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authorAndrei Karas <akaras@inbox.ru>2015-12-15 18:57:03 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-15 18:58:08 +0300
commit1ffeeb5d960ecf45ff285b8045265bb38de86b18 (patch)
treef3e0a40a39cf0b00376d0201eee53e13e7592c5c /src/render/safeopenglgraphics.cpp
parent559bd8c3275b05cf061813094a880223f343cff5 (diff)
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Add safeopenglimagehelper for using in safe opengl mode only.
Diffstat (limited to 'src/render/safeopenglgraphics.cpp')
-rw-r--r--src/render/safeopenglgraphics.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp
index f7638c5a1..f2609c299 100644
--- a/src/render/safeopenglgraphics.cpp
+++ b/src/render/safeopenglgraphics.cpp
@@ -30,7 +30,7 @@
#include "resources/image.h"
#include "resources/imagerect.h"
-#include "resources/openglimagehelper.h"
+#include "resources/safeopenglimagehelper.h"
#include "utils/sdlcheckutils.h"
@@ -81,7 +81,7 @@ static inline void drawQuad(const Image *image,
const int dstX, const int dstY,
const int width, const int height)
{
- if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
const float tw = static_cast<float>(image->mTexWidth);
const float th = static_cast<float>(image->mTexHeight);
@@ -127,7 +127,7 @@ static inline void drawRescaledQuad(const Image *const image,
const int desiredWidth,
const int desiredHeight)
{
- if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
const float tw = static_cast<float>(image->mTexWidth);
const float th = static_cast<float>(image->mTexHeight);
@@ -173,7 +173,7 @@ void SafeOpenGLGraphics::drawImageInline(const Image *const image,
return;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
const SDL_Rect &bounds = image->mBounds;
@@ -192,7 +192,7 @@ void SafeOpenGLGraphics::copyImage(const Image *const image,
void SafeOpenGLGraphics::testDraw()
{
- if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
glBegin(GL_QUADS);
glTexCoord2f(0.0f, 0.781250f);
@@ -228,7 +228,7 @@ void SafeOpenGLGraphics::drawImageCached(const Image *const image,
return;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
const SDL_Rect &bounds = image->mBounds;
@@ -256,7 +256,7 @@ void SafeOpenGLGraphics::drawPatternCached(const Image *const image,
const int srcY = imageRect.y;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a set of textured rectangles
@@ -300,7 +300,7 @@ void SafeOpenGLGraphics::drawRescaledImage(const Image *const image,
}
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a textured quad.
@@ -335,7 +335,7 @@ void SafeOpenGLGraphics::drawPatternInline(const Image *const image,
const int srcY = imageRect.y;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a set of textured rectangles
@@ -375,7 +375,7 @@ void SafeOpenGLGraphics::drawRescaledPattern(const Image *const image,
const int srcY = imageRect.y;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a set of textured rectangles
@@ -676,7 +676,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable)
{
if (!mTexture)
{
- glEnable(OpenGLImageHelper::mTextureType);
+ glEnable(SafeOpenGLImageHelper::mTextureType);
mTexture = true;
}
@@ -702,7 +702,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable)
if (mTexture)
{
- glDisable(OpenGLImageHelper::mTextureType);
+ glDisable(SafeOpenGLImageHelper::mTextureType);
mTexture = false;
}
}