label
+ { "hp", N_("HP %s"), true },
+ // TRANSLATORS: item info label
+ { "mp", N_("MP %s"), true },
+ // TRANSLATORS: item info label
+ { "level", N_("Level %s"), false }
+ };
+} // namespace
+
+static std::vector<ItemDB::Stat> extraStats;
+
+void ItemDB::setStatsList(const std::vector<ItemDB::Stat> &stats)
+{
+ extraStats = stats;
+}
+
+static ItemType itemTypeFromString(const std::string &name)
+{
+ if (name == "generic" || name == "other")
+ {
+ return ITEM_UNUSABLE;
+ }
+ else if (name == "usable")
+ {
+ return ITEM_USABLE;
+ }
+ else if (name == "equip-1hand")
+ {
+ return ITEM_EQUIPMENT_ONE_HAND_WEAPON;
+ }
+ else if (name == "equip-2hand")
+ {
+ return ITEM_EQUIPMENT_TWO_HANDS_WEAPON;
+ }
+ else if (name == "equip-torso")
+ {
+ return ITEM_EQUIPMENT_TORSO;
+ }
+ else if (name == "equip-arms")
+ {
+ return ITEM_EQUIPMENT_ARMS;
+ }
+ else if (name == "equip-head")
+ {
+ return ITEM_EQUIPMENT_HEAD;
+ }
+ else if (name == "equip-legs")
+ {
+ return ITEM_EQUIPMENT_LEGS;
+ }
+ else if (name == "equip-shield")
+ {
+ return ITEM_EQUIPMENT_SHIELD;
+ }
+ else if (name == "equip-ring")
+ {
+ return ITEM_EQUIPMENT_RING;
+ }
+ else if (name == "equip-charm")
+ {
+ return ITEM_EQUIPMENT_CHARM;
+ }
+ else if (name == "equip-necklace" || name == "equip-neck")
+ {
+ return ITEM_EQUIPMENT_NECKLACE;
+ }
+ else if (name == "equip-feet")
+ {
+ return ITEM_EQUIPMENT_FEET;
+ }
+ else if (name == "equip-ammo")
+ {
+ return ITEM_EQUIPMENT_AMMO;
+ }
+ else if (name == "racesprite")
+ {
+ return ITEM_SPRITE_RACE;
+ }
+ else if (name == "hairsprite")
+ {
+ return ITEM_SPRITE_HAIR;
+ }
+ else
+ {
+ logger->log("Unknown item type: " + name);
+ return ITEM_UNUSABLE;
+ }
+}
+
+void ItemDB::load()
+{
+ if (mLoaded)
+ unload();
+
+ int tagNum = 0;
+ logger->log1("Initializing item database...");
+
+ mTags.clear();
+ mTagNames.clear();
+ mTagNames.push_back("All");
+ mTagNames.push_back("Usable");
+ mTagNames.push_back("Unusable");
+ mTagNames.push_back("Equipment");
+ mTags["All"] = tagNum ++;
+ mTags["Usable"] = tagNum ++;
+ mTags["Unusable"] = tagNum ++;
+ mTags["Equipment"] = tagNum ++;
+
+ mUnknown = new ItemInfo;
+ // TRANSLATORS: item name
+ mUnknown->setName(_("Unknown item"));
+ mUnknown->setDisplay(SpriteDisplay());
+ std::string errFile = paths.getStringValue("spriteErrorFile");
+ mUnknown->setSprite(errFile, GENDER_MALE, 0);
+ mUnknown->setSprite(errFile, GENDER_FEMALE, 0);
+ mUnknown->setSprite(errFile, GENDER_OTHER, 0);
+ mUnknown->addTag(mTags["All"]);
+ loadXmlFile(paths.getStringValue("itemsFile"), tagNum);
+}
+
+void ItemDB::loadXmlFile(const std::string &fileName, int &tagNum)
+{
+ XML::Document doc(fileName);
+ const XmlNodePtr rootNode = doc.rootNode();
+
+ if (!rootNode || !xmlNameEqual(rootNode, "items"))
+ {
+ logger->log("ItemDB: Error while loading %s!", fileName.c_str());
+ mLoaded = true;
+ return;
+ }
+
+ for_each_xml_child_node(node, rootNode)
+ {
+ if (xmlNameEqual(node, "include"))
+ {
+ const std::string name = XML::getProperty(node, "name", "");
+ if (!name.empty())
+ loadXmlFile(name, tagNum);
+ continue;
+ }
+ if (!xmlNameEqual(node, "item"))
+ continue;
+
+ const int id = XML::getProperty(node, "id", 0);
+
+ if (id == 0)
+ {
+ logger->log("ItemDB: Invalid or missing item ID in %s!",
+ fileName.c_str());
+ continue;
+ }
+ else if (mItemInfos.find(id) != mItemInfos.end())
+ {
+ logger->log("ItemDB: Redefinition of item ID %d", id);
+ }
+
+ const std::string typeStr = XML::getProperty(node, "type", "other");
+ const int weight = XML::getProperty(node, "weight", 0);
+ const int view = XML::getProperty(node, "view", 0);
+
+ std::string name = XML::langProperty(node, "name", "");
+ std::string image = XML::getProperty(node, "image", "");
+ std::string floor = XML::getProperty(node, "floor", "");
+ std::string description = XML::langProperty(node, "description", "");
+ std::string attackAction = XML::getProperty(node, "attack-action", "");
+ std::string skyAttackAction = XML::getProperty(
+ node, "skyattack-action", "");
+ std::string waterAttackAction = XML::getProperty(
+ node, "waterattack-action", "");
+ std::string drawBefore = XML::getProperty(node, "drawBefore", "");
+ std::string drawAfter = XML::getProperty(node, "drawAfter", "");
+ const int pet = XML::getProperty(node, "pet", 0);
+ const int maxFloorOffset = XML::getIntProperty(
+ node, "maxFloorOffset", 32, 0, 32);
+ std::string colors;
+ if (serverVersion >= 1)
+ {
+ colors = XML::getProperty(node, "colors", "");
+
+ // check for empty hair palete
+ if (colors.empty() && id <= -1 && id > -100)
+ colors = "hair";
+ }
+ else
+ {
+ if (id <= -1 && id > -100)
+ colors = "hair";
+ else
+ colors.clear();
+ }
+
+ std::string tags[3];
+ tags[0] = XML::getProperty(node, "tag",
+ XML::getProperty(node, "tag1", ""));
+ tags[1] = XML::getProperty(node, "tag2", "");
+ tags[2] = XML::getProperty(node, "tag3", "");
+
+ const int drawPriority = XML::getProperty(node, "drawPriority", 0);
+
+ const int attackRange = XML::getProperty(node, "attack-range", 0);
+ std::string missileParticle = XML::getProperty(
+ node, "missile-particle", "");
+ const int hitEffectId = XML::getProperty(node, "hit-effect-id",
+ paths.getIntValue("hitEffectId"));
+ const int criticalEffectId = XML::getProperty(
+ node, "critical-hit-effect-id",
+ paths.getIntValue("criticalHitEffectId"));
+ const int missEffectId = XML::getProperty(node, "miss-effect-id",
+ paths.getIntValue("missEffectId"));
+
+ SpriteDisplay display;
+ display.image = image;
+ if (floor != "")
+ display.floor = floor;
+ else
+ display.floor = image;
+
+ ItemInfo *const itemInfo = new ItemInfo;
+ itemInfo->setId(id);
+ // TRANSLATORS: item info name
+ itemInfo->setName(name.empty() ? _("unnamed") : name);
+ itemInfo->setDescription(description);
+ itemInfo->setType(itemTypeFromString(typeStr));
+ itemInfo->addTag(mTags["All"]);
+ itemInfo->setPet(pet);
+ itemInfo->setProtected(XML::getBoolProperty(
+ node, "sellProtected", false));
+
+ switch (itemInfo->getType())
+ {
+ case ITEM_USABLE:
+ itemInfo->addTag(mTags["Usable"]);
+ break;
+ case ITEM_UNUSABLE:
+ itemInfo->addTag(mTags["Unusable"]);
+ break;
+ default:
+ case ITEM_EQUIPMENT_ONE_HAND_WEAPON:
+ case ITEM_EQUIPMENT_TWO_HANDS_WEAPON:
+ case ITEM_EQUIPMENT_TORSO:
+ case ITEM_EQUIPMENT_ARMS:
+ case ITEM_EQUIPMENT_HEAD:
+ case ITEM_EQUIPMENT_LEGS:
+ case ITEM_EQUIPMENT_SHIELD:
+ case ITEM_EQUIPMENT_RING:
+ case ITEM_EQUIPMENT_NECKLACE:
+ case ITEM_EQUIPMENT_FEET:
+ case ITEM_EQUIPMENT_AMMO:
+ case ITEM_EQUIPMENT_CHARM:
+ case ITEM_SPRITE_RACE:
+ case ITEM_SPRITE_HAIR:
+ itemInfo->addTag(mTags["Equipment"]);
+ break;
+ }
+ for (int f = 0; f < 3; f++)
+ {
+ if (tags[f] != "")
+ {
+ if (mTags.find(tags[f]) == mTags.end())
+ {
+ mTagNames.push_back(tags[f]);
+ mTags[tags[f]] = tagNum ++;
+ }
+ itemInfo->addTag(mTags[tags[f]]);
+ }
+ }
+
+ itemInfo->setView(view);
+ itemInfo->setWeight(weight);
+ itemInfo->setAttackAction(attackAction);
+ itemInfo->setSkyAttackAction(skyAttackAction);
+ itemInfo->setWaterAttackAction(waterAttackAction);
+ itemInfo->setAttackRange(attackRange);
+ itemInfo->setMissileParticleFile(missileParticle);
+ itemInfo->setHitEffectId(hitEffectId);
+ itemInfo->setCriticalHitEffectId(criticalEffectId);
+ itemInfo->setMissEffectId(missEffectId);
+ itemInfo->setDrawBefore(-1, parseSpriteName(drawBefore));
+ itemInfo->setDrawAfter(-1, parseSpriteName(drawAfter));
+ itemInfo->setDrawPriority(-1, drawPriority);
+ itemInfo->setColorsList(colors);
+ itemInfo->setMaxFloorOffset(maxFloorOffset);
+ itemInfo->setPickupCursor(XML::getProperty(
+ node, "pickupCursor", "pickup"));
+
+ std::string effect;
+ for (size_t i = 0; i < sizeof(fields) / sizeof(fields[0]); ++ i)
+ {
+ std::string value = XML::getProperty(node, fields[i].name, "");
+ if (value.empty())
+ continue;
+ if (!effect.empty())
+ effect.append(" / ");
+ if (fields[i].sign && isDigit(value))
+ value = "+" + value;
+ effect.append(strprintf(gettext(fields[i].description),
+ value.c_str()));
+ }
+ FOR_EACH (std::vector<Stat>::const_iterator, it, extraStats)
+ {
+ std::string value = XML::getProperty(
+ node, it->tag.c_str(), "");
+ if (value.empty())
+ continue;
+ if (!effect.empty())
+ effect.append(" / ");
+ if (isDigit(value))
+ value = "+" + value;
+ effect.append(strprintf(it->format.c_str(), value.c_str()));
+ }
+ std::string temp = XML::langProperty(node, "effect", "");
+ if (!effect.empty() && !temp.empty())
+ effect.append(" / ");
+ effect.append(temp);
+ itemInfo->setEffect(effect);
+
+ for_each_xml_child_node(itemChild, node)
+ {
+ if (xmlNameEqual(itemChild, "sprite"))
+ {
+ std::string attackParticle = XML::getProperty(
+ itemChild, "particle-effect", "");
+ itemInfo->setParticleEffect(attackParticle);
+
+ loadSpriteRef(itemInfo, itemChild);
+ }
+ else if (xmlNameEqual(itemChild, "sound"))
+ {
+ loadSoundRef(itemInfo, itemChild);
+ }
+ else if (xmlNameEqual(itemChild, "floor"))
+ {
+ loadFloorSprite(&display, itemChild);
+ }
+ else if (xmlNameEqual(itemChild, "replace"))
+ {
+ loadReplaceSprite(itemInfo, itemChild);
+ }
+ else if (xmlNameEqual(itemChild, "drawAfter"))
+ {
+ loadOrderSprite(itemInfo, itemChild, true);
+ }
+ else if (xmlNameEqual(itemChild, "drawBefore"))
+ {
+ loadOrderSprite(itemInfo, itemChild, false);
+ }
+ }
+
+/*
+ logger->log("start dump item: %d", id);
+ if (itemInfo->isRemoveSprites())
+ {
+ for (int f = 0; f < 10; f ++)
+ {
+ logger->log("dir: %d", f);
+ SpriteToItemMap *const spriteToItems
+ = itemInfo->getSpriteToItemReplaceMap(f);
+ if (!spriteToItems)
+ {
+ logger->log("null");
+ continue;
+ }
+ for (SpriteToItemMapCIter itr = spriteToItems->begin(),
+ itr_end = spriteToItems->end(); itr != itr_end; ++ itr)
+ {
+ const int remSprite = itr->first;
+ const std::map<int, int> &itemReplacer = itr->second;
+ logger->log("sprite: %d", remSprite);
+
+ for (std::map<int, int>::const_iterator
+ repIt = itemReplacer.begin(),
+ repIt_end = itemReplacer.end();
+ repIt != repIt_end; ++ repIt)
+ {
+ logger->log("from %d to %d", repIt->first,
+ repIt->second);
+ }
+ }
+ }
+ }
+
+ logger->log("--------------------------------");
+ logger->log("end dump item");
+*/
+
+ itemInfo->setDisplay(display);
+
+ mItemInfos[id] = itemInfo;
+ if (!name.empty())
+ {
+ temp = normalize(name);
+
+ const NamedItemInfos::const_iterator
+ itr = mNamedItemInfos.find(temp);
+ if (itr == mNamedItemInfos.end())
+ {
+ mNamedItemInfos[temp] = itemInfo;
+ }
+ else
+ {
+ logger->log("ItemDB: Duplicate name of item found item %d",
+ id);
+ }
+ }
+
+ if (!attackAction.empty())
+ {
+ if (attackRange == 0)
+ {
+ logger->log("ItemDB: Missing attack range from weapon %i!",
+ id);
+ }
+ }
+
+#define CHECK_PARAM(param, error_value) \
+ if (param == error_value) \
+ logger->log("ItemDB: Missing " #param " attribute for item %i!", \
+ id)
+
+ if (id >= 0 && typeStr != "other")
+ {
+ CHECK_PARAM(name, "");
+ CHECK_PARAM(description, "");
+ CHECK_PARAM(image, "");
+ }
+#undef CHECK_PARAM
+ }
+
+ mLoaded = true;
+}
+
+const StringVect &ItemDB::getTags()
+{
+ return mTagNames;
+}
+
+int ItemDB::getTagId(const std::string &tagName)
+{
+ return mTags[tagName];
+}
+
+void ItemDB::unload()
+{
+ logger->log1("Unloading item database...");
+
+ delete mUnknown;
+ mUnknown = nullptr;
+
+ delete_all(mItemInfos);
+ mItemInfos.clear();
+ mNamedItemInfos.clear();
+ mTags.clear();
+ mTagNames.clear();
+ mLoaded = false;
+}
+
+bool ItemDB::exists(const int id)
+{
+ if (!mLoaded)
+ return false;
+
+ const ItemInfos::const_iterator i = mItemInfos.find(id);
+ return i != mItemInfos.end();
+}
+
+const ItemInfo &ItemDB::get(const int id)
+{
+ if (!mLoaded)
+ load();
+
+ const ItemInfos::const_iterator i = mItemInfos.find(id);
+
+ if (i == mItemInfos.end())
+ {
+ logger->log("ItemDB: Warning, unknown item ID# %d", id);
+ return *mUnknown;
+ }
+
+ return *(i->second);
+}
+
+const ItemInfo &ItemDB::get(const std::string &name)
+{
+ if (!mLoaded)
+ load();
+
+ const NamedItemInfos::const_iterator i = mNamedItemInfos.find(
+ normalize(name));
+
+ if (i == mNamedItemInfos.end())
+ {
+ if (!name.empty())
+ {
+ logger->log("ItemDB: Warning, unknown item name \"%s\"",
+ name.c_str());
+ }
+ return *mUnknown;
+ }
+
+ return *(i->second);
+}
+
+const ItemDB::ItemInfos &ItemDB::getItemInfos()
+{
+ return mItemInfos;
+}
+
+int parseSpriteName(const std::string &name)
+{
+ int id = -1;
+ if (name == "shoes" || name == "boot" || name == "boots")
+ {
+ id = 1;
+ }
+ else if (name == "bottomclothes" || name == "bottom" || name == "pants")
+ {
+ id = 2;
+ }
+ else if (name == "topclothes" || name == "top"
+ || name == "torso" || name == "body")
+ {
+ id = 3;
+ }
+ else if (name == "misc1")
+ {
+ id = 4;
+ }
+ else if (name == "misc2" || name == "scarf" || name == "scarfs")
+ {
+ id = 5;
+ }
+ else if (name == "hair")
+ {
+ id = 6;
+ }
+ else if (name == "hat" || name == "hats")
+ {
+ id = 7;
+ }
+ else if (name == "wings")
+ {
+ id = 8;
+ }
+ else if (name == "glove" || name == "gloves")
+ {
+ id = 9;
+ }
+ else if (name == "weapon" || name == "weapons")
+ {
+ id = 10;
+ }
+ else if (name == "shield" || name == "shields")
+ {
+ id = 11;
+ }
+ else if (name == "amulet" || name == "amulets")
+ {
+ id = 12;
+ }
+ else if (name == "ring" || name == "rings")
+ {
+ id = 13;
+ }
+
+ return id;
+}
+
+int parseDirectionName(const std::string &name)
+{
+ int id = -1;
+ if (name == "down")
+ {
+ if (serverVersion > 0)
+ id = DIRECTION_DOWN;
+ else
+ id = -2;
+ }
+ else if (name == "downleft" || name == "leftdown")
+ {
+ id = DIRECTION_DOWNLEFT;
+ }
+ else if (name == "left")
+ {
+ id = DIRECTION_LEFT;
+ }
+ else if (name == "upleft" || name == "leftup")
+ {
+ id = DIRECTION_UPLEFT;
+ }
+ else if (name == "up")
+ {
+ if (serverVersion > 0)
+ id = DIRECTION_UP;
+ else
+ id = -3;
+ }
+ else if (name == "upright" || name == "rightup")
+ {
+ id = DIRECTION_UPRIGHT;
+ }
+ else if (name == "right")
+ {
+ id = DIRECTION_RIGHT;
+ }
+ else if (name == "downright" || name == "rightdown")
+ {
+ id = DIRECTION_DOWNRIGHT;
+ }
+ else if (name == "downall")
+ {
+ id = -2;
+ }
+ else if (name == "upall")
+ {
+ id = -3;
+ }
+ // hack for died action.
+ else if (name == "died")
+ {
+ id = 9;
+ }
+
+ return id;
+}
+
+void loadSpriteRef(ItemInfo *const itemInfo, const XmlNodePtr node)
+{
+ const std::string gender = XML::getProperty(node, "gender", "unisex");
+ const std::string filename = reinterpret_cast<const char*>(
+ node->xmlChildrenNode->content);
+
+ const int race = XML::getProperty(node, "race", 0);
+ if (gender == "male" || gender == "unisex")
+ itemInfo->setSprite(filename, GENDER_MALE, race);
+ if (gender == "female" || gender == "unisex")
+ itemInfo->setSprite(filename, GENDER_FEMALE, race);
+ if (gender == "other" || gender == "unisex")
+ itemInfo->setSprite(filename, GENDER_OTHER, race);
+}
+
+void loadSoundRef(ItemInfo *const itemInfo, const XmlNodePtr node)
+{
+ const std::string event = XML::getProperty(node, "event", "");
+ const std::string filename = reinterpret_cast<const char*>(
+ node->xmlChildrenNode->content);
+ const int delay = XML::getProperty(node, "delay", 0);
+
+ if (event == "hit")
+ {
+ itemInfo->addSound(SOUND_EVENT_HIT, filename, delay);
+ }
+ else if (event == "strike" || event == "miss")
+ {
+ itemInfo->addSound(SOUND_EVENT_MISS, filename, delay);
+ }
+ else
+ {
+ logger->log("ItemDB: Ignoring unknown sound event '%s'",
+ event.c_str());
+ }
+}
+
+void loadFloorSprite(SpriteDisplay *const display, const XmlNodePtr floorNode)
+{
+ for_each_xml_child_node(spriteNode, floorNode)
+ {
+ if (xmlNameEqual(spriteNode, "sprite"))
+ {
+ SpriteReference *const currentSprite = new SpriteReference;
+ currentSprite->sprite = reinterpret_cast<const char*>(
+ spriteNode->xmlChildrenNode->content);
+ currentSprite->variant
+ = XML::getProperty(spriteNode, "variant", 0);
+ display->sprites.push_back(currentSprite);
+ }
+ else if (xmlNameEqual(spriteNode, "particlefx"))
+ {
+ display->particles.push_back(reinterpret_cast<const char*>(
+ spriteNode->xmlChildrenNode->content));
+ }
+ }
+}
+
+void loadReplaceSprite(ItemInfo *const itemInfo, const XmlNodePtr replaceNode)
+{
+ const std::string removeSprite = XML::getProperty(
+ replaceNode, "sprite", "");
+ const int direction = parseDirectionName(XML::getProperty(
+ replaceNode, "direction", "all"));
+
+ itemInfo->setRemoveSprites();
+
+ switch (direction)
+ {
+ case -1:
+ {
+ for (int f = 0; f < 10; f ++)
+ {
+ std::map<int, int> *const mapList
+ = itemInfo->addReplaceSprite(
+ parseSpriteName(removeSprite), f);
+ if (!mapList)
+ continue;
+ for_each_xml_child_node(itemNode, replaceNode)
+ {
+ if (xmlNameEqual(itemNode, "item"))
+ {
+ const int from = XML::getProperty(itemNode, "from", 0);
+ const int to = XML::getProperty(itemNode, "to", 1);
+
+ (*mapList)[from] = to;
+ }
+ }
+ }
+ break;
+ }
+ case -2:
+ {
+ itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_DOWN);
+ itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_DOWNLEFT);
+ itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_DOWNRIGHT);
+
+ for_each_xml_child_node(itemNode, replaceNode)
+ {
+ if (xmlNameEqual(itemNode, "item"))
+ {
+ const int from = XML::getProperty(itemNode, "from", 0);
+ const int to = XML::getProperty(itemNode, "to", 1);
+ std::map<int, int> *mapList = itemInfo->addReplaceSprite(
+ parseSpriteName(removeSprite), DIRECTION_DOWN);
+ if (mapList)
+ (*mapList)[from] = to;
+
+ mapList = itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_DOWNLEFT);
+ if (mapList)
+ (*mapList)[from] = to;
+
+ mapList = itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_DOWNRIGHT);
+ if (mapList)
+ (*mapList)[from] = to;
+ }
+ }
+ break;
+ }
+ case -3:
+ {
+ itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_UP);
+ itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_UPLEFT);
+ itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_UPRIGHT);
+
+ for_each_xml_child_node(itemNode, replaceNode)
+ {
+ if (xmlNameEqual(itemNode, "item"))
+ {
+ const int from = XML::getProperty(itemNode, "from", 0);
+ const int to = XML::getProperty(itemNode, "to", 1);
+ std::map<int, int> *mapList = itemInfo->addReplaceSprite(
+ parseSpriteName(removeSprite), DIRECTION_UP);
+ if (mapList)
+ (*mapList)[from] = to;
+
+ mapList = itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_UPLEFT);
+ if (mapList)
+ (*mapList)[from] = to;
+
+ mapList = itemInfo->addReplaceSprite(parseSpriteName(
+ removeSprite), DIRECTION_UPRIGHT);
+ if (mapList)
+ (*mapList)[from] = to;
+ }
+ }
+ break;
+ }
+ default:
+ {
+ std::map<int, int> *const mapList = itemInfo->addReplaceSprite(
+ parseSpriteName(removeSprite), direction);
+ if (!mapList)
+ return;
+ for_each_xml_child_node(itemNode, replaceNode)
+ {
+ if (xmlNameEqual(itemNode, "item"))
+ {
+ const int from = XML::getProperty(itemNode, "from", 0);
+ const int to = XML::getProperty(itemNode, "to", 1);
+ (*mapList)[from] = to;
+ }
+ }
+ break;
+ }
+ }
+}
+
+void loadOrderSprite(ItemInfo *const itemInfo, const XmlNodePtr node,
+ const bool drawAfter)
+{
+ const int sprite = parseSpriteName(XML::getProperty(node, "name", ""));
+ const int priority = XML::getProperty(node, "priority", 0);
+
+ const int direction = parseDirectionName(XML::getProperty(
+ node, "direction", "all"));
+ if (drawAfter)
+ itemInfo->setDrawAfter(direction, sprite);
+ else
+ itemInfo->setDrawBefore(direction, sprite);
+ itemInfo->setDrawPriority(direction, priority);
+}