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author | Andrei Karas <akaras@inbox.ru> | 2014-03-30 00:07:54 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-03-30 00:07:54 +0300 |
commit | a93d1e06f928f6e4e1c7f3c58ddb7ae3676c1c63 (patch) | |
tree | 2d85d112997176e9ab765e638b0e7f2e16677b83 /src/render/normalopenglgraphics.cpp | |
parent | 5c83a96b8ad85ad0562542b9720a0df6c5fb550c (diff) | |
parent | 8983700f6c8cc6496626ed3af235e1ec31fe5501 (diff) | |
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Merge branch 'master' into stable
Diffstat (limited to 'src/render/normalopenglgraphics.cpp')
-rw-r--r-- | src/render/normalopenglgraphics.cpp | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp index 6bc25be32..72fbd8a99 100644 --- a/src/render/normalopenglgraphics.cpp +++ b/src/render/normalopenglgraphics.cpp @@ -131,12 +131,18 @@ void NormalOpenGLGraphics::initArrays() // need alocate small size, after if limit reached reallocate to double size vertexBufSize = mMaxVertices; const int sz = mMaxVertices * 4 + 30; - mFloatTexArray = new GLfloat[sz]; - mIntTexArray = new GLint[sz]; - mIntVertArray = new GLint[sz]; - mFloatTexArrayCached = new GLfloat[sz]; - mIntTexArrayCached = new GLint[sz]; - mIntVertArrayCached = new GLint[sz]; + if (!mFloatTexArray) + mFloatTexArray = new GLfloat[sz]; + if (!mIntTexArray) + mIntTexArray = new GLint[sz]; + if (!mIntVertArray) + mIntVertArray = new GLint[sz]; + if (!mFloatTexArrayCached) + mFloatTexArrayCached = new GLfloat[sz]; + if (!mIntTexArrayCached) + mIntTexArrayCached = new GLint[sz]; + if (!mIntVertArrayCached) + mIntVertArrayCached = new GLint[sz]; } bool NormalOpenGLGraphics::setVideoMode(const int w, const int h, @@ -1094,7 +1100,7 @@ void NormalOpenGLGraphics::updateScreen() BLOCK_END("Graphics::updateScreen") } -void NormalOpenGLGraphics::_beginDraw() +void NormalOpenGLGraphics::beginDraw() { glMatrixMode(GL_TEXTURE); glLoadIdentity(); @@ -1148,7 +1154,7 @@ void NormalOpenGLGraphics::_beginDraw() pushClipArea(Rect(0, 0, w, h)); } -void NormalOpenGLGraphics::_endDraw() +void NormalOpenGLGraphics::endDraw() { popClipArea(); } |