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author | Andrei Karas <akaras@inbox.ru> | 2017-04-25 16:55:35 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-04-25 16:55:35 +0300 |
commit | 4821f538a888370eb80ec28f9bab269a4427a63c (patch) | |
tree | 8e78fcb52df8b10cdd4cd2ed3859ad29c4c4c711 /src/render/mobileopengl2graphics.cpp | |
parent | 51b81830c032fe255254a269b85679a89aa3728d (diff) | |
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Report into log OpenGL errors if enabled configure option --enable-openglerrors.
Diffstat (limited to 'src/render/mobileopengl2graphics.cpp')
-rw-r--r-- | src/render/mobileopengl2graphics.cpp | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp index a9bb2dbeb..7ec1d601f 100644 --- a/src/render/mobileopengl2graphics.cpp +++ b/src/render/mobileopengl2graphics.cpp @@ -289,6 +289,9 @@ void MobileOpenGL2Graphics::drawQuad(const int srcX, mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_TRIANGLE_STRIP, 0, 4); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } void MobileOpenGL2Graphics::drawRescaledQuad(const int srcX, const int srcY, @@ -320,6 +323,9 @@ void MobileOpenGL2Graphics::drawRescaledQuad(const int srcX, const int srcY, mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_TRIANGLE_STRIP, 0, 4); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } void MobileOpenGL2Graphics::drawImage(const Image *restrict const image, @@ -378,6 +384,9 @@ void MobileOpenGL2Graphics::testDraw() restrict2 #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_TRIANGLE_STRIP, 0, 4); // glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } void MobileOpenGL2Graphics::drawImageCached(const Image *restrict const image @@ -603,6 +612,9 @@ inline void MobileOpenGL2Graphics::drawVertexes(const mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_TRIANGLES, 0, *ivp / 4); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } } @@ -927,6 +939,9 @@ void MobileOpenGL2Graphics::drawPoint(int x, int y) restrict2 mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_POINTS, 0, 1); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } void MobileOpenGL2Graphics::drawLine(int x1, int y1, @@ -946,6 +961,9 @@ void MobileOpenGL2Graphics::drawLine(int x1, int y1, mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_LINES, 0, 2); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } void MobileOpenGL2Graphics::drawRectangle(const Rect &restrict rect) restrict2 @@ -971,6 +989,9 @@ void MobileOpenGL2Graphics::drawRectangle(const Rect &restrict rect) restrict2 mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_LINE_LOOP, 0, 4); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } void MobileOpenGL2Graphics::fillRectangle(const Rect &restrict rect) restrict2 @@ -996,6 +1017,9 @@ void MobileOpenGL2Graphics::fillRectangle(const Rect &restrict rect) restrict2 mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_TRIANGLE_STRIP, 0, 4); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } void MobileOpenGL2Graphics::setTexturingAndBlending(const bool enable) @@ -1293,6 +1317,9 @@ void MobileOpenGL2Graphics::drawTriangleArray(const int size) restrict2 mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_TRIANGLES, 0, size / 4); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } void MobileOpenGL2Graphics::drawTriangleArray(const GLfloat *restrict const @@ -1305,6 +1332,9 @@ void MobileOpenGL2Graphics::drawTriangleArray(const GLfloat *restrict const mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_TRIANGLES, 0, size / 4); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } void MobileOpenGL2Graphics::drawLineArrays(const int size) restrict2 @@ -1315,6 +1345,9 @@ void MobileOpenGL2Graphics::drawLineArrays(const int size) restrict2 mDrawCalls ++; #endif // DEBUG_DRAW_CALLS mglDrawArrays(GL_LINES, 0, size / 4); +#ifdef OPENGLERRORS + graphicsManager.logError(); +#endif // OPENGLERRORS } #ifdef DEBUG_BIND_TEXTURE |