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authorAndrei Karas <akaras@inbox.ru>2017-06-20 03:06:00 +0300
committerAndrei Karas <akaras@inbox.ru>2017-06-20 04:04:40 +0300
commit5e37f24550e133d985945bb008782df543e1f428 (patch)
treed32657fab845823be6a75bc743bdf6e8a357bcaa /src/render/mobileopengl2graphics.h
parentd3c69c839b180e1d22d5a89625322dfc6ae72785 (diff)
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Fix sdl warning hiding pragmas for old compilers.
Diffstat (limited to 'src/render/mobileopengl2graphics.h')
-rw-r--r--src/render/mobileopengl2graphics.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h
index b5490df84..3148c5fd7 100644
--- a/src/render/mobileopengl2graphics.h
+++ b/src/render/mobileopengl2graphics.h
@@ -39,10 +39,10 @@
#ifndef USE_SDL2
#define GL_GLEXT_PROTOTYPES 1
#endif // USE_SDL2
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wshadow")
+PRAGMA48(GCC diagnostic push)
+PRAGMA48(GCC diagnostic ignored "-Wshadow")
#include <SDL_opengl.h>
-#pragma GCC diagnostic pop
+PRAGMA48(GCC diagnostic pop)
#if defined(__APPLE__)
#include <OpenGL/glext.h>
#elif !defined(__native_client__)