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authorAndrei Karas <akaras@inbox.ru>2013-12-30 20:04:35 +0300
committerAndrei Karas <akaras@inbox.ru>2013-12-30 20:05:30 +0300
commitbbed1413d3ea2ef67f7fd7db146c372a7181ad43 (patch)
treebcfd0e1802df442df157d829e9fc3490877ceb0f /src/render/normalopenglgraphics.cpp
parente29a87a240fe2f33c51f4e15067122960f667d66 (diff)
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add calcImageRect into each renderer. but copy function body to shared file.
Diffstat (limited to 'src/render/normalopenglgraphics.cpp')
-rw-r--r--src/render/normalopenglgraphics.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index 6626564eb..e3e0d7e19 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -1024,7 +1024,7 @@ void NormalOpenGLGraphics::drawTileVertexes(const ImageVertexes *const vert)
drawVertexes(vert->ogl);
}
-bool NormalOpenGLGraphics::calcWindow(ImageCollection *const vertCol,
+void NormalOpenGLGraphics::calcWindow(ImageCollection *const vertCol,
const int x, const int y,
const int w, const int h,
const ImageRect &imgRect)
@@ -1032,7 +1032,7 @@ bool NormalOpenGLGraphics::calcWindow(ImageCollection *const vertCol,
ImageVertexes *vert = nullptr;
Image *const image = imgRect.grid[4];
if (!image)
- return false;
+ return;
if (vertCol->currentGLImage != image->mGLImage)
{
vert = new ImageVertexes();
@@ -1045,9 +1045,7 @@ bool NormalOpenGLGraphics::calcWindow(ImageCollection *const vertCol,
{
vert = vertCol->currentVert;
}
-
- const Image *const *const grid = &imgRect.grid[0];
- return calcImageRect(vert, x, y, w, h, imgRect);
+ calcImageRect(vert, x, y, w, h, imgRect);
}
void NormalOpenGLGraphics::updateScreen()
@@ -1559,6 +1557,14 @@ void NormalOpenGLGraphics::drawImageRect(const int x, const int y,
#include "render/openglgraphics_drawImageRect.hpp"
}
+void NormalOpenGLGraphics::calcImageRect(ImageVertexes *const vert,
+ const int x, const int y,
+ const int w, const int h,
+ const ImageRect &imgRect)
+{
+ #include "render/openglgraphics_calcImageRect.hpp"
+}
+
#ifdef DEBUG_BIND_TEXTURE
void NormalOpenGLGraphics::debugBindTexture(const Image *const image)
{